3dadfe4787e3e5cb8e3d063bd645234dee3bff3a
**Summary**: - Removed reply message from message_menu - Made render_popover_buttons a bit more reusable - Fixed issue that you can't close the reply/edit preview when you are not focusing the message editor - Notify only the new people that were mentioned inside the edited message **Follow up** - Fix that we update the notification message for the people that we mentioned already - Fix that we remove the notification when a message gets deleted. - Fix last acknowledge message id is in correct now **Todo**: - [x] Add tests - [x] Change new added bindings to the `Editor::Cancel` event. Release Notes: - Added editing of chat messages ([#6707](https://github.com/zed-industries/zed/issues/6707)). <img width="239" alt="Screenshot 2024-03-09 at 11 55 23" src="https://github.com/zed-industries/zed/assets/62463826/b0949f0d-0f8b-43e1-ac20-4c6d40ac41e1"> <img width="240" alt="Screenshot 2024-03-13 at 13 34 23" src="https://github.com/zed-industries/zed/assets/62463826/d0636da2-c5aa-4fed-858e-4bebe5695ba7"> --------- Co-authored-by: Bennet Bo Fenner <53836821+bennetbo@users.noreply.github.com> Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
You can download Zed today for macOS (v10.15+).
Support for additional platforms is on our roadmap:
- Linux (tracking issue)
- Windows (tracking issue)
- Web (tracking issue)
For macOS users, you can also install Zed using Homebrew:
brew install zed
Alternatively, to install the Preview release:
brew tap homebrew/cask-versions
brew install zed-preview
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
258 MiB
Languages
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