Commit Graph
325 Commits
Author SHA1 Message Date
Bob ManninoandSmit Barmase 2131d88e48 Add center_on_match option for search (#40523)
[Closes discussion
#28943](https://github.com/zed-industries/zed/discussions/28943)

Release Notes:

- Added `center_on_match` option to center matched text in view during buffer or project search.

---------

Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
2025-11-03 21:17:09 +05:30
Andrew Farkas eab06eb1d9 Keep selection in SwitchToHelixNormalMode (#41583)
Closes #41125

Release Notes:

- Fixed `SwitchToHelixNormalMode` to keep selection
- Added default keybinds for `SwitchToHelixNormalMode` when in Helix
mode
2025-10-31 01:53:46 +00:00
Josh Piasecki 6823847978 Add buffer_search_deployed key context (#41193)
Release Notes:

- Pane key context now includes 'buffer_search_deployed' identifier

The goal of this PR is to add a new identifier in the key context that
will let the user target when the BufferSearchBar is deployed even if
they are not focused on it.

requested in #36930

Same rational as #40454 this will allow users to make more flexible
keybindings, by including some additional information higher up the key
context tree.

i thought adding this context to `Pane` seemed more appropriate than
`Editor` since `Terminal` also has a `BufferSearchBar`; however, I ran
into some import issues between BufferSearchBar, Search, Pane, and
Workspace which made it difficult to implement adding this context
directly inside `Pane`'s render function.

instead i added a new method called `contributes_context` to
`ToolbarItem` which will allow any toolbar item to add additional
context to the `Pane` level, which feels like it might come in handy.

here are some screen shots of the context being displayed in the Editor
and the Terminal

<img width="1653" height="1051" alt="Screenshot 2025-10-25 at 14 34 03"
src="https://github.com/user-attachments/assets/21c5b07a-8d36-4e0b-ad09-378b12d2ea38"
/>

<img width="1444" height="1167" alt="Screenshot 2025-10-25 at 12 32 21"
src="https://github.com/user-attachments/assets/86afe72f-b238-43cd-8230-9cb59fb93b2c"
/>
2025-10-27 20:37:37 -06:00
Finn Evers f393138711 Fix keybind hints flickering in certain scenarios (#40927)
Closes #39172

This refactors when we resolve UI keybindings in an effort to reduce
flickering whilst painting these: Previously, we would always resolve
these upon creating the binding. This could lead to cases where the
corresponding context was not yet available and no binding could be
resolved, even if the binding was then available on the next presented
frame. Following that, on the next rerender of whatever requested this
keybinding, the keybind for that context would then be found, we would
render that and then also win a layout shift in that process, as we went
from nothing rendered to something rendered between these frames.

With these changes, this now happens less often, because we only look
for the keybinding once the context can actually be resolved in the
window.

| Before | After | 
| --- | --- |
|
https://github.com/user-attachments/assets/adebf8ac-217d-4c7f-ae5a-bab3aa0b0ee8
|
https://github.com/user-attachments/assets/70a82b4b-488f-4a9f-94d7-b6d0a49aada9
|

Also reduced cloning in the keymap editor in this process, since that
requiered changing due to this anyway.

Release Notes:

- Fixed some cases where keybinds would appear with a slight delay,
causing a flicker in the process
2025-10-22 19:52:38 +00:00
Nia 438c890816 perf: Add on search + fixups (#40537)
Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-10-17 22:11:09 +00:00
03f9cf4414 Represent relative paths using a dedicated, separator-agnostic type (#38744)
Closes https://github.com/zed-industries/zed/issues/38690
Closes #37353

### Background

On Windows, paths are normally separated by `\`, unlike mac and linux
where they are separated by `/`. When editing code in a project that
uses a different path style than your local system (e.g. remoting from
Windows to Linux, using WSL, and collaboration between windows and unix
users), the correct separator for a path may differ from the "native"
separator.

