Commit Graph
88 Commits
Author SHA1 Message Date
Piotr Osiewicz 6825715503 Another batch of lint fixes (#36521)
- **Enable a bunch of extra lints**
- **First batch of fixes**
- **More fixes**

Release Notes:

- N/A
2025-08-19 20:33:44 +00:00
Piotr Osiewicz 8f567383e4 Auto-fix clippy::collapsible_if violations (#36428)
Release Notes:

- N/A
2025-08-19 13:27:24 +00:00
Conrad Irwin bd61eb0889 Use IBM Plex Sans / Lilex (#36084)
The Zed Plex fonts were found to violate the OFL by using the word Plex
in the name.

Lilex has better ligatures and box-drawing characters than Zed Plex
Mono, but Zed Plex Sans should be identical
to IBM Plex Sans.

Closes #15542
Closes zed-industries/zed-fonts#31

Release Notes:

- The "Zed Plex Sans" and "Zed Plex Mono" fonts have been replaced with
"IBM Plex Sans" and "Lilex". The old names still work for backward
compatibility. Other than fixing line-drawing characters, and improving
the ligatures, there should be little visual change as the fonts are all
of the same family.
- Introduced ".ZedSans" and ".ZedMono" as aliases to allow us to easily
change the default fonts in the future. These currently default to "IBM
Plex Sans" and "Lilex" respectively.
2025-08-13 13:25:52 -06:00
Alisina BahadoriandConrad Irwin 925464cfc6 Improve terminal rendering performance (#33345)
Closes #18263

Improvements:

• **Batch text rendering** - Combine adjacent cells with identical
styling into single text runs to reduce draw calls
• **Throttle hyperlink searches** - Limit hyperlink detection to every
100ms or when mouse moves >5px to reduce CPU usage
• **Pre-allocate collections** - Use `Vec::with_capacity()` for cells,
runs, and regions to minimize reallocations
• **Optimize background regions** - Merge adjacent background rectangles
to reduce number of draw operations
• **Cache selection text** - Only compute terminal selection string when
selection exists

Release Notes:

- Improved terminal rendering performance.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2025-07-08 09:05:01 -06:00
Michael Sloan c74ecb4654 Warn about unknown fields when editing settings json (#33678)
Closes #30017

* While generating the settings JSON schema, defaults all schema
definitions to reject unknown fields via `additionalProperties: false`.

* Uses `unevaluatedProperties: false` at the top level to check fields
that remain after the settings field names + release stage override
field names.

* Changes json schema version from `draft07` to `draft_2019_09` to have
support for `unevaluatedProperties`.

Release Notes:

- Added warnings for unknown fields when editing `settings.json`.
2025-06-30 23:34:25 +00:00
Michael Sloan 5fafab6e52 Migrate to schemars version 1.0 (#33635)
The major change in schemars 1.0 is that now schemas are represented as
plain json values instead of specialized datatypes. This allows for more
concise construction and manipulation.

This change also improves how settings schemas are generated. Each top
level settings type was being generated as a full root schema including
the definitions it references, and then these were merged. This meant
generating all shared definitions multiple times, and might have bugs in
cases where there are two types with the same names.

Now instead the schemar generator's `definitions` are built up as they
normally are and the `Settings` trait no longer has a special
`json_schema` method. To handle types that have schema that vary at
runtime (`FontFamilyName`, `ThemeName`, etc), values of
`ParameterizedJsonSchema` are collected by `inventory`, and the schema
definitions for these types are replaced.

To help check that this doesn't break anything, I tried to minimize the
overall [schema
diff](https://gist.github.com/mgsloan/1de549def20399d6f37943a3c1583ee7)
with some patches to make the order more consistent + schemas also
sorted with `jq -S .`. A skim of the diff shows that the diffs come
from:

* `enum: ["value"]` turning into `const: "value"`
* Differences in handling of newlines for "description"
* Schemas for generic types no longer including the parameter name, now
all disambiguation is with numeric suffixes
* Enums now using `oneOf` instead of `anyOf`.

