Anthony Eid 3da4d3aac3 settings_ui: Make open project settings action open settings UI (#42669)
This PR makes the `OpenProjectSettings` action open the settings UI in
project settings mode for the first visible worktree, instead of opening
the file. It also adds a `OpenProjectSettingsFile` action that maintains
the old behavior.

Finally, this PR partially fixes a bug where the settings UI won't load
project settings when the settings window is loaded before opening a
project/workspace. This happens because the global `app_state` isn't
correct in the `Subscription` that refreshes the available setting files
to open. The bug is still present in some cases, but it's out of scope
for this PR.

Release Notes:

- settings ui: Project Settings action now opens settings UI instead of
a file
2025-11-13 20:06:09 -05:00
2025-10-21 09:58:26 +02:00
2025-10-17 18:49:11 +02:00
2025-11-12 21:07:34 +02:00
2025-09-23 16:49:45 +00:00
2025-05-17 12:34:42 +00:00
2025-09-16 21:58:40 +00:00
2025-10-27 13:27:59 -04:00
2025-11-12 20:27:04 +00:00
2025-11-12 20:27:04 +00:00
2025-10-27 13:27:59 -04:00
2025-11-10 22:05:46 +00:00
2025-10-17 18:58:14 +00:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager.

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.
S
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
Readme
258 MiB
Languages
Rust 95.6%
WGSL 1.2%
Metal 1.1%
HLSL 1.1%
Python 0.6%
Other 0.3%