Ben Kunkle 0797f7b66e keymap_ui: Show existing keystrokes as placeholders in edit modal (#34307)
Closes #ISSUE

Previously, the keystroke input would be empty, even when editing an
existing binding. This meant you had to re-enter the bindings even if
you just wanted to edit the context. Now, the existing keystrokes are
rendered as a placeholder, are re-shown if newly entered keystrokes are
cleared, and will be returned from the `KeystrokeInput::keystrokes()`
method if no new keystrokes were entered.

Additionally fixed a bug in `KeymapFile::update_keybinding` where
semantically identical contexts would be treated as unequal due to
formatting differences.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-11 18:07:04 +00:00
2025-07-09 08:57:03 +08:00
2025-07-11 12:38:42 -03:00
2025-06-06 09:39:35 +00:00
2025-07-10 14:02:00 -07:00
2025-05-17 12:34:42 +00:00
2025-07-11 12:38:42 -03:00
2025-07-11 12:38:42 -03:00
2025-04-24 21:29:33 +00:00
2025-03-10 01:06:11 -07:00
2025-02-04 09:02:59 -05:00
2025-02-04 09:02:59 -05:00
2025-03-10 01:06:11 -07:00
2025-07-09 08:57:03 +08:00

Zed

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Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.


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GPUI – Community Edition maintained by Oak Team
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