Release Notes:

- N/A
2025-06-30 21:07:28 +00:00
Piotr OsiewiczandJunkui Zhang 985dcf7523 chore: Bump Rust version to 1.88 (#33439)
Goodies in this version:
- if-let chains 🎉
- Better compiler perf for Zed
(https://github.com/rust-lang/rust/pull/138522)

For more, see: https://releases.rs/docs/1.88.0/

Release Notes:

- N/A

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
2025-06-26 20:54:19 +02:00
Piotr Osiewicz 72bcb0beb7 chore: Fix warnings for Rust 1.89 (#32378)
Closes #ISSUE

Release Notes:

- N/A
2025-06-09 13:11:57 +02:00
ab59982bf7 Add initial element inspector for Zed development (#31315)
Open inspector with `dev: toggle inspector` from command palette or
`cmd-alt-i` on mac or `ctrl-alt-i` on linux.

https://github.com/user-attachments/assets/54c43034-d40b-414e-ba9b-190bed2e6d2f

* Picking of elements via the mouse, with scroll wheel to inspect
occluded elements.

* Temporary manipulation of the selected element.

* Layout info and JSON-based style manipulation for `Div`.

* Navigation to code that constructed the element.

Big thanks to @as-cii and @maxdeviant for sorting out how to implement
the core of an inspector.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Federico Dionisi <code@fdionisi.me>
2025-05-23 23:08:59 +00:00
Michael Sloan 25cc05b45c Use Vec instead of SmallVec for glyphs field of ShapedRun (#30664)
This glyphs field is usually larger than 8 elements, and SmallVec is not
efficient when it cannot store the value inline.

This change also adds precise glyphs run preallocation in some places
`ShapedRun` is constructed.

Release Notes:

- N/A
2025-05-14 07:02:38 +00:00
Smit Barmase 5102c4c002 gpui: Fix markdown wrapped background not correctly rendering (#29571)
Closes #29532

Fixes case where the markdown background was not rendering correctly.
This regression was introduced in
https://github.com/zed-industries/zed/pull/26454.

<img
src="https://github.com/user-attachments/assets/1e64930f-c98e-4042-a20e-46eed03293d6"
alt="image" width="400" />


Release Notes:

- Fixed an issue where markdown code blocks did not wrap correctly.
2025-04-29 04:48:24 +05:30
Nathan Sobo 107d8ca483 Rename regex search tool to grep and accept an include glob pattern (#29100)
This PR renames the `regex_search` tool to `grep` because I think it
conveys more meaning to the model, the idea of searching the filesystem
with a regular expression. It's also one word and the model seems to be
using it effectively after some additional prompt tuning.

It also takes an include pattern to filter on the specific files we try
to search. I'd like to encourage the model to scope its searches more
aggressively, as in my testing, I'm only seeing it filter on file
extension.

Release Notes:

- N/A
2025-04-20 00:53:30 +00:00
Conrad Irwin 5994ac5cec Use NoopTextSystem during tests (#28607)
This should allow tests to be more similar across platforms.

Release Notes:

- N/A
2025-04-11 16:26:41 -06:00
Mikayla Maki c143846e42 Revert buggy pr (#28554)
Earlier, I merged #24723

Before merging it, I made a change that was incorrect and fast followed
with a fix: #28548

Following that fix, @bennetbo discovered that the modals where no longer
highlighting correctly, particularly the outline modal.

So I'm going to revert it all.

Release Notes:

- N/A
2025-04-10 18:58:36 -06:00
Mikayla Maki c0262cf62f Fix bug where all editor completions would be black (#28548)
Release Notes:

- N/A
2025-04-10 17:59:10 -06:00
Jason LeeandMikayla Maki ffdf725f32 gpui: Fix text hover & active style (#24723)
Release Notes:

- N/A

---

Fix this long-standing issue so that we can support Link hover colors.

And renamed `text_layout` example to `text_style`.

---

I spent some time studying the process of this text style change and
found it a bit complicated.

At first, I thought there was a problem with refine and it was not
passed properly. After changing it, I found that it was not the problem.

