Commit Graph
3329 Commits
Author SHA1 Message Date
João Marcos 5bd7eaa173 Solve 50+ cargo doc warnings (#24071)
Release Notes:

- N/A
2025-02-01 06:19:29 +00:00
Marshall Bowers 52a3013d73 editor: Push em width calculations down into EditorSnapshot::gutter_dimensions (#24062)
This PR removes the `em_width` and `em_advance` parameters to
`EditorSnapshot::gutter_dimensions` in favor of computing the values
inside of it.

In practice all of the callers were passing in the same values, and
there isn't a circumstance where we would want to pass in different
values.

`gutter_dimensions` has also been modified to return
`Option<GutterDimensions>` instead of `GutterDimensions` so that we can
remove some `.unwrap`s when interacting with the text system.

Release Notes:

- N/A
2025-02-01 00:10:42 +00:00
Michael Sloan 93c7b54caa Renames: HighlightedText->HighlightedMatch + HighlightedEdits->HighlightedText (#24057)
In support of work on
https://github.com/zed-industries/zed/tree/new-ui-for-edit-prediction-with-lsp-completions,
where we want to be able to extract a range of the buffer as
`HighlightedText`.

Release Notes:

- N/A
2025-01-31 23:15:46 +00:00
Marshall Bowers 990bdde5e8 gpui: Add helper methods for em width and em advance (#24036)
This PR adds two helpers methods to the `TextSystem`:

- `em_width`
- `em_advance`

These methods return the width and advance width for an `em`,
respectively.

We were using these definitions in a number of different spots, and by
unifying them we better canonicalize that an `em` is based on the `m`
character.

Release Notes:

- N/A
2025-01-31 17:47:44 +00:00
Conrad Irwin 0ad2aeb2e9 Enable word wrap in feedback modal (#23893)
https://zed-industries.slack.com/archives/C04S7CZPF4M/p1738151539115169

Release Notes:

- Enable word wrap in the feedback modal
2025-01-31 00:13:53 -07:00
Conrad IrwinandNico f2b3f3a9ab Allow buffer search in project search (#23819)
Closes #13437
Closes #19993

Release Notes:

- Allow searching within the results of a project search
- vim: Fix `/`/`?`, `n`/`N`, `gn`/`gN`,`*`/`#` in project search results

---------

Co-authored-by: Nico <nico.lehmann@gmail.com>
2025-01-31 00:13:46 -07:00
cb15753694 Fix clipping at end of line in vim mode with inlay hints (#23975)
Closes #23877

Co-Authored-By: Ben <ben@zed.dev>
Co-Authored-By: Michael <michael@zed.dev>

Release Notes:

- vim: Fix navigating to end of line with inlay hints

---------

Co-authored-by: Ben <ben@zed.dev>
Co-authored-by: Michael <michael@zed.dev>
2025-01-31 00:00:47 -07:00
Joseph T. LyonsandMarshall Bowers 4c8b5ea4f7 Unify selection directions when performing editor: select all selections (#23993)
Closes https://github.com/zed-industries/zed/issues/19569

Current behavior:


https://github.com/user-attachments/assets/1de764c9-7c62-49ad-b24b-6e85760857db

After PR:


https://github.com/user-attachments/assets/651d8e50-95e2-4513-852b-9557d00d2b62

Release Notes:

- Unified selection directions when performing `editor: select all
selections`.

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-01-31 01:48:37 +00:00
Max Brunsfeld b6e54ae2f1 Fix two bugs in new diff hunk handling (#23990)
Closes https://github.com/zed-industries/zed/issues/23981

Release Notes:

- Fixed a crash that could happen when expanding certain diff hunks
- Fixed a bug where diff hunks were not syntax highlighted when
reopening a project with previously-opened buffers.
2025-01-31 01:03:53 +00:00
Shane Friedman c28a4204ee Use click event to determine modifier keys (#22988)
Previously, editor elements had to listen for mouse_up events to
determine when a click had completed. This meant that they only had
access to modifier keys that were pressed during the mouse_up event.

