search: Remove noisy buffer search logs (#38679)
Buffer search initiates a new search every time a key is pressed in the buffer search bar. This would cancel the task associated with any pending searches. Whenever one of these searches was canceled Zed would log `[search]: oneshot canceled`. This log would trigger almost on every keypress when typing moderately fast. This PR silences these logs by not treating canceled searches as errors. Release Notes: - N/A
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@@ -794,10 +794,13 @@ impl BufferSearchBar {
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if let Some(search) = search {
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cx.spawn_in(window, async move |this, cx| {
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search.await?;
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this.update_in(cx, |this, window, cx| {
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this.activate_current_match(window, cx)
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})
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if search.await.is_ok() {
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this.update_in(cx, |this, window, cx| {
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this.activate_current_match(window, cx)
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})
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} else {
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Ok(())
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}
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})
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.detach_and_log_err(cx);
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}
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@@ -1057,10 +1060,13 @@ impl BufferSearchBar {
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cx.notify();
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cx.spawn_in(window, async move |this, cx| {
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search.await?;
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this.update_in(cx, |this, window, cx| {
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this.activate_current_match(window, cx)
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})
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if search.await.is_ok() {
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this.update_in(cx, |this, window, cx| {
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this.activate_current_match(window, cx)
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})
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} else {
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Ok(())
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}
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})
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.detach_and_log_err(cx);
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}
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