## Summary
Adds a "Copy as Markdown" button to the documentation toolbar that
allows users to easily copy the raw markdown content of any
documentation page.
This feature is inspired by similar implementations on sites like
[Better Auth docs](https://www.better-auth.com/docs/installation) and
[Cloudflare Workers docs](https://developers.cloudflare.com/workers/)
which provide easy ways for users to copy documentation content.
## Features
- **Button placement**: Positioned between theme toggle and search icon
for optimal UX
- **Content fetching**: Retrieves raw markdown from GitHub's API for the
current page
- **Consistent styling**: Matches existing toolbar button patterns
## Test plan
- [x] Copy functionality works on all documentation pages
- [x] Toast notifications appear and disappear correctly
- [x] Button icon animations work properly (spinner → checkmark → copy)
- [x] Styling matches other toolbar buttons
- [x] Works in both light and dark themes
## Screenshots
The button appears as a copy icon between the theme and search buttons
in the left toolbar.
<img width="798" height="295" alt="image"
src="https://github.com/user-attachments/assets/37d41258-d71b-40f8-b8fe-16eaa46b8d7f"
/>
<img width="1628" height="358" alt="image"
src="https://github.com/user-attachments/assets/fc45bc04-a290-4a07-8d1a-a010a92be033"
/>
---------
Co-authored-by: Danilo Leal <daniloleal09@gmail.com>
This adds a test to make sure that the default value of the auto update
setting is always true. We manually re-applied the broken code from last
week, and confirmed that this test fails with that code.
Release Notes:
- N/A
---------
Co-authored-by: Ben Kunkle <ben@zed.dev>
Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
support for injecting sql, json, yaml, xml, html, css, js, lua and csv
value
if you use `/* lang */` before string literals, highlights them
**Example:**
```go
const sqlQuery = /* sql */ "SELECT * FROM users;" // highlights as SQL code
```
<img width="629" height="46" alt="Screenshot 2025-09-05 at 06 17 49"
src="https://github.com/user-attachments/assets/80f404d8-0a47-428d-bdb5-09fbee502cfe"
/>
Closes #ISSUE
Release Notes:
- Go: Added support for injecting sql, json, yaml, xml, html, css, js, lua and csv language highlights into string literals, when they are prefixed with `/* lang */`
**Example:**
```go
const sqlQuery = /* sql */ "SELECT * FROM users;" // Will be highlighted as SQL code
```
Closes #ISSUE
Release Notes:
- (preview only) restored ctrl-shift-{left,right} for Larger/Smaller
syntax node. This is VSCode's default and avoids the breaking change
from #37874
Do not report all open buffers to new instances of the same language
server, as they can respond with ~spurious errors.
This regressed in https://github.com/zed-industries/zed/pull/34142
Closes https://github.com/zed-industries/zed/issues/35017
Release Notes:
- Fixed Zed overly notifying language servers about open buffers, which
could've resulted in confusing errors in multi-language projects (in
e.g. Go).
This fixes terminal-based authentication for external ACP agents (Claude
Code, Gemini CLI) when file paths contain spaces, like "Application
Support" on macOS and "Program Files" on Windows.
When users click authentication buttons or type `/login`, they get
errors like `Cannot find module '/Users/username/Library/Application'`
because the path gets split at the space.
The fix removes redundant `shlex::try_quote` calls from
`spawn_external_agent_login`. These were causing double-quoting since
the terminal spawning code already handles proper shell escaping.
Added a test to verify paths with spaces aren't pre-quoted.
Release Notes:
- Fixed external agent authentication failures when file paths contain
spaces
---------
Co-authored-by: Hakan Ensari <hakanensari@users.noreply.github.com>
Co-authored-by: Claude <claude@anthropic.com>
Closes https://github.com/zed-industries/zed/issues/38141
This PR adds default scrollbars to the markdown preview and syntax tree
view.
