Piotr Osiewicz 4fb9f41e69 gpui/metal: Clamp max texture width/height to 16kB (#10314)
Fixed #10149
A user had Zed crash due to invalid font size in settings. It turned out
the width/height of glyphs does not pass validation in Metal texture
initialization with a large enough font size.

All modern Macs have a max texture width/height of 16kB (barring Apple
A8, used by iPhone 6 back in 2014, which uses 8kB). This commit clamps
texture size at 16kB. Note that while it fixes Zed crash, using a font
size that hits the limit is still pretty unusable - the users will still
have a pretty unusable editor, but at least it won't crash for them.



Release Notes:

- Fixed crashes with huge `buffer_font_size` values.
2024-04-09 14:09:09 +02:00
2024-03-05 10:56:14 -07:00
2024-04-05 08:24:00 -04:00
2024-03-20 19:49:14 +01:00
2024-04-08 16:21:24 +02:00
2024-04-07 01:13:34 -04:00
2022-10-17 09:59:16 +02:00
2024-02-15 18:35:43 -05:00
WIP
2023-12-14 09:25:14 -07:00
2024-04-03 09:38:36 -04:00

Zed

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Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.

Installation

You can download Zed today for macOS (v10.15+).

Support for additional platforms is on our roadmap:

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brew tap homebrew/cask-versions
brew install zed-preview

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Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
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