Previously, to work around this, Zed converted paths' separators in
numerous places. This was applied to both absolute and relative paths,
leading to incorrect conversions in some cases.

### Solution

Many code paths in Zed use paths that are *relative* to either a
worktree root or a git repository. This PR introduces a dedicated type
for these paths called `RelPath`, which stores the path in the same way
regardless of host platform, and offers `Path`-like manipulation APIs.
RelPath supports *displaying* the path using either separator, so that
we can display paths in a style that is determined at runtime based on
the current project.

The representation of absolute paths is left untouched, for now.
Absolute paths are different from relative paths because (except in
contexts where we know that the path refers to the local filesystem)
they should generally be treated as opaque strings. Currently we use a
mix of types for these paths (std::path::Path, String, SanitizedPath).

Release Notes:

- N/A

---------

Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Piotr Osiewicz <24362066+osiewicz@users.noreply.github.com>
Co-authored-by: Peter Tripp <petertripp@gmail.com>
Co-authored-by: Smit Barmase <heysmitbarmase@gmail.com>
Co-authored-by: Lukas Wirth <me@lukaswirth.dev>
2025-09-24 18:57:33 -04:00
Jonathan Hart 0a261ad8d0 Implement regex_select action for Helix (#38736)
Closes #31561

Release Notes:

- Implemented the select_regex Helix keymap

Prior: The keymap `s` defaulted to `vim::Substitute`

After:
<img width="1387" height="376" alt="image"
src="https://github.com/user-attachments/assets/4d3181d9-9d3f-40d2-890f-022655c77577"
/>

Thank you to @ConradIrwin for pairing to work on this
2025-09-23 15:44:40 -06:00
tidely 691bfe71db search: Remove noisy buffer search logs (#38679)
Buffer search initiates a new search every time a key is pressed in the
buffer search bar. This would cancel the task associated with any
pending searches. Whenever one of these searches was canceled Zed would
log `[search]: oneshot canceled`. This log would trigger almost on every
keypress when typing moderately fast. This PR silences these logs by not
treating canceled searches as errors.

Release Notes:

- N/A
2025-09-23 11:59:37 +02:00
Miao a0514af589 editor: Make buffer search bar capture CopyPath & CopyRelativePath actions (#38645)
Closes #38495

Cause:

- When the Find input is focused, CopyPath/CopyRelativePath were handled
by the editor and stopped during the bubble phase, preventing
BufferSearchBar from relaying to the file-backed editor.

Release Notes:

- Fixes “Workspace: Copy Relative Path” not copying while the Find bar
is focused.
2025-09-22 19:56:40 +03:00
fcdab160f9 Settings refactor (#38367)
Co-Authored-By: Ben K <ben@zed.dev>
Co-Authored-By: Anthony <anthony@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- settings: Major internal changes to settings. The primary user-facing
effect is that some settings which did not make sense in project
settings files are no-longer read from there. (For example the inline
blame settings)

---------

Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
Co-authored-by: Anthony <anthony@zed.dev>
2025-09-18 16:47:23 +00:00
tidely 4db19a3a96 search: Fix buffer search history navigation (#37924)
Closes #36109 

Adds an additional option to `search` and `update_matches` to specify
whether the update should affect the search history.

Release Notes:

- Fix navigating buffer search history
2025-09-11 14:55:14 +02:00
Bennet Bo FennerandAgus Zubiaga acb3406eb8 editor: Wrap placeholder if text overflows (#37919)
This fixes an issue where long placeholders would be cut off, e.g. in a
Claude Code thread:

<img width="387" height="115" alt="image"
src="https://github.com/user-attachments/assets/831a54aa-cf2b-4d87-af86-e368a5936f6b"
/>

Now:

<img width="354" height="115" alt="image"
src="https://github.com/user-attachments/assets/e5df5e05-0869-4db2-8dee-38611263191c"
/>


Most of the changes in this PR are caused by us requiring `&mut Window`
in `set_placeholder_text`.

