This was a mistake from long ago - something I've been meaning to fix
for a long time. All other events use `display_name()`, but panic
events, which leads to mistakes when filtering out `Zed Dev`, which
isn't the format that `dev_name()` returns. I'm adding a fix to zed.dev
as well:
- https://github.com/zed-industries/zed.dev/pull/393
so that the values are adjusted for all clients, not just ones with this
fix. I will correct the data in clickhouse, and adjust the queries in
metabase.
Release Notes:
- N/A
If you highlight the following block of text (with a single selection):
```
The quick brown
fox jumps over
the lazy dog
```
and run `editor: convert to upper camel case`, you'll get:
```
TheQuickBrown
foxJumpsOver
theLazyDog
```
instead of:
```
TheQuickBrown
FoxJumpsOver
TheLazyDog
```
The same thing happens for `editor: convert to title case`. This happens
because [`to_case` crate](https://crates.io/crates/convert_case) doesn't
allow the user to define '\n' as a boundary. I wanted to fix this at the
lib level, so I filled [an
issue](https://github.com/rutrum/convert-case/issues/16) but I never
heard back. What's strange is VS Code and Sublime I think both exhibit
the same output as we do currently, but I don't personally think this
feels right (happy to hear opposing opinions). I'm just doing the naive
thing to hack around this limitation of the `to_case` crate.
I did some testing and it seems I only need to adjust `editor: convert
to title case` and `editor: convert to upper camel case`. The way the
other transformations are implemented in `to_case` don't seem to have
this issue.
Release Notes:
- Fixed a bug where running certain text transfomration commands on a
single selection covering multiple lines would not transform all
selected lines as expected.
There were times when events with bad data were being emitted. What we
found was that places where certain collaboration-related code could
fail, like sending an invite, would still send events; those events
would be in a bad state, as certain elements, such as a room, weren't
constructed as expected, causing the event to have missing data. The new
API guarantees that we have data in the correct configuration. In the
future, we will add events for certain types of failures within Zed, to
cover things like invites failing.
Release Notes:
- N/A
There were time when events with bad data were being emitted. What we found was that places where certain collaboration-related code could fail, like sending an, would still send events, and those events be in a bad state, as certain elements weren't constructed as expected, thus missing in the event. The new API guarantees that we have data in the correct configuration. In the future, we will add events for certain types of failures within Zed.
Co-Authored-By: Julia <30666851+ForLoveOfCats@users.noreply.github.com>
Equivalent to hitting cmd-d as many times as possible
cc: @JosephTLyons this PR needs a bit of work on user-facing naming and
interactions:
- [x] ~~I thought cmd-shift-d would be nice for this action, but that is
already taken by a sublime key binding. Could we use the VSCode binding?
I left the sublime text binding in but commented out.~~ Gonna just leave
it as is
- [x] ~~I went through 'SelectAllMatches' and 'SelectAll' as names for
this action, but ran into conflicts with the buffer search action and
the existing SelectAll (`cmd-a`) action. I decided to go with
`SelectNextAll`, but could use your help here.~~ Decided to go with
'SelectAllMatches'
Release Notes:
- Added a `editor::SelectAllMatches` command, bound to `cmd-shift-d`,
for selecting all matching occurrences under your selection. Note that
this has replaced the previous binding for `editor::DuplicateLine`.
Prior to this PR, we assumed that all call events needed a room_id, but
we now have call-based actions that don't need a room_id - for instance,
you can right click a channel and view the notes while not in a call. In
this case, there is no room_id. We want to be able to track these
events, which requires removing the restriction that requires a room_id.
Release Notes:
- N/A
This isn't ready to go - I'm opening a PR to ask for some advice. When
activating a python virtual environment, the typical command used is
`source path_to_venv/bin/activate`. The problem is, the activatate
script isn't portable to all shells, so some additional scripts are
bundled in the env, for example, `activate.fish`. We don't have a good
way of knowing what shell we are in, in order to know what script to
run.
Julia gave the alternative of simply activating the virtual environment
while in the zsh context, before the user's custom shell is launched,
which I think does work, but because we activate the virtual environment
before we launch the custom shell, the shell isn't really aware that we
are in the virtual environment and it fails to display the information
in the prompt that is typically shown after activating.
Is there a clean way for us to know for a fact what shell is being ran,
so we know what script to run?
Check out the code comments below for more context.
---
https://github.com/zed-industries/zed/assets/19867440/ddb76aaa-152b-4c93-a513-3cd580b7c40f
I've used Zed to write Python scripts, but working on an actual project
has really magnified where Python dev is falling short. A huge
quality-of-life thing we can do is provide a setting to automaticaly
search for and activate virtual environments when found, when terminals
are created. Manually starting these up in every terminal instance is
such a drag.
A few quirks:
- We don't have a way of knowing if the prompt is ready before we try
run the command, which means we see the text inserted at the top of the
terminal and on the prompt - I dont think this should be a blocker
though.
- If a user has multiple python projects with mutliple virtual
environments, we only detect and activate the first one, since can't
really make any assumptions about which one to activate. I dont think
this should be a blocker either, as I think most users will have a
single project open in Zed.
Release Notes:
- Added a `detect_venv` setting for the terminal. When configured, the
Zed terminal will automatically activate Python virtual environments on
terminal creation.
Now that the filters are hidden behind a toggle-able setting, running
the `Search Inside` action from the project panel feels a bit weird,
since the filter being used is hidden. This PR automatically opens that
filter section after running a `Search Inside` action.
Release Notes:
- N/A
[This PR has been sitting around for a
bit](https://github.com/zed-industries/zed/pull/2845). I received a bit
of mixed opinions from the team on how this setting should work, if it
should use the full model names or some simpler form of it, etc. I went
ahead and made the decision to do the following:
- Use the full model names in settings - ex: `gpt-4-0613`
- Default to `gpt-4-0613` when no setting is present
- Save the full model names in the conversation history files (this is
how it was prior) - ex: `gpt-4-0613`
- Display the shortened model names in the assistant - ex: `gpt-4`
- Not worry about adding an option to add custom models (can add in a
follow-up PR)
- Not query what models are available to the user via their api key (can
add in a follow-up PR)
Release Notes:
- Added a `default_open_ai_model` setting for the assistant (defaults to
`gpt-4-0613`).
---------
Co-authored-by: Mikayla <mikayla@zed.dev>
I went to add in `zprofile` to the bash language config to get syntax
highlighting for it. After adding it in, Zed was still not highlighting
the file. I checked and saw that we are using `Path::extension()` in
`language_for_file()`, which [returns `None` when a file's name begins
with a
`.`](https://doc.rust-lang.org/std/path/struct.PathBuf.html#method.extension),
such as in the case of `.zprofile`. This PR adds a custom method, with
some tests, that just tries to grab the last component in the file name
if `Path::extension` returns `None`. Not sure if `ext` is the best name,
but I can't use `extension`.
Maybe this method should be called `extension_or_hidden_file_name()`?
Release Notes:
- Fixed a bug where language detection would fail for files starting
with `.` in their names.
- Added syntax highlighting for `.zprofile` files
I'm using [convert_case](https://crates.io/crates/convert_case)
underneath the hood, which has over 35 million downloads and feels
solid.
Release Notes:
- Added commands to convert between variable name styles
([#1821](https://github.com/zed-industries/community/issues/1821)).
- `convert to kebab case`
- `convert to snake case`
- `convert to upper camel case`
- `convert to lower camel case`
- `convert to title case`