Nathan Sobo
4a3a1ad0c3
Checkpoint
2023-11-13 22:42:19 -07:00
Nathan Sobo
54a817a5ab
Checkpoint
2023-11-13 22:28:33 -07:00
Nathan Sobo
f71afdb0f2
Checkpoint
2023-11-13 22:22:09 -07:00
Nathan Sobo
83a5f74493
Checkpoint
2023-11-13 22:02:05 -07:00
Conrad Irwin
ad017a5df5
Allow clicking on commands in the command palette
2023-11-13 21:42:27 -07:00
Conrad Irwin
4ef95f05e8
Fix elevation on go_to_line2
2023-11-13 21:42:04 -07:00
Conrad Irwin
e0416e9d2a
Fix SingleLine editor font size
2023-11-13 21:41:41 -07:00
Nathan Sobo
044d9679ab
Checkpoint
2023-11-13 21:40:02 -07:00
Conrad Irwin
c5878cbd5f
Add Text::styled() and use it in command palette
...
Prevents jumping while typing
2023-11-13 19:53:55 -07:00
Nathan Sobo
872b5186e2
Checkpoint
2023-11-13 19:23:07 -07:00
Nathan Sobo
922bb3195b
WIP
2023-11-13 18:58:42 -07:00
Conrad Irwin
06f3c60be8
Fix action dispatching...
2023-11-13 18:56:59 -07:00
Conrad Irwin
abdaa3105b
Update command matches faster
2023-11-13 18:21:08 -07:00
Nathan Sobo
76754c559c
WIP
2023-11-13 18:18:25 -07:00
Mikayla Maki
ca3341f066
Improve actions macros ( #3292 )
...
- `actions!` now uses `#[action]` on each struct to reduce duplication.
- The `#[action]` macro now works on unit structs.
- Renamed `menu::unused` to `menu::init` and added more explanation in
comments.
Release Notes:
- N/A
2023-11-13 17:14:56 -08:00
Mikayla Maki
f25c794a7e
WIP: Add some editor tests ( #3285 )
...
This is a continuation of
https://github.com/zed-industries/zed/pull/3232 , however as I started
working on this it seemed a bit premature.
There are a few GPUI changes to finish getting the editor green (mainly
clipboard and simulate_resize), as well as several editor methods to
port (several around changing selections), as well as several editor
methods that are now fully broken (tagged with 'todo(finish editor
tests)').
I am also comitting the partially ported integration tests, which where
close to compiling.
Release Notes:
- N/A
2023-11-13 16:57:41 -08:00
Mikayla
8bbced50c2
Add test tag
2023-11-13 16:51:59 -08:00
Nate Butler
38888696db
Allow a button to take a color
2023-11-13 19:46:15 -05:00
Mikayla
d197660d3b
Fix broken tests and comment out remaining tests
2023-11-13 16:46:06 -08:00
Mikayla
7d1593b90c
Merge branch 'main' into editor-tests
2023-11-13 15:53:22 -08:00
Mikayla and conrad
a4e9fea133
WIP
...
co-authored-by: conrad <conrad.irwin@zed.dev >
2023-11-13 15:53:04 -08:00
Marshall Bowers
a7c42be9a9
Add One Dark ( #3314 )
...
- Adds `one-dark`, and sets it as default for now.
Release Notes:
- N/A
2023-11-13 18:50:02 -05:00
Marshall Bowers
0430e8fbf2
Use "One Dark" as default theme
2023-11-13 18:44:17 -05:00
Nathan Sobo
aec7955ccf
Checkpoint
2023-11-13 16:40:29 -07:00
Marshall Bowers
92f2e8eb34
Combine related conditions
2023-11-13 18:22:04 -05:00
Marshall Bowers
53117eb5e5
Merge branch 'main' into one-themes
2023-11-13 18:16:45 -05:00
Nate Butler
fea5436ba9
Remove unused imports
2023-11-13 17:54:22 -05:00
Nate Butler
1c74662dc4
Reorganize theme2 crate ( #3312 )
...
[[PR Description]]
- Colocates defaults with their defs
- Organizes each style module into the `styles` subfolder
(`src/styles/players`, etc)
- Standardizes the use of `dark()` and `light()` throughout (ex:
`StatusColors::dark()`)
- Documents and extents StatusColors
Release Notes:
- N/A
2023-11-13 17:53:29 -05:00
Conrad Irwin
019d23a246
Add KeyBindings to CommandPalette ( #3313 )
...
Release Notes:
- N/A
2023-11-13 15:53:18 -07:00
Nate Butler
701f954448
Start refining tab
2023-11-13 17:51:58 -05:00
Conrad Irwin
25bc898807
Add KeyBindings to CommandPalette
2023-11-13 15:40:49 -07:00
Nate Butler
dd434588ee
WIP
2023-11-13 17:38:44 -05:00
Nate Butler
97d6e7f2f5
Add one syntax theme
2023-11-13 17:09:55 -05:00
Max Brunsfeld
2eedd2ad03
Merge branch 'main' into project-panel2
2023-11-13 13:39:13 -08:00
Conrad Irwin
b918c27cf9
WIP: Rework key dispatch to allow focus to be changed and actions to be dispatched on arbitrary focus handles ( #3303 )
...
Will explain more later.
Release Notes:
- N/A
2023-11-13 14:19:10 -07:00
Conrad Irwin
f8bc9be284
Fix test
2023-11-13 13:53:08 -07:00
Nate Butler
c1887747b7
Add one_dark theme
2023-11-13 15:48:05 -05:00
Nate Butler
e0547d9acd
Allow arrays of colors to be passed in
2023-11-13 15:47:57 -05:00
Nate Butler
916df3c614
Add color converter util
2023-11-13 15:28:20 -05:00
Conrad Irwin
f464d69ff8
Merge branch 'main' into dispatch-tree
2023-11-13 13:21:57 -07:00
Mikayla
0e3fd92bd0
Get editor tests compiling
2023-11-13 12:10:14 -08:00
Marshall Bowers
04ad19d01b
Choose appropriate player colors based on theme appearance
2023-11-13 15:07:13 -05:00
Conrad Irwin
7e7b065535
Fix on_action on focusable
...
We were accidentally dropping the key context
2023-11-13 12:48:36 -07:00
c0f34e3302
Add delete, open file, and rename actions to the project panel
...
Co-authored-by: Julia <julia@zed.dev >
Co-authored-by: Marshall <marshall@zed.dev >
2023-11-13 11:38:47 -08:00
Piotr Osiewicz
dfd68d4cb8
WIP: start search2
2023-11-13 20:38:37 +01:00
Max Brunsfeld
1968becf94
Merge branch 'main' into project-panel2
2023-11-13 11:26:51 -08:00
91b634fc59
Get some project panel actions working
...
Add styling for hovered and selected items
Co-authored-by: Marshall <marshall@zed.dev >
Co-authored-by: Julia <julia@zed.dev >
2023-11-13 11:08:51 -08:00
Nate Butler
5c424fbe6e
Refine command palette ( #3311 )
...
[[PR Description]]
Update command palette styles
Release Notes:
- N/A
2023-11-13 13:58:51 -05:00
Nate Butler
889d20d046
Reorganize theme2 crate
2023-11-13 13:58:23 -05:00
13dd912817
Get left, right, and bottom docks rendering in the right places in the workspace
...
Co-authored-by: Julia <julia@zed.dev >
Co-authored-by: Marshall <marshall@zed.dev >
2023-11-13 10:47:15 -08:00