Josh Piasecki 092071a2f0 git_ui: Allow opening a file with the diff hunks expanded (#40616)
So i just discovered `editor::ExpandAllDiffHunks`

I have been really missing the ability to look at changes NOT in a multi
buffer so i was very pleased to finally figure out that this is already
possible in Zed.

i have seen alot of discussion/issues requesting this feature so i think
it is safe to say i'm not the only one that is not aware it exists.

i think the wording in the docs could better communicate what this
feature actually is, however, i think an even better way to show users
that this feature exists would be to just put it in front of them.

In the `GitPanel`:
- `menu::Confirm` opens the project diff
- `menu::SecondaryConfirm` opens the selected file in a new editor.

I think it would be REALLY nice if opening a file with
`SecondaryConfirm` opened the file with the diff hunks already expanded
and scrolled the editor to the first hunk.

ideally i see this being toggle-able in settings something like
`GitPanel - Open File with Diffs Expanded` or something. so the user
could turn this off if they preferred.

I tried creating a new keybinding using the new `actions::Sequence`
it was something like:
```json
{
  "context": "GitPanel && ChangesList",
  "bindings": {
    "cmd-enter" : [ "actions::Sequence", ["menu:SecondaryConfirm", "editor::ToggleFocus", "editor::ExpandAllDiffHunks", "editor::GoToHunk"]]
  }
}
```
but the action sequence does not work. i think because opening the file
is an async task.

i have a first attempt here, of just trying to get the diff hunks to
expand after opening the file.
i tried to copy and paste the logic/structure as best i could from the
confirm method in file_finder.rs:1432

it compiles, but it does not work, and i do not have enough experience
in rust or in this project to figure out anything further.

if anyone was interested in working on this with me i would enjoy
learning more and i think this would be a nice way to showcase this
tool!
2025-11-14 08:47:46 -05:00
2025-10-21 09:58:26 +02:00
2025-10-17 18:49:11 +02:00
2025-11-14 00:22:20 -06:00
2025-09-23 16:49:45 +00:00
2025-05-17 12:34:42 +00:00
2025-09-16 21:58:40 +00:00
2025-10-27 13:27:59 -04:00
2025-03-10 01:06:11 -07:00
2025-11-12 20:27:04 +00:00
2024-09-30 17:46:21 -04:00
2025-11-12 20:27:04 +00:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2025-10-27 13:27:59 -04:00
2025-11-10 22:05:46 +00:00
2025-10-17 18:58:14 +00:00
2025-03-10 01:06:11 -07:00

Zed

Zed CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


Installation

On macOS, Linux, and Windows you can download Zed directly or install Zed via your local package manager.

Other platforms are not yet available:

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.
S
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
Readme
257 MiB
Languages
Rust 95.5%
WGSL 1.2%
Metal 1.1%
HLSL 1.1%
Python 0.7%
Other 0.3%