Release Notes:
- Added scrollbars to the markdown preview and syntax tree view.
This PR lands some more improvements to the reworked scrollbars.
Namely, we will now explicitly paint a background in cases where a track
is requested for the specific scrollbar, which prevents a flicker, and
also reserve space only if space actually needs to be reserved. The
latter was a regression introduced by the recent changes.
Release Notes:
- N/A
The `Hsla` -> `Rgba` conversion sometimes results in negative (but very
close to 0) color components due to floating point imprecision, causing
the `.powf(constants.main_trc)` computations in the `srgb_to_y` function
to evaluate to `NaN`. This propagates to `apca_contrast` which then
makes `ensure_minimum_contrast` unconditionally return `black` for
certain background colors. This PR addresses this by clamping the rgba
components in `impl From<Hsla> for Rgba` to 0-1.
Before/after:
<img width="1044" height="48" alt="before"
src="https://github.com/user-attachments/assets/771f809f-3959-43e9-8ed0-152ff284cef8"
/>
<img width="1044" height="49" alt="after"
src="https://github.com/user-attachments/assets/5fd6ae25-1ef0-4334-90d1-7fc5acf48958"
/>
Release Notes:
- Fixed an issue where ANSI colors were incorrectly adjusted to improve
contrast on some background colors
This PR fixes the `BasedPyrightBanner`, making sure the banner is
completely hidden in the toolbar, when it was dismissed, or it's not
installed.
Without the fix, the banner still occupies some space in the toolbar,
making the UI looks inconsistent when editing a Python file. The bug is
**especially prominent** when the toolbar is hidden in the user's
settings (see below).
_Banner is shown_
<img width="1470" height="254" alt="Screenshot 2025-09-14 at 11 36 37"
src="https://github.com/user-attachments/assets/1415b075-0660-41ed-8069-c2318ac3a7cf"
/>
_Banner dismissed_
<img width="1470" height="207" alt="Screenshot 2025-09-14 at 11 36 44"
src="https://github.com/user-attachments/assets/828a3fba-5c50-4aba-832c-3e0cc6ed464b"
/>
_Banner dismissed (and the toolbar is hidden)_
<img width="1470" height="177" alt="Screenshot 2025-09-14 at 12 07 25"
src="https://github.com/user-attachments/assets/41aa5861-87df-491f-ac7e-09fc1558dd84"
/>
Closes n/a
Release Notes:
- Fixed the basedpyright onboarding banner
Three motivations for this:
* Changing provider URL could cause credentials for the prior URL to be
sent to the new URL.
* The UI is in a misleading state after URL change - it shows a
configured API key, but on restart it will show no API key.
* #34110 will add support for both URL and key configuration for Ollama.
This is the first provider to have UI for setting the URL, and this
makes these issues show up more directly as odd UI interactions.
#37610 implemented something similar for the OpenAI and OpenAI
compatible providers. This extracts out some shared code, uses it in all
relevant providers, and adds more safety around key use.
I haven't tested all providers, but the per-provider changes were pretty
mechanical, so hopefully work properly.
Release Notes:
- Fixed handling of changes to LLM provider URL in settings to also load
the associated API key.
Closes #ISSUE
Move the data table component created for the Keymap Editor to the UI
crate. Additionally includes simplifications to the scrollbar component
in UI necessary for the table component to support scrollbar
configurations, and a fix for an issue with the table component where
when used with the `.row` API instead of `uniform_list` the rows would
render on top of each other.
Release Notes:
- N/A *or* Added/Fixed/Improved ...
This has noticeable misbehavior when framerates are low (in my case this
sometimes happens when CPUs are throttled and compilation is happening),
as now a batch of x11 events can contain events over the span of 100s of
millis. So in that case, key press repetitions with quite normal typing
are skipped.