This led to some incorrect user experiences, such as executing a
ctrl+click if the user pressed ctrl after pressing the mouse button, but
before releasing it.

This change adds a click event handler to EditorElement, and adds a
modifier() method to the ClickEvent, which only includes the modifier
keys that were pressed during both mouse down and mouse up. The code for
handling link clicks has been moved into the click event handler, so
that it's only triggered when the non-multi-cursor modifier was held for
both the mouse down and mouse up events.

Closes #12752, #16074, #17892 (the latter two seem to be duplicates of
the former!)

Release Notes:

- Fixed a bug where pressing ctrl/cmd (or other modifiers) after mouse
down but before mouse up still triggered ctrl/cmd+click behavior (e.g.
"go to definition")
2025-01-30 16:40:20 -08:00
Max Brunsfeld 399e2c1ed3 Revert "project: Fine-grained language server management" (#23977)
Reverts zed-industries/zed#23805
2025-01-30 13:42:56 -08:00
e23e03592b zeta: Onboarding and title bar banner (#23797)
Release Notes:

- N/A

---------

Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
Co-authored-by: Danilo <danilo@zed.dev>
Co-authored-by: João Marcos <joao@zed.dev>
2025-01-30 16:55:32 -03:00
Kirill Bulatov 9e4555797d Use more LSP data when falling back to regular completions label (#23909)
Closes https://github.com/zed-industries/zed/issues/23590
Closes https://x.com/steeve/status/1865129235536568555

Before:

<img width="773" alt="before"
src="https://github.com/user-attachments/assets/129a8d12-9298-4bf5-8f2d-b3292c2562bf"
/>


After:

<img width="768" alt="after"
src="https://github.com/user-attachments/assets/e0516fb3-b02a-48be-8923-63bba05fdb69"
/>


The list obviously needs some solution for the cut-off part of the
completion label, but this is the reality for all extensions'
completions too, so one step at a time.


Release Notes:

- Improved default completion label fallback
2025-01-30 15:05:34 +00:00
Bennet Bo Fenner 5e210c083f edit prediction: Fix popover positioning when placed above edit (#23902)
Fixes an off-by-one error when the popover was placed above the edit:
<img width="688" alt="Screenshot 2025-01-30 at 11 59 14"
src="https://github.com/user-attachments/assets/938a6626-3f4d-4566-b68c-89b14d48b68d"
/>


Release Notes:

- N/A
2025-01-30 11:16:56 +00:00
Bennet Bo FennerandAntonio 5e449c84fe edit prediction: Add syntax highlighting for diff popover (#23899)
Co-Authored-by: Antonio <antonio@zed.dev>

Release Notes:

- N/A

---------

Co-authored-by: Antonio <antonio@zed.dev>
2025-01-30 11:53:51 +01:00
Piotr Osiewicz e662e819fe project: Fine-grained language server management (#23805)
Closes #ISSUE
https://github.com/zed-industries/zed/pull/23804
Release Notes:

- Improved detection of project roots for use by language servers.
2025-01-30 08:35:36 +00:00
Michael Sloan 508c08bb86 Layout edit predictions popover within viewport instead of text bounds (#23865)
This makes the popover more likely to appear to the right of the longest
line.

Release Notes:

- N/A
2025-01-29 22:46:29 +00:00
Michael Sloan 943d46c465 Make the edit predictions popover avoid overlapping the cursor (#23860)
Release Notes:

- N/A
2025-01-29 21:33:06 +00:00
Jason Lee 31fa414422 gpui: Add PathBuilder based on lyon to build Path (#22808)
Release Notes:

- N/A

---

Continue https://github.com/zed-industries/zed/pull/20499

We to draw more complex Path. Before this change, we only have
`line_to`, but it is not enough.

Add a new `PathBuilder` to use [lyon](https://github.com/nical/lyon) to
build more complex path.

