Commit Graph
1468 Commits
Author SHA1 Message Date
Kirill BulatovandPiotr a75fa35a08 Fix the fonts panic
co-authored-by: Piotr <piotr@zed.dev>
2024-01-23 00:23:48 +02:00
Conrad Irwin 2445df8bdd Remove unused import? 2024-01-22 13:37:14 -07:00
Conrad Irwin a1c4716eeb Potential fix for #2422 (#4197)
- it seems like layer.drawable_size() is 0,0 in metal_renderer.rs:189 
- we set this in two places:
    - in response to a CALayerDelegate setFrameSize: event
- in response to a CALayerDelegate viewDidChangeBackingProperties:
event.
- it looks like if we don't set it in either of these cases we get a
different failure mode: the view is zoomed just wrong.
- That said, I can reproduce the screenshot if .scale_factor() returns
0.
- This might happen if [nativeWindow screen] is nil, which happens when
the window is off screen.
    - possible that zed started with offscreen window?
- I would expect that viewDidChangeBackingProperties would fire when
that changed.
    - potential fix: default to 2.0

Release Notes:

- Fixed Zed occasionally rendering blank on laungh
([#2422](https://github.com/zed-industries/community/issues/2422)).
2024-01-22 11:25:02 -07:00
Mikayla Maki e896941981 Fix certain hovers being cut off (#4196)
Release Notes:

- Fixes a bug where the bottom of hover popovers would be cut off
([#2434](https://github.com/zed-industries/community/issues/2434)).
2024-01-22 10:19:39 -08:00
Conrad Irwin 72cb865108 jk (#4189)
Add support for mapping `jk` to escape in vim mode.

This changes the behaviour of the keymatches when there are pending
matches.

Before: Even if there was a pending match, any complete matches would be
triggered and the pending state lost.

After: If there is a pending match, any complete matches are delayed by
1s, or until more keys are typed.

Release Notes:

- Added support for mapping `jk` in vim mode
([#2378](https://github.com/zed-industries/community/issues/2378)),
([#176](https://github.com/zed-industries/community/issues/176))
2024-01-22 11:12:43 -07:00
Conrad Irwin 41a99c686b Potential fix for #2422 2024-01-22 11:10:15 -07:00
Mikayla 6419df82ee Fix certain hovers being cut off 2024-01-22 09:49:07 -08:00
Conrad Irwin c49477746e TYPO 2024-01-22 09:56:59 -07:00
Conrad Irwin 0903d29ab3 Improve logic for reused bindings, add docs. 2024-01-22 09:53:04 -07:00
JuliaandAntonio Scandurra 3b3252b040 Rewrote and documented was_top_layer logic
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2024-01-22 11:50:47 -05:00
JuliaandAntonio Scandurra 455d5eeb89 Preserve stacking order ID order when reusing cached view state
Co-Authored-By: Antonio Scandurra <antonio@zed.dev>
2024-01-22 10:50:52 -05:00
Conrad Irwin 6c4d024237 TYPO 2024-01-22 08:40:21 -07:00
Conrad Irwin c5d7c8e122 Fix cmd-k left 2024-01-22 08:38:20 -07:00
Julia 831769ce8c Ignore stacking order entry ids in was_top_layer 2024-01-22 10:16:59 -05:00
JuliaandNathan Sobo 2c3d9805a4 Store a z-index id per-layer
Co-Authored-By: Nathan Sobo <nathan@zed.dev>
2024-01-22 10:16:59 -05:00
Conrad Irwin 7ec4f22202 de-dbg! 2024-01-22 08:14:30 -07:00
Antonio Scandurra de64de22a3 Introduce a ZED_MEASUREMENTS env var and use it to measure frame time 2024-01-22 11:39:20 +01:00
Conrad Irwin b9c7bafc80 Merge remote-tracking branch 'origin/main' into jk 2024-01-21 22:03:54 -07:00
Conrad Irwin 4143d3a36e Work on tests 2024-01-21 22:00:35 -07:00
Mikayla b65cae5874 Moved Frame struct into element context, to be close to it's associated methods 2024-01-21 20:52:24 -08:00
Mikayla c05edee2b5 Port the rest of the app 2024-01-21 20:26:33 -08:00
Mikayla df4566fd1e Refactor out element context from GPUI 2024-01-21 19:43:35 -08:00
Conrad Irwin 9d261cf859 Merge branch 'main' into jk 2024-01-21 20:36:18 -07:00
Conrad Irwin 8c541b4930 Comment out tests for nwo 2024-01-21 20:16:14 -07:00
Conrad Irwin b06e2eb6af Update handling of 'pending' keys
Before this change if you had a matching binding and a pending key,
the matching binding happened unconditionally.

Now we will wait a second before triggering that binding to give you
time to complete the action.
2024-01-21 20:12:01 -07:00
Mikayla 2f9958621b Do an initial pass on refactoring out ElementContext from WindowContext 2024-01-21 18:40:20 -08:00
Mikayla Maki a8990baaac Document more gpui (#4187)
Also add several `TODO!(docs)` comments to places that need more
feedback.

Release Notes:

- N/A
2024-01-21 15:10:04 -08:00
Mikayla 118a3461a7 Restore erronously removed APIs 2024-01-21 14:33:34 -08:00
Mikayla 660a391806 Fix typos, mark docs related todos in GPUI 2024-01-21 14:28:40 -08:00
Mikayla aa57a4cfbc Document / lockdown more of GPUI 2024-01-21 14:26:45 -08:00
Conrad Irwin b8ed83a452 Refactor key dispatch to work in terms of bindings 2024-01-21 12:27:26 -07:00
Piotr Osiewicz 6c82380232 chore: Fix clippy::needless_borrow up to an editor 2024-01-21 15:03:24 +01:00
Thorsten Ball 29e74a648f When searching in visual mode switch to normal mode (#4178)
This matches Neovim behaviour by setting the mode to `Normal` when using
search while in visual mode.