Then I found that it was because `TextRun` had already stored the
`color`, `background`, `underline`, `strikethrough` in TextRun in the
`request_layout` stage. They area calculate at the `request_layout`
stage, but request_layout stage there was no `hitbox`, so the hover
state was not obtained.

```bash
cargo run -p gpui --example text_style
```


https://github.com/user-attachments/assets/24f88f73-775e-41d3-a502-75a7a39ac82b

---------

Co-authored-by: Mikayla Maki <mikayla.c.maki@gmail.com>
2025-04-10 22:34:47 +00:00
e123c4bced Fix soft-wrapping with fold creases (#28029)
Release Notes:

- Fixed a rendering bug that caused context in the agent to not wrap
properly.

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
Co-authored-by: Zed AI <ai+claude-3.7@zed.dev>
2025-04-03 17:33:08 +00:00
Smit Barmase 501b539286 gpui: Fix background for WrappedLine (#27980)
https://github.com/zed-industries/zed/pull/26454 In this PR, we
separated painting for text line into two parts: `paint` and
`paint_background`. This allows selections to appear in front of the
text background but behind the text itself in the editor.

The `paint_background` method was implemented for `ShapedLine` but not
for `WrappedLine`. This PR adds that, fixing the background rendering
for inline code blocks in Markdown, as they use `WrappedLine`.

Before:
<img width="160" alt="image"
src="https://github.com/user-attachments/assets/81466c63-6835-4128-ba22-1b63f5fd7b1f"
/>

After:
<img width="160" alt="image"
src="https://github.com/user-attachments/assets/3b7044d7-265b-45db-904c-3b70fdf421fe"
/>

Release Notes:

- Fixed missing background for inline code blocks in the editor hover
tooltip.
2025-04-03 05:09:42 +05:30
Piotr Osiewicz dc64ec9cc8 chore: Bump Rust edition to 2024 (#27800)
Follow-up to https://github.com/zed-industries/zed/pull/27791

Release Notes:

- N/A
2025-03-31 20:55:27 +02:00
Piotr Osiewicz 0729d24d77 chore: Prepare for Rust edition bump to 2024 (without autofix) (#27791)
Successor to #27779 - in this PR I've applied changes manually, without
futzing with if let lifetimes at all.

Release Notes:

- N/A
2025-03-31 20:10:36 +02:00
João MarcosandJason Lee 7ced1b7a90 Fix strikethrough and underline in Linux (#27267)
Follow up to #26827 and #24721, which introduced a bug in Linux.

|before|now|
|---|---|

|![image](https://github.com/user-attachments/assets/6471502d-bf92-4808-ad42-9e0c66569d4f)|!![image](https://github.com/user-attachments/assets/ae45510a-8bc9-4f89-90a0-7496842fecb6)|


Release Notes:

- N/A

Co-authored-by: Jason Lee <huacnlee@gmail.com>
2025-03-21 17:17:25 +00:00
Jason Lee b81a1ad91d gpui: Fix text underline width (#26827)
Release Notes:

- N/A 

Fix #24721 mistake to make sure underline width same as the text.

## Before


![image](https://github.com/user-attachments/assets/1fe6a8c2-517f-41be-bdf0-0ee777b7f8aa)

## After

<img width="912" alt="image"
src="https://github.com/user-attachments/assets/222b5dcb-c0fb-4ec1-8e23-d68247621375"
/>
2025-03-15 09:18:11 -07:00
Jason Lee 4b153e7f7f gpui: Fix line_through, underline position when used text center or right (#24721)
Release Notes:

- N/A

---

| Before | After |
| --- | --- |
| <img width="912" alt="image"
src="https://github.com/user-attachments/assets/0640ac85-ee5d-4707-b866-997e36608c18"
/> | <img width="912" alt="image"
src="https://github.com/user-attachments/assets/caf84477-a7bc-4c22-a9e6-f44c3b6f86ef"
/> |
 
And fix the `line_through` doc link.
2025-03-15 11:44:51 +02:00
Smit Barmase 41ddd1cc97 editor: Fix text selection not visible on text background (#26454)
Closes #25014

Previously, we painted in the order: highlights -> text background ->
text -> etc. This caused text selection to be invisible when the text
had a background.

This PR changes the painting order to: text background -> highlights ->
text -> etc.