Under normal operating conditions it can be reproduced by running this
and quickly switching to Zed:
> sleep 1; for i in {1..5}; do xdotool type --delay 5 "aaaaaa "; xdotool
key Return; done
Output before looks like:
```
aaa
aaaaa
aaa
aaa
aaaa
```
Output after looks like:
```
aaaaaa
aaaaaa
aaaaaa
aaaaaa
aaaaaa
```
This behavior was added in #13955.
Release Notes:
- N/A
Closes#38147
The scrollbar's `show_state` field was always being initialized to
`VisibilityState::Visible`, ignoring the `show_setting` value.
Release Notes:
- N/A
Closes #ISSUE
Adds the ability to our JSON updating code to update arrays within other
objects. Previously updating of arrays was limited to just top level
arrays (i.e. `keymap.json`) however this PR makes it so nested arrays
are supported as well using `#{index}` syntax as a key.
This PR also fixes an issue with the array updating code that meant that
updating empty json values `""` or an empty `keymap.json` file in the
case of the Keymap Editor would fail instead of creating a new array.
Release Notes:
- Fixed an issue where keybindings would fail to save in the Keymap
Editor if the `keymap.json` file was completely empty
serde 1.0.221 introduced serde_core into the build graph, which should
render explicitly depending on serde_derive for faster build times an
obsolote method.
Besides, I'm not even sure if that worked for us. My hunch is that at
least one of our deps would have `serde` with derive feature enabled..
and then, most of the crates using `serde_derive` explicitly were also
depending on gpui, which depended on `serde`.. thus, we wouldn't have
gained anything from explicit dep on `serde_derive`
Release Notes:
- N/A
Closes#37829
This PR introduces and exposes `REPLSettings` to control the number of
lines and columns in the REPL. These settings are integrated into the
existing configuration system, allowing for customization and management
through the standard settings interface.
#### Changes
- Added `REPLSettings` struct with `max_number_of_lines` and
`max_number_of_columns` fields.
- Integrated `REPLSettings` with the settings system by implementing the
`Settings` trait.
- Ensured compatibility with the workspace and existing settings
infrastructure.
Release Notes:
- Add configuration "repl" to settings to configure max lines and
columns for repl.
---------
Co-authored-by: Marshall Bowers <git@maxdeviant.com>
Co-authored-by: Kirill Bulatov <kirill@zed.dev>
In zed logs you can see these logs of lmstudio connection refused.
Currently zed connects to lmstudio by default as there is no credential
mechanism to check if the user has enabled lmstudio previously or not
like we do with other providers using api keys.
This pr removes the below annoying log and makes the zed logs less
polluted.
```
2025-09-01T02:11:33+05:30 ERROR [language_models] Other(error sending request for url (http://localhost:1234/api/v0/models)
Caused by:
0: client error (Connect)
1: tcp connect error: Connection refused (os error 61)
2: Connection refused (os error 61))
```
Release Notes:
- N/A
---------
Signed-off-by: Umesh Yadav <git@umesh.dev>
This allows you to write `buffer_snapshot.debug(ranges, value)` and it
will be displayed in the buffer (or multibuffer!) until that callsite
runs again. `ranges` can be any position (`usize`, `Anchor`, etc), any
range, or a slice or vec of those. `value` just needs a `Debug` impl.
These are stored in a mutable global for convenience, and this is only
available in debug builds.
For example, using this to visualize the captures of the brackets
Tree-sitter query:
<img width="1215" height="480" alt="image"
src="https://github.com/user-attachments/assets/c1878fc7-f6b3-4e27-949e-ecf67a7906b9"
/>
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/37621
Improves https://github.com/zed-industries/zed/issues/24623
Adding scrollbars withing Zed's UI currently is rather cumbersome, as it
requires the copying of a lot of code in order for these to work. Wiring
up settings for scrollbar visibilty always has to be done at the call
site and the state has to be saved and maintained by the caller as well.
Similarly, reserving space has to also be handled by the caller.
