Thorsten Ball 019821d62c eslint: register as language server for Vue.js (#10983)
This fixes #9934 and does two things:

1. It registers ESLint as a secondary language server for Vue.js files
(`.vue`)
2. It registers ESLint as a _secondary_ (instead of primary) language
server for TypeScript, JavaScript and TSX.

The second point because I don't see any reason why ESLint should be
registered as a primary language server for these languages. I read
through the code in `project.rs` that uses the primary language server
and I don't think there will be any differences to how it previously
worked.

I also manually tested ESLint support in a Vue.js project, a Next.js
project and a plain old JS project — still works in all three.

Release Notes:

- Added ESLint support for Vue.js files by starting it as a language
server on `.vue` files.
([#9934](https://github.com/zed-industries/zed/issues/9934)).
2024-04-25 14:49:07 +02:00
2024-03-05 10:56:14 -07:00
2024-04-24 13:03:56 -04:00
2022-10-17 09:59:16 +02:00
2024-02-15 18:35:43 -05:00
WIP
2023-12-14 09:25:14 -07:00
2024-04-15 14:00:56 -06:00

Zed

CI

Welcome to Zed, a high-performance, multiplayer code editor from the creators of Atom and Tree-sitter.

Installation

You can download Zed today for macOS (v10.15+).

Support for additional platforms is on our roadmap:

For macOS users, you can also install Zed using Homebrew:

brew install --cask zed

Alternatively, to install the Preview release:

brew tap homebrew/cask-versions
brew install zed-preview

Developing Zed

Contributing

See CONTRIBUTING.md for ways you can contribute to Zed.

Also... we're hiring! Check out our jobs page for open roles.

Licensing

License information for third party dependencies must be correctly provided for CI to pass.

We use cargo-about to automatically comply with open source licenses. If CI is failing, check the following:

  • Is it showing a no license specified error for a crate you've created? If so, add publish = false under [package] in your crate's Cargo.toml.
  • Is the error failed to satisfy license requirements for a dependency? If so, first determine what license the project has and whether this system is sufficient to comply with this license's requirements. If you're unsure, ask a lawyer. Once you've verified that this system is acceptable add the license's SPDX identifier to the accepted array in script/licenses/zed-licenses.toml.
  • Is cargo-about unable to find the license for a dependency? If so, add a clarification field at the end of script/licenses/zed-licenses.toml, as specified in the cargo-about book.
S
Description
GPUI – Community Edition maintained by Oak Team
https://gpui-ce.github.io/
Readme
258 MiB
Languages
Rust 95.6%
WGSL 1.2%
Metal 1.1%
HLSL 1.1%
Python 0.6%
Other 0.3%