Before:


https://github.com/user-attachments/assets/5d9647c4-3ab2-4960-b6b9-e399882a0c50

After:


https://github.com/user-attachments/assets/c699f5b9-4077-45f8-85e5-86c89130eb71

Release Notes:

- Fixed an issue where text selection was not visible on top of a text
background in the editor.
2025-03-11 18:43:11 +05:30
Conrad Irwin 63091459d8 Allow too many arguments (#26375)
This is nearly half of our #allows, and seems like something we happily
break whenever we need

Release Notes:

- N/A
2025-03-10 13:38:30 -06:00
Piotr OsiewiczandAnthony Eid e4e758db3a Rust 1.85 (#25272)
Closes #ISSUE

Release Notes:

- N/A *or* Added/Fixed/Improved ...

---------

Co-authored-by: Anthony Eid <hello@anthonyeid.me>
2025-02-28 18:33:35 +01:00
Cole Miller c0c48d30db Revert "file_finder: Remove common segments of long paths in search results (#25049)" (#25163)
This reverts commit 9ef0501853 due to a
panic.

```
{
  "thread": "main",
  "payload": "9 is not a valid char boundary in path \"crates/…/LiveKitBridge/\"",
  "location_data": {
    "file": "crates/file_finder/src/file_finder.rs",
    "line": 646
  }
}
```

Release Notes:

- N/A
2025-02-19 15:32:29 +00:00
Cole MillerandMax 9ef0501853 file_finder: Remove common segments of long paths in search results (#25049)
This PR makes progress on #7711 by identifying any common prefix of the
paths in the file finder's search results, and replacing the "interior"
of that prefix---every path segment but the first and last---with `...`,
when a heuristic indicates that the longest path would otherwise
overflow the modal.

The elision is not applied to any segment that contains a match for the
search query.

There may be more work to do on #7711 in the case of long result paths
that do not share a significant common prefix.

Release Notes:

- Improved display of long paths in the file finder modal

Co-authored-by: Max <max@zed.dev>
2025-02-18 10:09:15 -05:00
Jason LeeandOwen Law c5913899d9 gpui: Fix text-align with nowrap mode (#24116)
Release Notes:

- N/A


------

- Continue #24090 to fix text align for when used `whitespace_nowrap`.
- Fix wrapped line length calculation.

And add example

```
cargo run -p gpui --example text_layout
```

<img width="760" alt="image"
src="https://github.com/user-attachments/assets/a087c300-0e0e-4a80-98c6-90161a9b0905"
/>

---------

Co-authored-by: Owen Law <owenlaw222@gmail.com>
2025-02-06 18:51:00 -08:00
someone13574 aa42e206b3 gpui: Add text alignment (#24090)
Adds a text property for controlling left, center, or right text
alignment.

#8792 should stay open since this doesn't add support for `justify`
(which would require a much bigger change since this can just alter the
origin of each line, but justify requires changing spacing, whereas
justify requires changes to each platform's shaping code).

Release Notes:

- N/A
2025-02-02 09:15:12 -08:00
Jason Lee e1af35aa15 gpui: Add closest_index_for_position method (#23668)
Closes #ISSUE

Release Notes:

- N/A

------------

I just make a little change to improve `index_for_position` to support
return closest index for position.

I need this method to measure for position cursor in multi-line mode
TextInput.

https://github.com/longbridge/gpui-component/pull/583


https://github.com/user-attachments/assets/c69d098e-d2cb-4053-b739-6c7dd666e769

Before this change, GPUI have `LineLayout::closest_index_for_x` method
for unwrapped line case.


https://github.com/zed-industries/zed/blob/d1be419fff415329b38f26aff90488700702c82a/crates/gpui/src/text_system/line_layout.rs#L58-L94

This change is equivalent to making `index_for_position` have a
corresponding method to get the closest index like `index_for_x`.
2025-01-31 00:03:56 -07:00
Jason Lee 706f7be5e7 gpui: Add line_clamp to truncate text after a specified number of lines (#23058)
Release Notes:

- N/A

Add this feature for some case we need keep 2 or 3 lines, but truncate.
For example the blog post summary.

