editor: Fix text selection not visible on text background (#26454)
Closes #25014 Previously, we painted in the order: highlights -> text background -> text -> etc. This caused text selection to be invisible when the text had a background. This PR changes the painting order to: text background -> highlights -> text -> etc. Before: https://github.com/user-attachments/assets/5d9647c4-3ab2-4960-b6b9-e399882a0c50 After: https://github.com/user-attachments/assets/c699f5b9-4077-45f8-85e5-86c89130eb71 Release Notes: - Fixed an issue where text selection was not visible on top of a text background in the editor.
This commit is contained in:
@@ -4653,6 +4653,7 @@ impl EditorElement {
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};
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window.set_cursor_style(cursor_style, &layout.position_map.text_hitbox);
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self.paint_lines_background(layout, window, cx);
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let invisible_display_ranges = self.paint_highlights(layout, window);
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self.paint_lines(&invisible_display_ranges, layout, window, cx);
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self.paint_redactions(layout, window);
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@@ -4743,6 +4744,18 @@ impl EditorElement {
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}
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}
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fn paint_lines_background(
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&mut self,
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layout: &mut EditorLayout,
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window: &mut Window,
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cx: &mut App,
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) {
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for (ix, line_with_invisibles) in layout.position_map.line_layouts.iter().enumerate() {
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let row = DisplayRow(layout.visible_display_row_range.start.0 + ix as u32);
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line_with_invisibles.draw_background(layout, row, layout.content_origin, window, cx);
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}
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}
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fn paint_redactions(&mut self, layout: &EditorLayout, window: &mut Window) {
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if layout.redacted_ranges.is_empty() {
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return;
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@@ -6237,6 +6250,35 @@ impl LineWithInvisibles {
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);
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}
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fn draw_background(
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&self,
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layout: &EditorLayout,
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row: DisplayRow,
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content_origin: gpui::Point<Pixels>,
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window: &mut Window,
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cx: &mut App,
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) {
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let line_height = layout.position_map.line_height;
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let line_y = line_height
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* (row.as_f32() - layout.position_map.scroll_pixel_position.y / line_height);
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let mut fragment_origin =
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content_origin + gpui::point(-layout.position_map.scroll_pixel_position.x, line_y);
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for fragment in &self.fragments {
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match fragment {
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LineFragment::Text(line) => {
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line.paint_background(fragment_origin, line_height, window, cx)
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.log_err();
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fragment_origin.x += line.width;
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}
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LineFragment::Element { size, .. } => {
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fragment_origin.x += size.width;
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}
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}
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}
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}
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fn draw_invisibles(
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&self,
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selection_ranges: &[Range<DisplayPoint>],
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@@ -81,6 +81,29 @@ impl ShapedLine {
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Ok(())
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}
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/// Paint the background of the line to the window.
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pub fn paint_background(
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&self,
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origin: Point<Pixels>,
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line_height: Pixels,
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window: &mut Window,
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cx: &mut App,
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) -> Result<()> {
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paint_line_background(
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origin,
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&self.layout,
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line_height,
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TextAlign::default(),
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None,
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&self.decoration_runs,
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&[],
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window,
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cx,
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)?;
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Ok(())
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}
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}
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/// A line of text that has been shaped, decorated, and wrapped by the text layout system.
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@@ -159,7 +182,6 @@ fn paint_line(
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let mut color = black();
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let mut current_underline: Option<(Point<Pixels>, UnderlineStyle)> = None;
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let mut current_strikethrough: Option<(Point<Pixels>, StrikethroughStyle)> = None;
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let mut current_background: Option<(Point<Pixels>, Hsla)> = None;
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let text_system = cx.text_system().clone();
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let mut glyph_origin = point(
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aligned_origin_x(
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@@ -182,21 +204,6 @@ fn paint_line(
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if wraps.peek() == Some(&&WrapBoundary { run_ix, glyph_ix }) {
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wraps.next();
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if let Some((background_origin, background_color)) = current_background.as_mut()
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{
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if glyph_origin.x == background_origin.x {
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background_origin.x -= max_glyph_size.width.half()
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}
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window.paint_quad(fill(
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Bounds {
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origin: *background_origin,
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size: size(glyph_origin.x - background_origin.x, line_height),
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},
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*background_color,
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));
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background_origin.x = origin.x;
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background_origin.y += line_height;
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}
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if let Some((underline_origin, underline_style)) = current_underline.as_mut() {
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if glyph_origin.x == underline_origin.x {
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underline_origin.x -= max_glyph_size.width.half();
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@@ -236,7 +243,6 @@ fn paint_line(
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}
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prev_glyph_position = glyph.position;
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let mut finished_background: Option<(Point<Pixels>, Hsla)> = None;
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let mut finished_underline: Option<(Point<Pixels>, UnderlineStyle)> = None;
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let mut finished_strikethrough: Option<(Point<Pixels>, StrikethroughStyle)> = None;
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if glyph.index >= run_end {
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@@ -252,18 +258,6 @@ fn paint_line(
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}
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if let Some(style_run) = style_run {
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if let Some((_, background_color)) = &mut current_background {
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if style_run.background_color.as_ref() != Some(background_color) {
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finished_background = current_background.take();
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}
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}
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if let Some(run_background) = style_run.background_color {
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current_background.get_or_insert((
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point(glyph_origin.x, glyph_origin.y),
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run_background,
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));
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}
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if let Some((_, underline_style)) = &mut current_underline {
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if style_run.underline.as_ref() != Some(underline_style) {
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finished_underline = current_underline.take();
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@@ -305,26 +299,11 @@ fn paint_line(
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color = style_run.color;
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} else {
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run_end = layout.len;
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finished_background = current_background.take();
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finished_underline = current_underline.take();
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finished_strikethrough = current_strikethrough.take();
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}
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}
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if let Some((mut background_origin, background_color)) = finished_background {
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let mut width = glyph_origin.x - background_origin.x;
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if background_origin.x == glyph_origin.x {
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background_origin.x -= max_glyph_size.width.half();