And then with PR #22812 to enable anti-aliasing, all thing will be
perfect.
## Show case

```bash
cargo run -p gpui --example painting
```

Before:

<img width="1136" alt="image"
src="https://github.com/user-attachments/assets/0c15833a-ec95-404c-a469-24cf172cfd86"
/>

After:

<img width="1136" alt="image"
src="https://github.com/user-attachments/assets/42cfa35e-7e8f-4ef3-bb2d-b98defc62ad6"
/>
2025-01-29 22:14:33 +02:00
Bennet Bo Fenner 9bf5e55233 Revert "inline completion: Add syntax highlighting for edit prediction (#23361)" (#23829)
This reverts commit 3dee32c43d.

Release Notes:

- N/A
2025-01-29 11:32:18 +01:00
João Marcos 16004d4c6a Fix deprecated alias for toggling hunks (#23818)
Release Notes:

- N/A
2025-01-28 23:02:03 -07:00
Max Brunsfeld 442ea508c4 Ensure hunk controls have unique element ids (#23815)
This fixes an edge case when two hunk controls button groups were
visible (due to having text cursor on one hunk, and mouse cursor on the
other). In that situation, the mouse states for the two button groups
would mirror.

Release Notes:

- N/A
2025-01-29 01:08:51 +00:00
Richard FeldmanandNathan 33d1145c3f Refactor to use SharedString in more places (#23813)
Splitting this off from
https://github.com/zed-industries/zed/pull/23808, per @maxdeviant's
suggestion!

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
2025-01-28 19:04:21 -05:00
Conrad Irwin 92a1cb893f Restore go to type definition et.al (#23810)
Accidentally dropped by the GPUI3 refactr

Release Notes:

- N/A
2025-01-28 16:02:03 -07:00
Conrad Irwin 1973bf5268 Allow buffer search to search deleted hunks (#23632)
Closes #ISSUE

Release Notes:

- N/A
2025-01-28 21:48:16 +00:00
Piotr Osiewicz 22afec32cf Revert "project: Fine-grained language server management" (#23804)
Reverts zed-industries/zed#23708
2025-01-28 21:38:06 +00:00
Piotr Osiewicz c4e6c619ba project: Fine-grained language server management (#23708)
This reverts commit d8c9fdd014.

Closes #ISSUE

Release Notes:

- N/A
2025-01-28 22:14:55 +01:00
Max Brunsfeld 7b901caf8f Fix rendering of gutter diff hunks that extend to EOF, w/o newline (#23790)
Release Notes:

- N/A
2025-01-28 18:27:19 +00:00
tims 34d0b57945 editor: Fix inline Git blame not visible on long lines due to overflow (#23374)
Closes #18702

This is take 2 of [my previous
PR](https://github.com/zed-industries/zed/pull/19555), which was closed
due to inactivity and merge conflicts.

**Cause**: 

The editor's horizontal scroll width only considers the longest line in
the buffer, using `layout_line` for `longest_row`. The inline blame
width isn’t included in it because it is just a decoration on top of the
line (think of like CSS absolute) and not part of its actual content.
This causes blame to overflow.

**Solution**:

Along with `longest_row` width we also add that line's inline blame
width for scroll width calculation. We also have to add some padding
that is between inline blame and line's content.

**Alternate Solution**:

In my previous PR, instead of adding the inline blame width of the
longest line for scroll width calculation, I used the inline blame of
the current line the cursor is on (since we only see the blame for the
current line). I added that to the current line's width, giving us the
full width of that row. Then, we compare that row's width with the
longest row width and use the max of the two for the scroll width
calculation.

While this solution seems clever, it's overly complicated and could
cause issues, like the scroll width changing every time you move the
cursor up or down. I don't think we should go with this, but I'm open to
suggestions.

