2c114f7df6f44d03d809720c5628369224cfb809
Edit: This PR adds docs for a slimmer build tools only installation for compiling Zed on Windows. The disk space required is 7 GB for the builds tools vs 8GB with the editor. <details> <summary>Old description</summary> Fixes the incorrect Visual Studio configuration faced by many people. #29899 #29901 I have added the required workload in Visual Studio. Can someone please confirm the minimum config required to compile on Windows? https://github.com/zed-industries/zed/blob/c8f56e38b11096e5b036a9c5fee5790a9903204c/docs/src/development/windows.md?plain=1#L20-L32 After installing the Desktop C++ build tools as [outlined in the rustup website](https://rust-lang.github.io/rustup/installation/windows-msvc.html#walkthrough-installing-visual-studio-2022), I have this config now: ```json { "version": "1.0", "components": [ "Microsoft.VisualStudio.Component.CoreEditor", "Microsoft.VisualStudio.Workload.CoreEditor", "Microsoft.VisualStudio.Component.Roslyn.Compiler", "Microsoft.Component.MSBuild", "Microsoft.VisualStudio.Component.TextTemplating", "Microsoft.VisualStudio.Component.VC.CoreIde", "Microsoft.VisualStudio.Component.VC.Tools.x86.x64", "Microsoft.VisualStudio.Component.Windows11SDK.26100", "Microsoft.VisualStudio.Component.VC.Redist.14.Latest", "Microsoft.VisualStudio.ComponentGroup.NativeDesktop.Core", "Microsoft.VisualStudio.ComponentGroup.WebToolsExtensions.CMake", "Microsoft.VisualStudio.Component.VC.CMake.Project", "Microsoft.VisualStudio.Component.VC.ASAN", "Microsoft.VisualStudio.Workload.NativeDesktop", "Microsoft.VisualStudio.Component.VC.Runtimes.x86.x64.Spectre" ], "extensions": [] } ``` </details> Release Notes: - N/A
Zed
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
On macOS and Linux you can download Zed directly or install Zed via your local package manager.
Other platforms are not yet available:
- Windows (tracking issue)
- Web (tracking issue)
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
257 MiB
Languages
Rust
95.5%
WGSL
1.2%
Metal
1.1%
HLSL
1.1%
Python
0.7%
Other
0.3%