228202a469f3d84880b9a08c11884678cc4a8689
- Fixed issue where outline panel remains open despite being closed before window close. Before the release of Outline Panel feature, everything works fine. But after that, the outline panel keeps open. It's very annoy that I only want to edit a simple file. Event I close it before I close the window. The active state of this panel didn't stored. ### Description: Before the introduction of the Outline Panel feature, the application behaved as expected. However, with the addition of the Outline Panel, an issue arose where the panel would persistently remain open. This behavior was observed even when manually closing the panel before closing the application window. The problem stemmed from the inactive state of the panel not being stored properly. This fix addresses the issue by ensuring that the panel's active state is correctly stored and retrieved, thereby improving user experience and preventing unnecessary persistence of the panel's visibility. ### Screen Records #### Before Release of Outline Panel https://github.com/zed-industries/zed/assets/704762/2a222c70-c6d7-4472-9f27-7868d1786a5f #### After Release of Outline Panel https://github.com/zed-industries/zed/assets/704762/69c16a5d-beed-4d4a-8341-83c53f6a6713 #### After Fixing This Issue https://github.com/zed-industries/zed/assets/704762/f51c5df7-54e3-4a62-ac54-b5d12cfe69d1 ### Release Notes: - Persist outline panel open state to avoid opening it on Zed startup
Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.
Installation
You can download Zed today for macOS (v10.15+).
Support for additional platforms is on our roadmap:
- Linux (tracking issue)
- Windows (tracking issue)
- Web (tracking issue)
For macOS users, you can also install Zed using Homebrew:
brew install --cask zed
Alternatively, to install the Preview release:
brew install --cask zed@preview
Developing Zed
- Building Zed for macOS
- Building Zed for Linux
- Building Zed for Windows
- Running Collaboration Locally
Contributing
See CONTRIBUTING.md for ways you can contribute to Zed.
Also... we're hiring! Check out our jobs page for open roles.
Licensing
License information for third party dependencies must be correctly provided for CI to pass.
We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:
- Is it showing a
no license specifiederror for a crate you've created? If so, addpublish = falseunder[package]in your crate's Cargo.toml. - Is the error
failed to satisfy license requirementsfor a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to theacceptedarray inscript/licenses/zed-licenses.toml. - Is
cargo-aboutunable to find the license for a dependency? If so, add a clarification field at the end ofscript/licenses/zed-licenses.toml, as specified in the cargo-about book.
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
258 MiB
Languages
Rust
95.6%
WGSL
1.2%
Metal
1.1%
HLSL
1.1%
Python
0.6%
Other
0.3%