Michael Sloan 30850fe3bd Add editor actions for moving and selecting to next / previous excerpt (#25299)
Covers part of #5129 by adding `MoveToStartOfExcerpt`,
`MoveToEndOfExcerpt`, `SelectToStartOfExcerpt`, and
`SelectToEndOfExcerpt`.

No default linux bindings yet as it's unclear what to use. Currently,
`ctrl-up` / `ctrl-down` scroll up and down by one line (see #13269).
Considering changing the meaning of those.

Mac:

* Previously `cmd-up` and `cmd-down` were `editor::MoveToBeginning` and
`editor::MoveToEnd`. In singleton editors these will behave the same as
before. In multibuffers, they will now step through excerpts instead of
jumping to the beginning / end of the multibuffer.

* `cmd-home` and `cmd-end`, often typed as `cmd-fn-left` and
`cmd-fn-right` are now `editor::MoveToBeginning` and
`editor::MoveToEnd`. This is useful in multibuffers.

Release Notes:

- Mac: `cmd-up` now moves to the previous
multibuffer excerpt start, and `cmd-down` moves to the next multibuffer
excerpt end. Within normal buffers these behave the same as before, moving
to the beginning or end.
2025-02-21 00:23:20 +00:00
2025-02-20 20:02:56 +00:00
2025-01-19 08:40:55 -05:00
2025-01-20 16:32:34 +00:00
WIP
2023-12-14 09:25:14 -07:00
2024-09-30 17:46:21 -04:00
2025-01-19 08:40:55 -05:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2024-08-08 17:21:38 -07:00
2024-09-05 15:39:16 -04:00
2024-11-15 14:37:39 -05:00

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

Packaging status

On macOS and Linux you can download Zed directly or install Zed via your local package manager.

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.
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GPUI – Community Edition maintained by Oak Team
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