Release Notes:

- Fixed an issue where placeholders inside editors would not wrap

---------

Co-authored-by: Agus Zubiaga <agus@zed.dev>
2025-09-10 15:38:19 +00:00
DinoandConrad Irwin 0a9f407872 search: Add support for case-sensitivity pattern items (#34762)
This Pull Request introduces support for pattern items in the buffer
search. It does so by splitting the `query` methods into two new
methods:

- `BufferSearchBar.raw_query` – returns the text from the search query
editor
- `BufferSearchBar.query` - returns the search query with pattern items
removed

Whenever the search query is updated, processing of the
`EditorEvent::Edited` event ends up calling the
`BufferSearchBar.apply_pattern_items` method, which parses the pattern
items from the raw query, and updates the buffer search bar's search
options accordingly. This `apply_pattern_items` function avoids updating
the `BufferSearchBar.default_options` field in order to be able to reset
the search options when a pattern items is removed. Lastly, new pattern
items can easily be added by updating the `PATTERN_ITEMS` array.

### Screen Capture


https://github.com/user-attachments/assets/ebd83c38-e480-4c24-9b8c-6edde69cf392

---

Closes #32390

Release Notes:

- Added support for the `\c` and `\C` query pattern items to control
case-sensitivity in buffer search

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-08-27 19:27:02 -06:00
tidely 48299b5b24 search: Preserve SearchOptions across dismisses (#36954)
Closes #36931 and #21956

Preserves `SearchOptions` across dismisses of the buffer search bar.
This behavior is consistent with VSCode, which seems reasonable. The
`configured_options` field is then no longer being used. The
configuration is still read during initialization of the
`BufferSearchBar`, but not after.

Something to consider is that there are other elements in the search bar
which are not kept across dismisses such as replace status. However
these are visually separated in the UI, leading me to believe this is a
okay change to make.

Release Notes:

- Preserve search options between buffer search dismisses
2025-08-28 00:17:21 +03:00
tidely 7bdc99abc1 Fix clippy::redundant_clone lint violations (#36558)
This removes around 900 unnecessary clones, ranging from cloning a few
ints all the way to large data structures and images.

A lot of these were fixed using `cargo clippy --fix --workspace
--all-targets`, however it often breaks other lints and needs to be run
again. This was then followed up with some manual fixing.

I understand this is a large diff, but all the changes are pretty
trivial. Rust is doing some heavy lifting here for us. Once I get it up
to speed with main, I'd appreciate this getting merged rather sooner
than later.

Release Notes:

- N/A
2025-08-20 12:20:13 +02:00
Piotr Osiewicz c4083b9b63 Fix unnecessary-mut-passed lint (#36490)
Release Notes:

- N/A
2025-08-19 14:20:01 +00:00
Piotr Osiewicz 8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Finn Evers 65f64aa513 search: Fix recently introduced issues with the search bars (#36271)
Follow-up to https://github.com/zed-industries/zed/pull/36233

The above PR simplified the handling but introduced some bugs: The
replace buttons were no longer clickable, some buttons also lost their
toggle states, some buttons shared their element id and, lastly, some
buttons were clickable but would not trigger the right action. This PR
fixes all that.

Release Notes:

- N/A
2025-08-15 22:21:21 +02:00
Lukas Wirth d891348442 search: Simplify search options handling (#36233)
Release Notes:

- N/A
2025-08-15 10:34:54 +00:00
Lukas Wirth 8d6982e78f search: Fix some inconsistencies between project and buffer search bars (#36103)
- project search query string now turns red when no results are found
matching buffer search behavior
- General code deduplication as well as more consistent layout between
the two bars, as some minor details have drifted apart
- Tab cycling in buffer search now ends up in editor focus when cycling
backwards, matching forward cycling
- Report parse errors in filter include and exclude editors

Release Notes:

- N/A
2025-08-15 09:56:47 +02:00
Danilo Leal 2cde6da5ff Redesign and clean up all icons across Zed (#35856)
- [x] Clean up unused and old icons
- [x] Swap SVG for all in-use icons with the redesigned version
- [x] Document guidelines

Release Notes:

- N/A
2025-08-08 15:34:36 -03:00
Peter Tripp fab450e39d Fix invalid regular expressions highlighting all search fields (#35001)
Closes https://github.com/zed-industries/zed/issues/34969
Closes https://github.com/zed-industries/zed/issues/34970

Only highlight the search field on regex error (buffer search and
project search).
Clear errors when the buffer search hidden so stale errors aren't shown
on next search.

Before (all fields highlighted red): 
<img width="631" height="180" alt="Screenshot 2025-07-23 at 22 59 45"
src="https://github.com/user-attachments/assets/a91d3090-1bae-4718-a1f5-0a1237559ff2"
/>

After (only query field highlighted red): 
<img width="632" height="187" alt="Screenshot 2025-07-23 at 23 10 49"
src="https://github.com/user-attachments/assets/6ae72c84-9333-4cdb-907b-afb7a0a6e808"
/>

Release Notes:

- Improved highlighting of regex errors in search dialogs
2025-07-24 09:20:25 -04:00
Conrad Irwin 34bf6ebba6 Disable auto-close in search (#35005)
Currently if you type `\(`, it auto-closes to `\()` which is broken.

It's arguably nice that if you type `(` it auto-closes to `()`, but I am
much more likely to be looking for a function call `name\(` than to be
starting a group in search.

Release Notes:

- search: Regex search will no longer try to close parenthesis
automatically.
2025-07-24 05:45:01 +00:00
Conrad Irwin 4ed206b37c vim: Implement /n and /c in :s (#34102)
Closes #23345

Release Notes:

- vim: Support /n and /c in :s//
2025-07-09 06:14:04 +00:00
Ben Kunkle 6cd4dbdea1 gpui: Store action documentation (#33809)
Closes #ISSUE

Adds a new `documentation` method to actions, that is extracted from doc
comments when using the `actions!` or derive macros.

Additionally, this PR adds doc comments to as many action definitions in
Zed as possible.

Release Notes:

- N/A *or* Added/Fixed/Improved ...
2025-07-02 21:14:33 -04:00
Mikal SandeandDanilo Leal 59e88ce82b Show regex query error under the search bar (#33638)
Closes #17223

Release Notes:

- Show regex parsing errors under the search bar for buffer and project
search.

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
2025-06-30 11:05:33 -03:00
Conrad Irwin a675ca7a1e Remove into SelectionEffects from .change_selections (#33554)
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite

Closes #ISSUE

Release Notes:

- N/A
2025-06-27 14:31:31 -06:00
Conrad Irwin 6e762d9c05 Revert "Remove into SelectionEffects from .change_selections"
This reverts commit 28380d714d.
2025-06-27 14:06:17 -06:00
Conrad Irwin 28380d714d Remove into SelectionEffects from .change_selections
In #32656 I generalized the argument to change selections to allow
controling both the scroll and the nav history (and the completion
trigger).

To avoid conflicting with ongoing debugger cherry-picks I left the
argument as an `impl Into<>`, but I think it's clearer to make callers
specify what they want here.

I converted a lot of `None` arguments to `SelectionEffects::no_scroll()`
to be exactly compatible; but I think many people used none as an "i
don't care" value in which case Default::default() might be more
appropraite
2025-06-27 14:03:45 -06:00
Michael Sloan 24c94d474e gpui: Simplify Action macros + support doc comments in actions! (#33263)
Instead of a menagerie of macros for implementing `Action`, now there
are just two:

* `actions!(editor, [MoveLeft, MoveRight])`
* `#[derive(..., Action)]` with `#[action(namespace = editor)]`

In both contexts, `///` doc comments can be provided and will be used in
`JsonSchema`.

