Commit Graph
19406 Commits
Author SHA1 Message Date
Nathan SoboandAntonio Scandurra 39fb1d567d Incorporate ElementId as part of the Element::id trait method and expose GlobalId (#11101)
We're planning to associate "selection sources" with global element ids
to allow arbitrary UI text to be selected in GPUI. Previously, global
ids were not exposed outside the framework and we entangled management
of the element id stack with element state access. This was more
acceptable when element state was the only place we used global element
ids, but now that we're planning to use them more places, it makes sense
to deal with element identity as a first-class part of the element
system. We now ensure that the stack of element ids which forms the
current global element id is correctly managed in every phase of element
layout and paint and make the global id available to each element
method. In a subsequent PR, we'll use the global element id as part of
implementing arbitrary selection for UI text.

Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
2024-04-28 13:59:21 -06:00
Marshall Bowers 8b55494351 Properly register new icons (#11132)
This PR fixes some issues with the icons added in #11116, where they
weren't being registered properly.

Release Notes:

- N/A
2024-04-28 10:43:10 -04:00
Derek Briggs 32e6424543 Icons for js, c, cc, h, jsx, and tsx file types (#11116)
Release Notes:
Add Icons for react (jsx/tsx), C, and C++ files

![CleanShot 2024-04-27 at 21 06
26@2x](https://github.com/zed-industries/zed/assets/1648941/3f23c058-e0c1-4aed-bfdd-0a1a9c8d7203)

Release Notes:

- Added icons for JS, React, C, and C++
2024-04-27 21:24:54 -06:00
Mikayla Maki d2569afe66 Switch from delete file by default to trash file by default (#10875)
TODO:

- [x] Don't immediately seg fault
- [x] Implement for directories 
- [x] Add cmd-delete to remove files
- [ ] ~~Add setting for trash vs. delete~~ You can just use keybindings
to change the behavior.

fixes https://github.com/zed-industries/zed/issues/7228
fixes https://github.com/zed-industries/zed/issues/5094

Release Notes:

- Added a new `project_panel::Trash` action and changed the default
behavior for `backspace` and `delete` in the project panel to send a
file to the systems trash, instead of permanently deleting it
([#7228](https://github.com/zed-industries/zed/issues/7228),
[#5094](https://github.com/zed-industries/zed/issues/5094)). The
original behavior can be restored by adding the following section to
your keybindings:

```json5
[
// ...Other keybindings...
  {
    "context": "ProjectPanel",
    "bindings": {
        "backspace": "project_panel::Delete",
        "delete": "project_panel::Delete",
    }
  }
]
2024-04-26 17:43:50 -07:00
blufony 5dbd23f6b0 vim: add keybinding to jump to parent directory in project panel (#11078)
Release Notes:

- vim: Support `-` to go to `parent directory` of the project panel.

As mentioned in the comments of #11073 this adds support for netrw's `-`
to go to the parent directory in the project panel. Again tested on
linux only.


- N/A
2024-04-26 18:22:15 -06:00
b7d9aeb29d Semantic index progress (#11071)
Release Notes:

- N/A

---------

Co-authored-by: Antonio Scandurra <me@as-cii.com>
Co-authored-by: Kyle <kylek@zed.dev>
Co-authored-by: Marshall <marshall@zed.dev>
Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-26 17:06:05 -07:00
Andrew Lygin 1aa9c868d4 Scrollbar markers for cursors (#10816)
How it looks:

https://github.com/zed-industries/zed/assets/2101250/f564111c-1019-4442-b8a6-de338e12b12e

This PR adds cursor markers to the scrollbar. They work similar to
VSCode:

1. A cursor marker takes the whole scrollbar width.
2. It's always 2px high.
3. It uses the player's `cursor` color, so it may be helpful in the
collaboration mode.

There's a setting to switch cursor markers on/off:

