Commit Graph
13955 Commits
Author SHA1 Message Date
Conrad Irwin d73c54f604 Add PointingHand on tabs 2023-11-03 11:30:15 -06:00
c604a2e34e Add hover behaviour to tabs
Co-Authored-By: Marshall <marshall@zed.dev>
Co-Authored-By: Nathan <nathan@zed.dev>
2023-11-03 10:55:07 -06:00
Antonio Scandurra d3b02c4de4 WIP: start on editor element 2023-11-03 17:14:17 +01:00
Conrad IrwinandJulia 580694dbda Fix bug when unsubscribe called after remove
Co-Authored-By: Julia <julia@zed.dev>
2023-11-03 09:56:35 -06:00
Conrad Irwin 920ea1bf0a Make the close button close 2023-11-03 09:20:27 -06:00
Antonio Scandurra b5c2cf371a Ensure panes cover the available space 2023-11-03 16:14:03 +01:00
Conrad Irwin 0edcec7c4e Fix tab text colors 2023-11-03 09:12:12 -06:00
Antonio Scandurra b21c25826d Make tab bar visible 2023-11-03 15:51:33 +01:00
Antonio Scandurra 0b3c888acc Start on editor2 (#3223)
Opening this pull request early on, as I added a bunch of APIs to
`gpui2` and uncommented code that might be useful to others in
`workspace2`.

Release Notes:

- N/A
2023-11-03 15:37:48 +01:00
Antonio Scandurra de3d37e070 Don't depend on gpui2 in text 2023-11-03 14:53:08 +01:00
Antonio Scandurra 097171b9b8 Merge remote-tracking branch 'origin/main' into editor2 2023-11-03 14:47:49 +01:00
Antonio Scandurra 3e8fcefaef Remove more todos 2023-11-03 14:42:26 +01:00
Antonio Scandurra feaab953a8 Add ViewContext::window_context 2023-11-03 14:41:37 +01:00
Kirill Bulatov 90d532f0ba Uncomment more gpui2 (#3221)
Release Notes:

- N/A
2023-11-03 13:45:35 +02:00
Kirill Bulatov 1a0cd3e09b Remove and add more todosmerge . 2023-11-03 13:22:11 +02:00
Antonio Scandurra 77e3c7f8ee WIP 2023-11-03 12:10:15 +01:00
Kirill Bulatov f1fc07de94 Move journal2 to workspace2 2023-11-03 12:55:06 +02:00
Kirill Bulatov eb8a0e7148 Uncomment persistence tests 2023-11-03 12:38:09 +02:00
Antonio Scandurra b7712c2f4b Fix a todo in workspace 2023-11-03 11:36:39 +01:00
Antonio Scandurra bed10b433a Allow converting from a WeakView<V> to an AnyWeakView 2023-11-03 11:36:18 +01:00
Antonio Scandurra 6fc7b17259 Expose a focus handle from workspace::Item 2023-11-03 11:00:57 +01:00
Antonio Scandurra 97d1d9bd9b Uncomment Editor::report_editor_event 2023-11-03 10:53:55 +01:00
Antonio Scandurra 0dfa3c60b7 Remove some todos 2023-11-03 10:50:30 +01:00
Antonio Scandurra 11feda01e3 Uncomment Editor::new 2023-11-03 10:38:28 +01:00
Kirill Bulatov a9ab413c5a Detect prettier in npm workspaces correctly (#3219)
Deals with https://github.com/zed-industries/community/issues/2016

Also refactored project code to spawn less default prettiers.

Release Notes:

- Fixed prettier not working in npm workspaces
2023-11-03 11:14:45 +02:00
Antonio Scandurra 2fccde5ab6 Remove unused code 2023-11-03 10:11:13 +01:00
Antonio Scandurra efa27cf9b8 Uncomment more editor code 2023-11-03 10:09:00 +01:00
Kirill Bulatov 09346fb9f1 Port changes to zed2 2023-11-03 11:02:50 +02:00
Kirill Bulatov 24dd1c5812 Properly order default prettier installations and startups 2023-11-03 11:02:50 +02:00
Kirill Bulatov 244c693968 Reuse already running default prettiers 2023-11-03 11:02:50 +02:00
Kirill Bulatov cf95f9b082 Make it more clear that missing prettier is to blame 2023-11-03 11:02:50 +02:00
Kirill Bulatov 369b5140fb Restore LSP names for prettier servers 2023-11-03 11:02:50 +02:00
Kirill Bulatov b75d8a60a8 Simplify 2023-11-03 11:02:50 +02:00
Kirill Bulatov ff144def63 Fix the bugs 2023-11-03 11:02:50 +02:00
Kirill Bulatov 6bbb79a9f5 Rework prettier installation and start 2023-11-03 11:02:50 +02:00
Kirill Bulatov d673efebd2 Add prettier workspace resolution test 2023-11-03 11:02:50 +02:00
Antonio Scandurra cdc82d01f7 Call editor::init 2023-11-03 09:06:25 +01:00
Antonio Scandurra 800c2685ea Remove dependency from gpui from editor2 2023-11-03 09:05:58 +01:00
Nathan Sobo fbee6b5352 Get editor2 compiling with a ton of code commented out 2023-11-02 23:35:20 -06:00
Nathan Sobo f3b8a9d8c2 WIP 2023-11-02 22:56:04 -06:00
Nathan Sobo a731f8fb1e WIP 2023-11-02 21:28:56 -06:00
Nathan Sobo dfc7c81500 WIP 2023-11-02 21:03:29 -06:00
Nathan Sobo 72b9dc8216 Merge remote-tracking branch 'origin/main' into editor2 2023-11-02 20:47:09 -06:00
Nathan Sobo 6a89f7ce4f rich text2 (#3220)
- git -> git3
- Add rich_text2

[[PR Description]]

Release Notes:

N/A
2023-11-02 20:46:45 -06:00
Nathan Sobo 2a12e8f307 Merge remote-tracking branch 'origin/rich_text2' into editor2 2023-11-02 20:34:52 -06:00
Conrad Irwin 0b3932f38c Convert rich_text2 2023-11-02 19:30:33 -06:00
Conrad Irwin 6ecb4805f7 Add rich_text2 2023-11-02 19:19:18 -06:00
Conrad Irwin cbd902658c git -> git3
This is needed for the editor.
2023-11-02 19:18:01 -06:00
Conrad Irwin 0aabb19a45 Into the woods 2023-11-02 18:52:08 -06:00
Nathan Sobo 9052b48949 Use correct color values in quad fragment shader (#3217)
Previously, when using rounded corners, the borders would get wider.
Looks like we weren't using the input color values consistently in the
fragment shader. The quad values are raw HSLA and are converted in the
vertex shader.

Release Notes:

- N/A
2023-11-02 17:49:56 -06:00