In both contexts, parameters can provided in `#[action(...)]`:

- `namespace = some_namespace` sets the namespace. In Zed this is
required.

- `name = "ActionName"` overrides the action's name. This must not
contain "::".

- `no_json` causes the `build` method to always error and
`action_json_schema` to return `None`
and allows actions not implement `serde::Serialize` and
`schemars::JsonSchema`.

- `no_register` skips registering the action. This is useful for
implementing the `Action` trait
while not supporting invocation by name or JSON deserialization.

- `deprecated_aliases = ["editor::SomeAction"]` specifies deprecated old
names for the action.
These action names should *not* correspond to any actions that are
registered. These old names
can then still be used to refer to invoke this action. In Zed, the
keymap JSON schema will
accept these old names and provide warnings.

- `deprecated = "Message about why this action is deprecation"`
specifies a deprecation message.
In Zed, the keymap JSON schema will cause this to be displayed as a
warning. This is a new feature.

Also makes the following changes since this seems like a good time to
make breaking changes:

* In `zed.rs` tests adds a test with an explicit list of namespaces. The
rationale for this is that there is otherwise no checking of `namespace
= ...` attributes.

* `Action::debug_name` renamed to `name_for_type`, since its only
difference with `name` was that it

* `Action::name` now returns `&'static str` instead of `&str` to match
the return of `name_for_type`. This makes the action trait more limited,
but the code was already assuming that `name_for_type` is the same as
`name`, and it requires `&'static`. So really this just makes the trait
harder to misuse.

* Various action reflection methods now use `&'static str` instead of
`SharedString`.

Release Notes:

- N/A
2025-06-24 04:34:51 +00:00
Joseph T. Lyons c208532693 Use read-only access methods for read-only entity operations (#31479)
Another follow-up to #31254

Release Notes:

- N/A
2025-05-26 23:04:31 -04:00
Joseph T. Lyons f435304209 Use read-only access methods for read-only entity operations (#31254)
This PR replaces some `update()` calls with either `read()` or
`read_with()` when the `update()` call performed read-only operations on
the entity.

Many more likely exist, will follow-up with more PRs.

Release Notes:

- N/A
2025-05-23 06:13:49 -04:00
Aleksei Gusev d61a544400 Fix Replace Next Match command (#30890)
Currently, `search::ReplaceNext` works only first time it is executed
because Zed switches the focus to the editor. It seems
`self.editor_focus` call is unnecessary.

Closes #17466

Release Notes:

- Fixed `Replace Next Match` command. Previously it worked once, then
Zed incorrectly switched the focus to the editor


https://github.com/user-attachments/assets/66ef61d6-1efe-43ca-8d8c-6b40540a9930
2025-05-21 13:05:44 +03:00
Kirill Bulatov a3105c92a4 Allow to hide more buttons with the settings (#30565)
* project search button in the status bar
```jsonc
"search": {
  "button": false
},
```

* project diagnostics button in the status bar
```jsonc
"diagnostics": {
  "button": false
}
```

* project name and host buttons in the title bar
```jsonc
"title_bar": {
    "show_project_items": false
}
```

* git branch button in the title bar
```jsonc
"title_bar": {
    "show_branch_name": false
}
```

Before:
<img width="1728" alt="before"
src="https://github.com/user-attachments/assets/4b13b431-3ac1-43b3-8ac7-469e5a9ccf7e"
/>

After:
<img width="1728" alt="after"
src="https://github.com/user-attachments/assets/baf2765a-e27b-47a3-8897-89152b7a7c95"
/>


Release Notes:

- Added more settings to hide buttons from Zed UI
2025-05-12 13:34:52 +00:00
Finn Evers 299a0bcbaa search: Ensure inputs located in the toolbar match the background color of the toolbar (#30355)
Closes #30267

This ensures they do not differ in color as described in the issue.