```json
{
  "scrollbar": {
    "cursors": true
  }
}
```

Implementation details:

- Unlike other markers, cursor markers are displayed synchronously.
Otherwise they don't feel smooth and sometimes freez on prolonged
up/down navigation.
- Cursor markers are automatically switched off when it's more than 100
of them.
- The minimum (non-cursor) marker height is now 5px. It allows the user
to see other markers under the cursor marker.
- The way the minimum height is imposed on markers has changed a bit to
keep consistency between markers of different types.
- Selected symbol markers use less vibrant color (`info` faded out a
little).

Release Notes:

- Added displaying of cursor markers in the scrollbar. They can be
switched on/off by the `scrollbar.cursors` setting.
2024-04-27 02:26:42 +03:00
Conrad Irwin 848bb97ba7 release notes vN (#11077)
Make it more likely the draft release notes work...

Release Notes:

- N/A
2024-04-26 17:18:17 -06:00
Max BrunsfeldandConrad 8e925bf58f Don't panic when a tree-sitter parse fails (#11076)
Fixes
https://zed-industries.slack.com/archives/C04S6T1T7TQ/p1714162894982749

Release Notes:
* Fixed a crash that could happen if an error occurred in a parser
provided by an extension.

Co-authored-by: Conrad <conrad@zed.dev>
2024-04-26 16:59:35 -06:00
blufony adcaa211ec Add keybindings to jump to first / last file in project panel (#11073)
Release Notes:
- vim: Support `g g`/`G` to go to top/bottom of the project panel.

In vim type environments i usually expect to be able to jump to the top
and bottom and i was confused as to why that wasn't possible in the
project panel. So i added it. If anyone using different keymaps also
thinks this might be useful i would be happy to add other defaults. I
think for vim mode it is the most useful though, because you tend to not
use your mouse in vim mode.

This is my first contribution to any rust project, but it seemed like a
good starting point.
The function select_last() is inspired by select_first.
I was also thinking about adding a bigger jump keybinding, that would
jump for example 5 entries up / down, with vim default keybindings "{" /
"}".
FYI: I tested this on linux only and don't have access to any macos
machines.


- N/A
2024-04-26 16:35:57 -06:00
Jakob Hellermann 393b16d226 Fix Wayland keyrepeat getting cancelled by unrelated keyup (#11052)
fixes #11048

## Problem
in the situation `press right`, `press left`, `release right` the
following happens right now:

- `keypressed right`, `current_keysym` is set to `right`
- `keypressed left`, `current_keysym` is set to `left`

the repeat timer runs asynchronously and emits keyrepeats since
`current_keysym.is_some()`

- `keyreleased right`, `current_keysym` is set to None

the repeat timer no longer emits keyrepeats

- `keyreleased left`, this is where `current_keysym` should actually be
set to None.

## Solution
Only reset `current_keysym` if the released key matches the last pressed
key.

Release Notes:

- N/A
2024-04-26 14:07:05 -07:00
Akilan Elango 7bd18fa653 Sync maximized state from top-level configure event for a wayland window (#11003)
* Otherwise is_maximized always returns `true`



Release Notes:

- Fixed maximized state. Tested with a dummy maximize/restore button
with the `zoom()` (not implemented yet). Without the right `maximized`,
in toggle zoom function is not possible to call `set_maximized()` or
`unset_maximized()`.