- Added `line_clamp` method.
    Ref: https://tailwindcss.com/docs/line-clamp


## Break changes:

- Renamed `gpui::Truncate` to `gpui::TextOverflow` to match
[CSS](https://developer.mozilla.org/en-US/docs/Web/CSS/text-overflow).
- Update `truncate` style method to match [Tailwind
CSS](https://tailwindcss.com/docs/text-overflow) behavior:

    ```css
    overflow: hidden;
    text-overflow: ellipsis;
    white-space: nowrap;
    ```
<img width="538" alt="image"
src="https://github.com/user-attachments/assets/c69c4213-eac9-4087-9daa-ce7afe18c758"
/>


## Show case

<img width="816" alt="image"
src="https://github.com/user-attachments/assets/e0660290-8042-4954-b93c-c729d609484a"
/>

![CleanShot 2025-01-13 at 17 22
05](https://github.com/user-attachments/assets/38644892-79fe-4254-af9e-88c1349561bd)

## Describe changes

The [second
commit](https://github.com/zed-industries/zed/commit/6b41c2772f9d1c5f4efe69fe83206a14407af4d4)
for make sure text layout to match with the line clamp. Before this
change, they may wrap many lines in sometimes. And I also make
line_clamp default to 1 if we used `truncate` to ensure no wrap.

> TODO: There is still a tiny detail that is not easy to fix. This
problem only occurs in the case of certain long words. I will think
about how to improve it later. At present, this has some flaws but does
not affect the use.
2025-01-29 22:14:24 +02:00
Jason Lee 3eba831de8 Fix closest_index_for_x to get correct offset when only 1 char (#23603)
Release Notes:

- N/A

----------

This bug can easy to replay by `input` example, just enter 1 char and
click on the middle of the char, we can't move cursor to 0, it is always
be 1.

```bash
cargo run -p gpui --example input
```

## Before


https://github.com/user-attachments/assets/3239dd47-278e-4311-9757-5165d1ccd796

## After


https://github.com/user-attachments/assets/4e2c1500-0142-4e28-bf34-7ef1f4929925
2025-01-27 23:18:18 -07:00
6fca1d2b0b Eliminate GPUI View, ViewContext, and WindowContext types (#22632)
There's still a bit more work to do on this, but this PR is compiling
(with warnings) after eliminating the key types. When the tasks below
are complete, this will be the new narrative for GPUI:

- `Entity<T>` - This replaces `View<T>`/`Model<T>`. It represents a unit
of state, and if `T` implements `Render`, then `Entity<T>` implements
`Element`.
- `&mut App` This replaces `AppContext` and represents the app.
- `&mut Context<T>` This replaces `ModelContext` and derefs to `App`. It
is provided by the framework when updating an entity.
- `&mut Window` Broken out of `&mut WindowContext` which no longer
exists. Every method that once took `&mut WindowContext` now takes `&mut
Window, &mut App` and every method that took `&mut ViewContext<T>` now
takes `&mut Window, &mut Context<T>`

Not pictured here are the two other failed attempts. It's been quite a
month!

Tasks:

- [x] Remove `View`, `ViewContext`, `WindowContext` and thread through
`Window`
- [x] [@cole-miller @mikayla-maki] Redraw window when entities change
- [x] [@cole-miller @mikayla-maki] Get examples and Zed running
- [x] [@cole-miller @mikayla-maki] Fix Zed rendering
- [x] [@mikayla-maki] Fix todo! macros and comments
- [x] Fix a bug where the editor would not be redrawn because of view
caching
- [x] remove publicness window.notify() and replace with
`AppContext::notify`
- [x] remove `observe_new_window_models`, replace with
`observe_new_models` with an optional window
- [x] Fix a bug where the project panel would not be redrawn because of
the wrong refresh() call being used
- [x] Fix the tests
- [x] Fix warnings by eliminating `Window` params or using `_`
- [x] Fix conflicts
- [x] Simplify generic code where possible
- [x] Rename types
- [ ] Update docs

### issues post merge

- [x] Issues switching between normal and insert mode
- [x] Assistant re-rendering failure
- [x] Vim test failures
- [x] Mac build issue



Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Cole Miller <cole@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
Co-authored-by: Joseph <joseph@zed.dev>
Co-authored-by: max <max@zed.dev>
Co-authored-by: Michael Sloan <michael@zed.dev>
Co-authored-by: Mikayla Maki <mikaylamaki@Mikaylas-MacBook-Pro.local>
Co-authored-by: Mikayla <mikayla.c.maki@gmail.com>
Co-authored-by: joão <joao@zed.dev>
2025-01-26 03:02:45 +00:00
Piotr Osiewicz 5447821715 gpui/perf: Use SharedString on API boundary of line layout (#22566)
This commit is all about strings, not about line layout at all. When
laying out text, we use a line layout cache to avoid roundtrips to
system layout engine where possible. This makes it so that we might end
up not needing an owned version of text to insert into the cache, as we
might get a cached version.

The API boundary of line layout accepted text to be laid out as &str. It
then performed cache lookup (which didn't require having an owned
version) and only resorted to making an owned version when needed. As it
turned out though, exact cache hits are quite rare and we end up needing
owned version more often than not. The callers of line layout either
dealt with SharedStrings or owned Strings. Due to coercing them into
&str, we were ~always copying text into a new string (unless there was a
same-frame-hit). This is a bit wasteful, thus this PR generifies the API
a bit to make it easier to reuse existing string allocations if there
are any.

Benchmark scenario: scrolling down page-by-page through editor_tests (I
ran the same scenario twice):

![1](https://github.com/user-attachments/assets/8cd09692-2699-41d9-b211-83554d93902f)

![2](https://github.com/user-attachments/assets/d11f7c22-2315-4261-8189-2356baf5d2f7)


Release Notes:

- N/A
2025-01-02 11:06:01 +00:00
Kirill Bulatov 3e3a5f04a2 Small fixes after terminal split (#22468)
* removes cache access workarounds as
https://github.com/zed-industries/zed/pull/21165 is supposed to fix this
* use `WeakModel<Project>` inside `Pane` just in case 

Release Notes:

- N/A
2024-12-28 17:29:13 +00:00
Kirill Bulatov d0bafce86b Allow splitting the terminal panel (#21238)
Closes https://github.com/zed-industries/zed/issues/4351


![it_splits](https://github.com/user-attachments/assets/40de03c9-2173-4441-ba96-8e91537956e0)

Applies the same splitting mechanism, as Zed's central pane has, to the
terminal panel.
Similar navigation, splitting and (de)serialization capabilities are
supported.

Notable caveats:
* zooming keeps the terminal splits' ratio, rather expanding the
terminal pane
* on macOs, central panel is split with `cmd-k up/down/etc.` but `cmd-k`
is a "standard" terminal clearing keybinding on macOS, so terminal panel
splitting is done via `ctrl-k up/down/etc.`
* task terminals are "split" into regular terminals, and also not
persisted (same as currently in the terminal)

Seems ok for the initial version, we can revisit and polish things
later.

Release Notes:

- Added the ability to split the terminal panel
2024-11-27 20:22:39 +02:00
张小白 49ed932c1f Fix line truncate crash on Windows (#17271)
Closes #17267

We should update the `len` of `runs` when truncating. cc @huacnlee 

Release Notes:

- N/A
2024-11-20 16:47:55 -08:00
Conrad Irwin d4c5c0f05e Don't render invisibles with elements (#20841)
Turns out that in the case you have a somehow valid utf-8 file that
contains almost all ascii control characters, we run out of element
arena space.

Fixes: #20652

Release Notes:

- Fixed a crash when opening a file containing a very large number of
ascii control characters on one line.
2024-11-18 16:47:25 -07:00
Conrad Irwin 47ca3401ce Disable ligatures in SSH connection dialogue (#20549)
Closes #20381

Release Notes:

- Fixed password dialog for remote server showing ligatures
2024-11-12 11:33:22 -07:00
Conrad Irwin 58e5d4ff02 Reland invisibles (#19846)
Release Notes:

- Show invisibles in the editor

Relands #19298 

Trying to quantify a performance impact, it doesn't seem to impact much
visible in Instruments or in a micro-benchmark of Editor#layout_lines.
We're still taking a few hundred micro-seconds (+/- a lot) every time.
The ascii file has just ascii, where as the cc file has one control
character per line.