Release Notes:

- Fixed Vim mode not switching to normal mode from visual mode when
using search (`/`) while in visual mode.
2024-01-21 08:42:47 +01:00
Mikayla 476de329b3 Fix issues in element comment 2024-01-20 20:19:01 -08:00
Mikayla 2083fdcaf6 Fix compile issue 2024-01-20 20:15:43 -08:00
Mikayla bf878b8257 Document the canvas and div 2024-01-20 20:15:23 -08:00
Mikayla a44aae9e91 Finish documenting the action, asset, color, and element modules in GPUI
Remove SmallVec from the public API of GPUI
2024-01-20 20:15:23 -08:00
Conrad Irwin 3b84291343 Updates to chat after Hack#2 (#4175)
Release Notes:

- Channels: Improved font sizes in chat
- Channels: Added a link preview when hovering over links in chat
- Channels: Fixed rendering of newlines in chat messages
- Added a new setting "use_autoclose" (defaulting to true) that lets you
disable autoclose per language.
([#1420](https://github.com/zed-industries/community/issues/1420))
([#1903](https://github.com/zed-industries/community/issues/1903))
2024-01-20 20:03:37 -07:00
Mikayla 4184686e8d Lock down test platform implementation 2024-01-20 15:03:36 -08:00
Mikayla 017661818d Fix typo 2024-01-20 14:42:38 -08:00
Mikayla 9da6b8c7f6 Lock down mac os platform type visibility in the rest of GPUI
Add documentation to all platform types
2024-01-20 14:38:03 -08:00
Conrad Irwin 29ac1fd081 Merge remote-tracking branch 'origin/main' into chat-font-size 2024-01-20 14:51:53 -07:00
Thorsten BallandConrad 87be105af7 When searching in visual mode switch to normal mode
This matches Neovim behaviour by setting the mode to `Normal` when using
search while in visual mode.

Co-authored-by: Conrad <conrad@zed.dev>
2024-01-20 16:33:07 +01:00
Mikayla 33105486aa Make platform input handler private
Automatically record the context on non-view input handlers
Simplify the async window context update() method
2024-01-20 06:56:19 -08:00
Conrad Irwin 23d991962a Link previews in chat 2024-01-19 16:59:17 -07:00
Conrad Irwin cb84043400 Merge branch 'main' into fix-notification-positioning 2024-01-19 12:55:52 -07:00
Conrad Irwin 00e46fdde0 Fix positioning of windows on secondary displays
CGDisplayBounds returns data in "global display coordinates" (which are
the same as Zed's coordinates), different from the NS APIs which use
"screen coordinates" (which have the Y axis inverted)

Also remove some transmutes while we're at it
2024-01-19 12:51:59 -07:00
Marshall Bowers 1cc7f66f86 Fix documentation labels obscuring other content in completion menu (#4167)
This PF fixes an issue where the documentation labels in the completion
menu could end up completing obscuring the primary content.

#### Before
<img width="691" alt="Screenshot 2024-01-19 at 1 42 19 PM"
src="https://github.com/zed-industries/zed/assets/1486634/187f2978-08be-4f5e-ba93-91ed09cd6e87">

#### After

<img width="704" alt="Screenshot 2024-01-19 at 1 39 45 PM"
src="https://github.com/zed-industries/zed/assets/1486634/e5929c04-bace-4336-b878-4ada5660d235">

Since this involved changes to the `ListItem`, I also made sure to test
the other problematic case that was fixed in #3845 to make sure we
didn't regress there:

<img width="665" alt="Screenshot 2024-01-19 at 1 39 11 PM"
src="https://github.com/zed-industries/zed/assets/1486634/14b72d44-b6a6-4aef-a708-37fb60b8875a">

I also tried to capture these cases in the `ListItem` stories to make it
easier to test all of them at once:

<img width="1141" alt="Screenshot 2024-01-19 at 1 40 03 PM"
src="https://github.com/zed-industries/zed/assets/1486634/333886ff-e394-4cba-89db-98352481c7f6">

Release Notes:

- Fixed an issue where documentation labels could obscure other content
in the editor completion menu
([#2419](https://github.com/zed-industries/community/issues/2419)).
2024-01-19 14:01:09 -05:00
Conrad Irwin 2166f071b3 Fix panic in window open (#4148)
Fix a panic caused by toggleFullScreen on one window untoggling
full-screen on
another.

I managed to reproduce this only once, which makes me sad, but this
change
should fix it regardless.

https://zed-industries.slack.com/archives/C04S6T1T7TQ/p1705631681238979

Release Notes:

- Fixed an occasional panic when opening a new fullscreen window.
2024-01-19 11:08:06 -07:00
Marshall Bowers 01f06f96a1 Update tenses of doc comment summary lines (#4161)
This PR updates the tenses used by the summary line of doc comments to
match the [Rust API documentation
conventions](https://rust-lang.github.io/rfcs/1574-more-api-documentation-conventions.html#summary-sentence).

Specifically:

> The summary line should be written in third person singular present
indicative form. Basically, this means write ‘Returns’ instead of
‘Return’.

I'm sure there are plenty occurrences that I missed.

Release Notes:

- N/A
2024-01-19 11:18:50 -05:00