```rust
    fn zoom(&self) {
      if self.is_maximized() {
        self.borrow_mut().toplevel.unset_maximized();
      } else {
        self.borrow_mut().toplevel.set_maximized();
      }
    }
```
2024-04-26 14:03:19 -07:00
张小白andMikayla Maki 11dc3c2582 windows: Support all OpenType font features (#10756)
Release Notes:

- Added support for all `OpenType` font features to DirectWrite.



https://github.com/zed-industries/zed/assets/14981363/cb2848cd-9178-4d87-881a-54dc646b2b61

---------

Co-authored-by: Mikayla Maki <mikayla@zed.dev>
2024-04-26 13:58:12 -07:00
张小白 268cb948a7 windows: Move manifest file to gpui (#11036)
This is a follow up of #10810 , `embed-resource` crate uses a different
method to link the manifest file, so this makes moving manifest file to
`gpui` possible.

Now, examples can run as expected:
![Screenshot 2024-04-26
111559](https://github.com/zed-industries/zed/assets/14981363/bb040690-8129-490b-83b3-0a7d3cbd4953)

TODO:
- [ ] check if it builds with gnu toolchain

Release Notes:

- N/A
2024-04-26 13:56:48 -07:00
张小白 6a915e349c windows: Fix panicking on startup (#11028)
### Connection:
Closes #10954 

Release Notes:

- N/A
2024-04-26 13:55:41 -07:00
apricotbucket28 70d03e4841 x11: Fix window close (#11008)
Fixes https://github.com/zed-industries/zed/issues/10483 on X11

Also calls the `should_close` callback before closing the window (needed
for the "Do you want to save?" dialog).

Release Notes:

- N/A
2024-04-26 13:53:49 -07:00
DissolveDZ b1eb0291dc Re-add README.md which might have been deleted by mistake (#11067)
Release Notes:

- N/A
2024-04-26 16:04:25 -04:00
Conrad Irwin e0644de90e Fix panic in Diagnostics (#11066)
cc @maxbrunsfeld

Release Notes:

- Fixed a panic in populating diagnostics
2024-04-26 14:04:18 -06:00
Bennet Bo FennerandRemco 9329ef1d78 markdown preview: Break up list items into individual blocks (#10852)
Fixes a panic related to rendering checkboxes, see #10824.

Currently we are rendering a list into a single block, meaning the whole
block has to be rendered when it is visible on screen. This would lead
to performance problems when a single list block contained a lot of
items (especially if it contained checkboxes). This PR splits up list
items into separate blocks, meaning only the actual visible list items
on screen get rendered, instead of the whole list.
A nice side effect of the refactoring is, that you can actually click on
individual list items now:


https://github.com/zed-industries/zed/assets/53836821/5ef4200c-bd85-4e96-a8bf-e0c8b452f762

Release Notes:

- Improved rendering performance of list elements inside the markdown
preview

---------

Co-authored-by: Remco <djsmits12@gmail.com>
2024-04-26 21:34:45 +02:00
664f779eb4 new path picker (#11015)
Still TODO:

* Disable the new save-as for local projects
* Wire up sending the new path to the remote server

Release Notes:

- Added the ability to "Save-as" in remote projects

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Bennet <bennetbo@gmx.de>
2024-04-26 13:25:25 -06:00
314b723292 remote projects: Allow reusing window (#11058)
Release Notes:

- Allow reusing the window when opening a remote project from the recent
projects picker
- Fixed an issue, which would not let you rejoin a remote project after
disconnecting from it for the first time

---------

Co-authored-by: Conrad <conrad@zed.dev>
Co-authored-by: Remco <djsmits12@gmail.com>
2024-04-26 21:04:34 +02:00
Tim Masliuchenko 1af1a9e8b3 Toggle tasks modal in task::Rerun, when no tasks have been scheduled (#11059)
Currently, when no tasks have been scheduled, the `task::Rerun` action
does nothing.
This PR adds a fallback, so when no tasks have been scheduled so far the
`task::Rerun` action toggles the tasks modal

https://github.com/zed-industries/zed/assets/471335/72f7a71e-cfa8-49db-a295-fb05b2e7c905

Release Notes:

- Improved the `task::Rerun` action to toggle the tasks modal when no
tasks have been scheduled so far
2024-04-26 17:56:34 +02:00
Jakob Hellermann 8006f69513 Fix Cargo.toml typo ref -> rev (#11047)
Release Notes:

- N/A
2024-04-26 08:31:04 -04:00
Piotr Osiewicz bacc92333a tasks: Fix divider position in modal (#11049)