This PR changes the way scrollbars work in Zed fundamentally by making
use of the new `use_keyed_state` APIs: Instead of saving the state at
the call site, the window now keeps track of the state corresponding to
scrollbars. This enables us to add scrollbars with e.g. one simple call
on divs:
```rust
div()
.vertical_scrollbar(window, cx)
```
will add a scrollbar to the corresponding container. There are some more
improvements regarding tracking of scrollbar visibility settings (which
is now handled by a trait for each setting that supports this) as well
as reserving space.
Additionally, all needed stuff for layouting, catching events and
reserving space is also now managed by the scrollbar component instead.
This drastically reduces the amount of event listeners and makes
layouting of two scrollbars easier.
Furthermore, this paves the way for more improvements to scrollbars,
such as graceful auto-hide. Only downsight here is that we lose some
customizability in a few areas. However, once this lands, we gain the
ability to quickly follow these up without breaking stuff elsewhere.
This also already fixes a few bugs:
- Scrollbars no longer flicker on first render.
- Auto-hide now properly works for all scrollbars.
- If the content size changes, the scrollbar is updated on the same
frame. Both of these happened because we were computing the scrollbar
sizes too early, causing us to use the sizes from the previous frame or
unitialized sizes.
- The project panel no longer jumps if scrolled all the way to the
bottom and the scrollbar actually auto-hides.
Still TODO:
- [x] Fix scrolling in the debugger memory view
- [x] Clean up some more in the scrollbar component and reduce clones
there
- [x] Ensure we don't over-notify the entity the scrollbar is rendered
within
- [x] Make sure auto-hide properly works for all cases
- [x] Check whether we want to implement the scrollbar trait for
`UniformList`s as well
- ~~ [ ] Use for uniformlist where possible~~ Postponed
- [x] Improve layout for cases where we render both scrollbars.
Release Notes:
- N/A
This ensures that we highlight the log file with the log extension
should the extension be installed.
If it is not installed, we just fallback to the default of no
highlighting, but also log no errors.
Release Notes:
- N/A
Now logs warnings for unrecognized capture names and logs errors for
missing required captures.
Release Notes:
- N/A
---------
Co-authored-by: Max <max@zed.dev>
Closes https://github.com/zed-industries/zed/issues/31106
This fixes an issue where you would have to manually uninstall the
release extension before installing the dev extension in case that is
locally installed.
Release Notes:
- Installing a dev extension will now automatically remove the release
extension should it be installed.
Follows on from
https://github.com/zed-industries/zed/pull/37716#pullrequestreview-3195695110
by @SomeoneToIgnore
After this the doctests will be run in CI to check that the examples are
still accurate.
Note that doctests aren't run by Nextest: you can run them locally with
`cargo test --doc`.
Summary:
* Run tests from CI
* Loosen an exact float comparison to match approximately (otherwise it
fails)
* Fixed one actual bug in the tests for `dilate` where the test code
assumed that `dilate` mutates `self` rather than returning a new object
* Add some `must_use` on some functions that seemed at risk of similar
bugs, following the Rust stdlib style to add it where ignoring the
result is almost certainly a bug.
* Fix some cases where the doc examples seem to have gone out of date
with the code
* Add imports to doctests that need them
* Add some dev-dependencies to make the tests build
* Fix the `key_dispatch` module docstring, which was accidentally
attached to objects within that module
* Skip some doctest examples that seem like they need an async
environment or that just looked hard to get running
AI usage: I asked Claude to do some of the repetitive tests. I checked
the output and fixed up some things that seemed to not be in the right
spirit of the test, or too longwinded.
I think we could reasonably run the tests on only Linux to save CI
CPU-seconds and latency, but I haven't done that yet, partly because of
how it's implemented in the action.
Release Notes:
- N/A
Using `window.use_state` made the element IDs match between elements,
thus causing the same menu to be shared for drop down menus. I switched
to `window.use_keyed_state` and used a value's path as it's element id
Release Notes:
- N/A