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};
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window.paint_quad(fill(
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Bounds {
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origin: background_origin,
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size: size(width, line_height),
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},
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background_color,
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));
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}
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if let Some((mut underline_origin, underline_style)) = finished_underline {
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if underline_origin.x == glyph_origin.x {
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underline_origin.x -= max_glyph_size.width.half();
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@@ -383,19 +362,6 @@ fn paint_line(
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last_line_end_x -= glyph.position.x;
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}
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if let Some((mut background_origin, background_color)) = current_background.take() {
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if last_line_end_x == background_origin.x {
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background_origin.x -= max_glyph_size.width.half()
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};
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window.paint_quad(fill(
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Bounds {
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origin: background_origin,
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size: size(last_line_end_x - background_origin.x, line_height),
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},
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background_color,
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));
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}
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if let Some((mut underline_start, underline_style)) = current_underline.take() {
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if last_line_end_x == underline_start.x {
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underline_start.x -= max_glyph_size.width.half()
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@@ -422,6 +388,141 @@ fn paint_line(
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})
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}
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fn paint_line_background(
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origin: Point<Pixels>,
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layout: &LineLayout,
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line_height: Pixels,
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align: TextAlign,
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align_width: Option<Pixels>,
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decoration_runs: &[DecorationRun],
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wrap_boundaries: &[WrapBoundary],
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window: &mut Window,
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cx: &mut App,
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) -> Result<()> {
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let line_bounds = Bounds::new(
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origin,
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size(
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layout.width,
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line_height * (wrap_boundaries.len() as f32 + 1.),
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),
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);
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window.paint_layer(line_bounds, |window| {
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let mut decoration_runs = decoration_runs.iter();
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let mut wraps = wrap_boundaries.iter().peekable();
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let mut run_end = 0;
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let mut current_background: Option<(Point<Pixels>, Hsla)> = None;
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let text_system = cx.text_system().clone();
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let mut glyph_origin = point(
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aligned_origin_x(
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origin,
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align_width.unwrap_or(layout.width),
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px(0.0),
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&align,
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layout,
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wraps.peek(),
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),
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origin.y,
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);
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let mut prev_glyph_position = Point::default();
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let mut max_glyph_size = size(px(0.), px(0.));
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for (run_ix, run) in layout.runs.iter().enumerate() {
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max_glyph_size = text_system.bounding_box(run.font_id, layout.font_size).size;
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for (glyph_ix, glyph) in run.glyphs.iter().enumerate() {
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glyph_origin.x += glyph.position.x - prev_glyph_position.x;
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if wraps.peek() == Some(&&WrapBoundary { run_ix, glyph_ix }) {
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wraps.next();
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if let Some((background_origin, background_color)) = current_background.as_mut()
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{
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if glyph_origin.x == background_origin.x {
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background_origin.x -= max_glyph_size.width.half()
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}
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window.paint_quad(fill(
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Bounds {
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origin: *background_origin,
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size: size(glyph_origin.x - background_origin.x, line_height),
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},
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*background_color,
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));
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background_origin.x = origin.x;
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background_origin.y += line_height;
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}
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}
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prev_glyph_position = glyph.position;
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let mut finished_background: Option<(Point<Pixels>, Hsla)> = None;
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if glyph.index >= run_end {
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let mut style_run = decoration_runs.next();
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// ignore style runs that apply to a partial glyph
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while let Some(run) = style_run {
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if glyph.index < run_end + (run.len as usize) {
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break;
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}
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run_end += run.len as usize;
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style_run = decoration_runs.next();
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}
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if let Some(style_run) = style_run {
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if let Some((_, background_color)) = &mut current_background {
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if style_run.background_color.as_ref() != Some(background_color) {
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finished_background = current_background.take();
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}
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}
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if let Some(run_background) = style_run.background_color {
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current_background.get_or_insert((
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point(glyph_origin.x, glyph_origin.y),
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run_background,
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));
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}
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run_end += style_run.len as usize;
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} else {
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run_end = layout.len;
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finished_background = current_background.take();
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}
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}
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if let Some((mut background_origin, background_color)) = finished_background {
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let mut width = glyph_origin.x - background_origin.x;
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if background_origin.x == glyph_origin.x {
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background_origin.x -= max_glyph_size.width.half();
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};
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window.paint_quad(fill(
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Bounds {
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origin: background_origin,
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size: size(width, line_height),
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},
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background_color,
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));
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}
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}
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}
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let mut last_line_end_x = origin.x + layout.width;
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if let Some(boundary) = wrap_boundaries.last() {
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let run = &layout.runs[boundary.run_ix];
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let glyph = &run.glyphs[boundary.glyph_ix];
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last_line_end_x -= glyph.position.x;
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}
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if let Some((mut background_origin, background_color)) = current_background.take() {
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if last_line_end_x == background_origin.x {
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background_origin.x -= max_glyph_size.width.half()
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};
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window.paint_quad(fill(
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Bounds {
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origin: background_origin,
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size: size(last_line_end_x - background_origin.x, line_height),
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},
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background_color,
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));
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}
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Ok(())
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})
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}
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fn aligned_origin_x(
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origin: Point<Pixels>,
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align_width: Pixels,
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Block a user