The divider between templates and recent runs is constant, regardless of
the currently used filter string; this can lead to situations where an
user can remove the predefined task, which isn't good at all.

Additionally, in this PR I've made it so that recent runs always show up
before task templates in filtered list.

Release Notes:

- Fixed position of list divider in task modal.
2024-04-26 14:29:16 +02:00
Conrad Irwin eb7bd0b98a Use fewer fancy cursors even for vim users (#11041)
Release Notes:

- N/A
2024-04-26 09:42:21 +02:00
Conrad IrwinandMarshall Bowers 7f229dc202 Remove unread notes indicator for now (#11035)
I'd like to add something back here, but it's more distracting than
helpful today.

Fixes: #10887

Release Notes:

- Removed channel notes unread indicator

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-04-25 23:50:31 -04:00
Conrad Irwin 03d0b68f0c Fix panic in rename selections (#11033)
cc @someonetoignore

Release Notes:

- Fixed a panic when renaming with a selection (preview only)
2024-04-25 21:29:56 -06:00
Hans 5c2f27a501 Fix VIM cw on last character of a word doesn't work as expected: (#10963)
At the moment, using the default expand_selection seems to do the job
well, without the need for some additional logic, which may also make
the code a little clearer, Fix #10945



Release Notes:


- N/A
2024-04-25 21:09:06 -06:00
Conrad Irwin d9d509a2bb Send installation id with crashes (#11032)
This will let us prioritize crashes that affect many users.

Release Notes:

- N/A
2024-04-25 21:07:06 -06:00
Marshall Bowers a4ad3bcc08 Hoist nanoid to workspace-level (#11029)
This PR hoists `nanoid` up to a workspace dependency.

Release Notes:

- N/A
2024-04-25 22:37:40 -04:00
Conrad Irwin 6d7332e80c Fix panic in vim search (#11022)
Release Notes:

- vim: Fixed a panic when searching
2024-04-25 20:32:15 -06:00
Marshall Bowers 1b614ef63b Add an Assistant example that can interact with the filesystem (#11027)
This PR adds a new Assistant example that is able to interact with the
filesystem using a tool.

Release Notes:

- N/A
2024-04-25 22:21:18 -04:00
Hendrik SollichandConrad Irwin 604857ed2e vim: Increment search right (#10866)
Hi there, nice editor!
Here's my attempt at fixing #10865.

Thanks

Release Notes:

-vim: Fix ctrl+a when cursor is on a decimal point
([#10865](https://github.com/zed-industries/zed/issues/10865)).

---------

Co-authored-by: Conrad Irwin <conrad.irwin@gmail.com>
2024-04-25 19:47:52 -06:00
DissolveDZ d9eb3c4b35 vim: Fix hollow cursor being offset when selecting text (#11000)
Fixed the cursor selection being offset, the hollow cursor was being
displayed fine when not having text selected that's why it might not
have been noticed at first.

Release Notes:
- N/A

Improved:
https://github.com/zed-industries/zed/commit/0d6fb08b67e26f5e6abd14ff51b3a9ba1d89b9c0
2024-04-25 19:47:12 -06:00
Marshall Bowers f8beda0704 Rename chat_with_functions to use snake_case (#11020)
This PR renames the `chat-with-functions.rs` example to use snake_case
for the filename, as is convention.

Release Notes:

- N/A
2024-04-25 21:43:02 -04:00
Max BrunsfeldandRichard Feldman 40fe5275cf Rework project diagnostics to prevent showing inconsistent state (#10922)
For a long time, we've had problems where diagnostics can end up showing
up inconsistently in different views. This PR is my attempt to prevent
that, and to simplify the system in the process. There are some UX
changes.

Diagnostic behaviors that have *not* changed:

* In-buffer diagnostics update immediately when LSPs send diagnostics
updates.
* The diagnostic counts in the status bar indicator also update
immediately.

Diagnostic behaviors that this PR changes:

* [x] The tab title for the project diagnostics view now simply shows
the same counts as the status bar indicator - the project's current
totals. Previously, this tab title showed something slightly different -
the numbers of diagnostics *currently shown* in the diagnostics view's
excerpts. But it was pretty confusing that you could sometimes see two
different diagnostic counts.
* [x] The project diagnostics view **never** updates its excerpts while