**Preview**:

Before:


https://github.com/user-attachments/assets/01ef90cf-06e7-4ebb-8bd1-637a53e0654e

After:


https://github.com/user-attachments/assets/b13616de-bdea-4da4-b32d-9c4104448166


Release Notes:

- Fixed inline Git blame not visible on long lines due to overflow.
2025-01-28 10:47:11 +02:00
Conrad Irwin 7deafdafae Fix run indicators with expanded diff hunks (#23758)
Fix runnable positioning when diff hunks are altered.

Release Notes:

- N/A
2025-01-27 23:05:46 -07:00
Max BrunsfeldandConrad ee5f270f3f Fix unnecessarily large edits emitted from multi buffer on diff recalculation (#23753)
This fixes an issue introduced in #22994 where soft wrap would
recalculate for the entire buffer when editing.

Release Notes:

- N/A

---------

Co-authored-by: Conrad <conrad@zed.dev>
2025-01-27 18:11:15 -08:00
Mikayla Maki a7c549b85b Fix window double borrows (#23739)
Fix bugs caused by the window context PR, where the window could be on
the stack and is then requested from the App.
This PR also adds derive macros for `AppContext` and `VisualContext` so
that it's easy to define further contexts in API code, such as
`editor::BlockContext`.

Release Notes:

- N/A
2025-01-27 21:56:29 +00:00
Michael Sloan 6e9ea47849 Fix completions menu scroll when y_flipped and edit prediction arrives (#23580)
Release Notes:

- N/A
2025-01-27 00:36:21 -07:00
Mikayla Maki 9cae96f82f Remove more references to 'model' in GPUI APIs (#23693)
Release Notes:

- N/A
2025-01-27 04:00:27 +00:00
Mikayla Maki a6b1514246 Fix missed renames in #22632 (#23688)
Fix a bug where a GPUI macro still used `ModelContext`
Rename `AsyncAppContext` -> `AsyncApp`
Rename update_model, read_model, insert_model, and reserve_model to
update_entity, read_entity, insert_entity, and reserve_entity

Release Notes:

- N/A
2025-01-26 23:37:34 +00:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Kirill Bulatov 392b95b179 Use proper path separator for multi buffer headers (#23635)
Before: 


![bad](https://github.com/user-attachments/assets/ab20836a-b3bb-4b33-8ce4-eecc79d5f02f)


After:


![good](https://github.com/user-attachments/assets/40c328d1-2ef1-4a9b-9de9-9be9bba26756)


Release Notes:

- N/A
2025-01-25 10:35:22 +02:00
Joseph T. Lyons 75b507d38a Open selections in multi buffer (#23644)
Closes https://github.com/zed-industries/zed/issues/5126

Release Notes:

- Added an `editor: open selections in multibuffer` command.
2025-01-25 07:45:09 +00:00
Conrad Irwin b7c6ffa6c2 Fix panic when multi-cursor edit attempted in deleted hunk (#23633)
Release Notes:

- N/A
2025-01-24 16:14:19 -07:00
d2c55cbe3d Rework diff rendering to allow putting the cursor into deleted text, soft-wrapping and scrolling deleted text correctly (#22994)
Closes #12553

* [x] Fix `diff_hunk_before`
* [x] Fix failure to show deleted text when expanding hunk w/ cursor on
second line of the hunk
* [x] Failure to expand diff hunk below the cursor.
* [x] Delete the whole file, and expand the diff. Backspace over the
deleted hunk, panic!
* [x] Go-to-line now counts the diff hunks, but it should not
* [x] backspace at the beginning of a deleted hunk deletes too much text
* [x] Indent guides are rendered incorrectly 
* [ ] Fix randomized multi buffer tests

Maybe:
* [ ] Buffer search should include deleted text (in vim mode it turns
out I use `/x` all the time to jump to the next x I can see).
* [ ] vim: should refuse to switch into insert mode if selection is
fully within a diff.
* [ ] vim `o` command when cursor is on last line of deleted hunk.
* [ ] vim `shift-o` on first line of deleted hunk moves cursor but
doesn't insert line
* [x] `enter` at end of diff hunk inserts a new line but doesn't move
cursor
* [x] (`shift-enter` at start of diff hunk does nothing)
* [ ] Inserting a line just before an expanded hunk collapses it

Release Notes:


- Improved diff rendering, allowing you to navigate with your cursor
inside of deleted text in diff hunks.