Currently: 
<img width="1182" alt="grafik"
src="https://github.com/user-attachments/assets/7ccc5116-f6b4-4ffc-80fc-b5b51c49a8f2"
/>

This PR: 
<img width="1182" alt="grafik"
src="https://github.com/user-attachments/assets/dcff631a-c1a8-423e-847c-8678a77e7a8e"
/>

Alternatively, we could potentially color the surrounding containers
with the editor background, but I think this way around is more
reasonable for the toolbar.

Release Notes:

- Improved background coloring for search inputs located in the toolbar.
2025-05-09 12:47:26 +03:00
Nathan Sobo 107d8ca483 Rename regex search tool to grep and accept an include glob pattern (#29100)
This PR renames the `regex_search` tool to `grep` because I think it
conveys more meaning to the model, the idea of searching the filesystem
with a regular expression. It's also one word and the model seems to be
using it effectively after some additional prompt tuning.

It also takes an include pattern to filter on the specific files we try
to search. I'd like to encourage the model to scope its searches more
aggressively, as in my testing, I'm only seeing it filter on file
extension.

Release Notes:

- N/A
2025-04-20 00:53:30 +00:00
Smit Barmase 65a7076ba8 buffer_search: Fix DeployReplace not working when buffer search is already deployed (#29066)
Closes #29000

When buffer search is already deployed:
1. If find dialog is enabled, change it to find-and-replace dialog and
focuses to it
2. If find-and-replace is enabled, focuses to it 

Release Notes:

- Fixed an issue where invoking `DeployReplace` while the Find dialog
was open did not switch to the Find & Replace dialog.
- Fixed an issue where invoking `DeployReplace` while the Find & Replace
dialog was already open did not focus it.
2025-04-19 00:26:02 +05:30
Dino ed7c55a04e vim: Reset search range after substitute (#28403)
Update the `Vim::replace_command` method so as to reset the range in the
`BufferSearchBar` after running the replacement in order to fix the
issue where the number of matches in the search bar would be incorrect
after the replacement was done, as it would only take into consideration
the range in which the replacement happened, instead of the whole
buffer.

In order to get this working a new
`BufferSearchBar::clear_search_within_ranges` method is introduced in
these changes.

Release Notes:

- Fixed the number of matches displayed in the search bar after running
vim's substitute command.
2025-04-09 20:43:53 -06:00
DinoandConrad Irwin af5318df98 Update default vim substitute command behavior and add support for 'g' flag (#28138)
This Pull Request updates the default behavior of the substitute (`s`)
command in vim mode to only replace the next match by default, instead
of all, and replace all matches only when the `g` flag is provided,
making it more similar to NeoVim's behavior.

In order to achieve this, the following changes were introduced:

- Update `BufferSearchBar::replace_next` to be a public method, so it
can be called from `Vim::replace_command` .
- Update the `Replacement::parse` to set the `should_replace_all` field
to `false` by default, and only set it to `true` if the `'g'` flag is
present in the query.
- Add support for when the `Replacement.should_replace_all` is set to
`false` in `Vim::replace_command`, so as to have it only replace the
next occurrence instead of all occurrences in the line.
- Introduce `BufferSearchBar::select_first_match` so as to activate the
first match on the line under the cursor.

Closes #24450 

Release Notes:

- Improved vim's substitute command so as to only replace the first
match by default, and replace all matches if the `'g'` flag is provided

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-04-09 14:34:51 -06:00
Piotr Osiewicz dc64ec9cc8 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz 0729d24d77 chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
Mikayla Maki 1aefa5178b Move "async move" a few characters to the left in cx.spawn() (#26758)
This is the core change:
https://github.com/zed-industries/zed/pull/26758/files#diff-044302c0d57147af17e68a0009fee3e8dcdfb4f32c27a915e70cfa80e987f765R1052

TODO:
- [x] Use AsyncFn instead of Fn() -> Future in GPUI spawn methods
- [x] Implement it in the whole app
- [x] Implement it in the debugger 
- [x] Glance at the RPC crate, and see if those box future methods can
be switched over. Answer: It can't directly, as you can't make an
AsyncFn* into a trait object. There's ways around that, but they're all
more complex than just keeping the code as is.
- [ ] Fix platform specific code