<img width="1055" alt="Screenshot 2024-10-28 at 12 14 53"
src="https://github.com/user-attachments/assets/1c382063-bb19-4e92-bbba-ed5e7c02309f">
<img width="1020" alt="Screenshot 2024-10-28 at 12 15 07"
src="https://github.com/user-attachments/assets/1789f65e-5f83-4c32-be47-7748c62c3703">
2024-10-28 20:27:09 -06:00
Conrad Irwin 85bdd9329b Revert "Show invisibles in editor (#19298)" (#19752)
Closes: #19714

This reverts commit 6dcec47235.

Release Notes:

- (preview only) Fixes a crash when rendering invisibles
2024-10-25 11:59:22 -06:00
6dcec47235 Show invisibles in editor (#19298)
Release Notes:

- Added highlighting for "invisible" unicode characters

Closes #16310

---------

Co-authored-by: dovakin0007 <dovakin0007@gmail.com>
Co-authored-by: dovakin0007 <73059450+dovakin0007@users.noreply.github.com>
2024-10-22 13:23:13 -06:00
Jason Lee ee96d69e37 gpui: Fix CJK line wrap for GPUI text render (#17737)
Release Notes:

- N/A

This changes is going to let GPUI render correct text wrapping for CJK
characters. We was done this in PR #11296 for Editor, but this is also
need support for other text renders.

| Before | After |
| --- | --- |
| <img width="488" alt="SCR-20240912-jtvo"
src="https://github.com/user-attachments/assets/d061669c-62ab-4a7e-a724-2df84815d1ed">
| <img width="438" alt="image"
src="https://github.com/user-attachments/assets/ec27fd80-69db-48b6-8ade-694cd65d1843">
|
2024-09-12 15:55:03 -04:00
ZZzzaaKK f71cb14d7a Add ',' to word chars for line wrapping (#17590)
Closes #16407 

Adds ',' to the is_word_char() matches for line wrapping, so that commas
aren't wrapped to the start of a new line.

Release Notes:

- N/A
2024-09-09 14:52:43 -07:00
Piotr Osiewicz e6c1c51b37 chore: Fix several style lints (#17488)
It's not comprehensive enough to start linting on `style` group, but
hey, it's a start.

Release Notes:

- N/A
2024-09-06 11:58:39 +02:00
Jason Lee 0835d456dc gpui: Fix text ellipsis appearing even the flex element has space (#17149)
Release Notes:

- N/A

There was a calculation bug before. When we added `text_ellipsis` to the
flex element, it would always show ellipsis no matter how long it was.

Actually we can't use `flex` and `text_ellipsis` at same time, the CSS
also not support this. But this bug will let user confuse.

### Before

<img width="731" alt="image"
src="https://github.com/user-attachments/assets/b7d60017-6785-45f5-8b40-dd5efa154a1e">

### After

<img width="521" alt="image"
src="https://github.com/user-attachments/assets/a3117793-284e-48d4-8c15-059fe61abe60">
2024-08-30 09:01:46 -04:00
Jason LeeandMarshall Bowers 938d93a64c gpui: Add truncate and text_ellipsis to TextStyle (#14850)
Release Notes:

- N/A

Ref issue #4996

## Demo

```
cargo run -p gpui --example text_wrapper 
```



https://github.com/user-attachments/assets/a7fcebf7-f287-4517-960d-76b12722a2d7

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-08-23 14:02:51 -04:00
Ikko Eltociear Ashimine 9f0438b540 gpui: Remove extra "the" in comment (#16608)
Release Notes:

- N/A
2024-08-21 14:07:51 -04:00
Mikayla MakiandJunkui Zhang a1bd7a1297 Feature/fallback fonts (#15306)
Supersedes https://github.com/zed-industries/zed/pull/12090

fixes #5180
fixes #5055

See original PR for an example of the feature at work.

This PR changes the settings interface to be backwards compatible, and
adds the `ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks` settings.

Release Notes:

- Added support for font fallbacks via three new settings:
`ui_font_fallbacks`, `buffer_font_fallbacks`, and
`terminal.font_fallbacks`.(#5180, #5055).

---------

Co-authored-by: Junkui Zhang <364772080@qq.com>
2024-07-26 16:42:21 -07:00