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Cole <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Michael <michael@zed.dev>
Co-authored-by: Agus <agus@zed.dev>
Co-authored-by: João <joao@zed.dev>
2025-01-24 14:18:22 -07:00
Michael Sloan 40c18be541 Make editor autoscroll put cursor to the left of scrollbar not under (#23586)
Closes #19706

Release Notes:

- Improved editor horizontal autoscroll to now place the cursor to the
left of the scrollbar rather than under it.
2025-01-24 12:58:17 -07:00
Michael Sloan 52494f3fdf Update some editor methods to instead take immutable references (#23578)
Makes the signatures more informative and can be more convenient as
multiple immutable borrows are allowed.

Release Notes:

- N/A
2025-01-23 21:52:10 +00:00
Agus Zubiaga 966533624a Disable zeta predictions in assistant completion menu (#23573)
We don't want the zeta predictions entry to show in the assistant
context editor when completing slash commands. Zeta will still make
suggestions in the rest of the context editor, like the other providers
do.

Release Notes:

- N/A
2025-01-23 18:49:17 -03:00
Joseph T. Lyons 06f0f0747d Autoscroll when running editor: swap selection ends (#23575)
Closes https://github.com/zed-industries/zed/issues/23512

Release Notes:

- Improved `editor: swap selection ends` by always scrolling the cursor
into view
2025-01-23 21:35:24 +00:00
Piotr Osiewicz d8c9fdd014 project: Revert project tree impl (again) (#23572) 2025-01-23 16:10:38 -05:00
SwiftaffandMarshall Bowers 5ef5b75099 Disable Copy Permalink context menu item when not in git repo (#23350)
Closes #13979

Please review this approach to hide the permalink, or alternatively to
disable it instead?

Release Notes:

- The Copy Permalink menu item is now disabled when not in a Git
repository.

---------

Co-authored-by: Marshall Bowers <git@maxdeviant.com>
2025-01-23 19:53:07 +00:00
3dee32c43d inline completion: Add syntax highlighting for edit prediction (#23361)
Closes #ISSUE

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Agus <agus@zed.dev>
2025-01-23 17:32:43 +00:00
Piotr Osiewicz 9e6b10018a project: Bring back language servers in detached worktrees (#23530)
Closes #ISSUE

Release Notes:

- N/A
2025-01-23 17:03:53 +01:00
Piotr OsiewiczandJoão 08b3c03241 project: Allow running multiple instances of a single language server within a single worktree (#23473)
This PR introduces a new entity called Project Tree which is responsible
for finding subprojects within a worktree;
a subproject is a language-specific subset of a worktree which should be
accurately tracked on the language server side. We'll have an ability to
set multiple disjoint workspaceFolders on language server side OR spawn
multiple instances of a single language server (which will be the case
with e.g. Python language servers, as they need to interact with
multiple disjoint virtual environments).
Project Tree assumes that projects of the same LspAdapter kind cannot
overlap. Additionally project nesting is not allowed within the scope of
a single LspAdapter.

Closes https://github.com/zed-industries/zed/issues/5108
Re-lands #22182 which I had to revert due to merging it into todays
Preview.

Release Notes:

- Language servers now track their working directory more accurately.

---------

Co-authored-by: João <joao@zed.dev>
2025-01-22 21:19:02 +01:00
Michael Sloan 09fe1e7f66 Scroll completions menu to new selection on filter, fix corner case (#23478)
In the future if `filter` was used more this would fix other issues. In
the current code paths, this just fixes the particular corner case of
edit prediction arriving async while `y_flipped = true` (in this case it
needs to be scrolled down to show item with index 0).

Release Notes:

- N/A
2025-01-22 17:54:10 +00:00