Release Notes:

- N/A
2025-03-19 02:09:02 +00:00
e3c0f56a96 New excerpt controls (#24428)
Release Notes:

- Multibuffers now use less vertical space for excerpt boundaries.
Additionally the expand up/down arrows are hidden at the start and end
of the buffers

---------

Co-authored-by: Nate Butler <iamnbutler@gmail.com>
Co-authored-by: Zed AI <claude-3.5-sonnet@zed.dev>
2025-03-13 15:52:47 -06:00
Nico Lehmann 229e853874 Make buffer search aware of search direction (#24974)
This solves a couple of issues with Vim search by making the search
buffer and `SearchableItem` aware of the direction of the search. If
`SearchOptions::BACKWARDS` is set, all operations will be reversed. By
making `SearchableItem` aware of the direction, the correct active match
can be selected when searching backward.

Fixes #22506. This PR does not fix the last problem in that issue, but
that one is also tracked in #8049.

Release Notes:

- Fixes incorrect behavior of backward search in Vim mode
2025-03-04 19:27:37 -07:00
smitandJoseph T. Lyons 593f3dc1d5 keymap: Update Prev to Previous for consistency (#25909)
Closes #10167

This is take 2 on https://github.com/zed-industries/zed/pull/2341 which
was closed due to lack of migrator.

This PR contains rename of following keymap actions: 
```sh
1. ["editor::GoToPrevHunk", { "center_cursor": true }] -> ["editor::GoToPreviousHunk", { "center_cursor": true }]
2. "editor::GoToPrevDiagnostic" -> "editor::GoToPreviousDiagnostic"
3. "editor::ContextMenuPrev" -> "editor::ContextMenuPrevious"
4. "search::SelectPrevMatch" -> "search::SelectPreviousMatch"
5. "file_finder::SelectPrev" -> "file_finder::SelectPrevious"
6. "menu::SelectPrev" -> "menu::SelectPrevious"
7. "editor::TabPrev" -> "editor::Backtab"
```

Release Notes:

- Renamed several keymap actions for consistency (e.g., `GoToPrevHunk` →
`GoToPreviousHunk`, `TabPrev` → `Backtab`). Your existing configured
keybindings will still work. You can click **"Backup and Update"** at
the top of your keymap file to easily update to the new actions.


Co-authored-by: Joseph T. Lyons <JosephTLyons@gmail.com>
2025-03-03 17:44:49 +05:30
Ben Kunkle 694afd15c9 Fix buffer search options not resetting when dismissed after Vim mode search then reopened with buffer: deploy search (#25838)
Closes #25315

Release Notes:

- Fixes an issue where the buffer search options would not be reset when
using `buffer: deploy search` after using Vim search (`*` & `#`) which
enable all search options
2025-02-28 18:59:22 -06:00
Piotr OsiewiczandAnthony Eid e4e758db3a Rust 1.85 (#25272)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-02-28 18:33:35 +01:00
Kirill Bulatov 5740fec9d5 Ensure search input always has regex language synced with search_options state (#25811)
Follow-up to https://github.com/zed-industries/zed/pull/25797

Release Notes:

- N/A
2025-02-28 13:15:25 +00:00
Kirill Bulatov bb3aef15eb Reset buffer language on buffer search redeploy (#25797)
Closes https://github.com/zed-industries/zed/issues/25792

Release Notes:

- Fixed search input regex highlight not going away after redeploy
2025-02-28 08:01:01 +00:00
Mikayla Maki cc46a1fe30 Add an action to toggle the outline from the buffer search bar (#25225)
This was annoying.

Release Notes:

- Fixed a bug where you couldn't open the outline modal when focus was
in the buffer search bar.
2025-02-20 05:23:10 +00:00