the user might be in the middle of typing it that view, unless the user
expressed an intent for the excerpts to update (by e.g. saving the
buffer). This was the behavior we originally implemented, but has
changed a few times since then, in attempts to fix other issues. I've
restored that invariant.

    Times when the excerpts will update:
     * diagnostics are updated while the diagnostics view is not focused
     * the user changes focus away from the diagnostics view
* the language server sends a `work done progress end` message for its
disk-based diagnostics token (i.e. cargo check finishes)
* the user saves a buffer associated with a language server, and then a
debounce timer expires

* [x] The project diagnostics view indicates when its diagnostics are
stale. States:
* when diagnostics have been updated while the diagnostics view was
focused:
        * the indicator shows a 'refresh' icon
        * clicking the indicator updates the excerpts
* when diagnostics have been updated, but a file has been saved, so that
the diagnostics will soon update, the indicator is disabled

With these UX changes, the only 'complex' part of the our diagnostics
presentation is the Project Diagnostics view's excerpt management,
because it needs to implement the deferred updates in order to avoid
disrupting the user while they may be typing. I want to take some steps
to reduce the potential for bugs in this view.

* [x] Reduce the amount of state that the view uses, and simplify its
implementation
* [x] Add a randomized test that checks the invariant that a mutated
diagnostics view matches a freshly computed diagnostics view


##  Release Notes

- Reworked the project diagnostics view:
- Fixed an issue where the project diagnostics view could update its
excerpts while you were typing in it.
- Fixed bugs where the project diagnostics view could show the wrong
excerpts.
- Changed the diagnostics view to always update its excerpts eagerly
when not focused.
- Added an indicator to the project diagnostics view's toolbar, showing
when diagnostics have been changed.

---------

Co-authored-by: Richard Feldman <oss@rtfeldman.com>
2024-04-25 18:12:15 -07:00
Kyle Kelley cf2272a949 Always submit function definitions in Simple mode too (#11016)
Switches Assistant2 to always provide functions. It's up to the model to
choose to use them. At a later point, the `Submit::Codebase` should
change the `tool_choice` to `query_codebase` rather than `auto`. For
now, I think this will improve the experience for folks testing.

Release Notes:

- N/A
2024-04-25 16:34:07 -07:00
Nate Butler 366d7e7728 Break typography styles out of StyledExt (#11013)
- Centralizes typography-related UI styles and methods in
`styles/typography.rs`
- Breaks the typography-related styles out of `StyledExt`. This means we
add a `StyledTypography` trait – this should more or less be an
invisible change as we publish it in the prelude.
- adds the ability to easily grab the UI or Buffer font sizes
(`ui_font_size`, `buffer_font_size`) with `TextSize::UI`,
`TextSize::Editor`

Release Notes:

- N/A
2024-04-25 17:42:53 -04:00
Michael Angerman 4c780568bc storybook: Fix Backspace in Auto Height Editor and Picker stories (#11011)
Currently in the *Auto Height Editor* story the backspace key is not
working when you type into the Editor.

The same thing is true for the *Picker* story as one is not able to
backspace...

By adding an entry in the keymap file

```rust
assets/keymaps/storybook.json
```

both of these issues are solved...

Release Notes:

- N/A
2024-04-25 17:37:47 -04:00
Marshall Bowers 7af96a15fe Fix typo in comment 2024-04-25 17:30:47 -04:00
Marshall Bowers 3eac581a62 Allow controlling Tailwind via the language_servers setting (#11012)
This PR adds the ability for the Tailwind language server
(`tailwindcss-language-server`) to be controlled by the
`language_servers` setting.

Now in your settings you can indicate that the Tailwind language server
should be used for a given language, even if that language does not have
the Tailwind language server registered for it already:

```json
{
  "languages": {
    "My Language": {
      "language_servers": ["tailwindcss-language-server", "..."]
    }
  }
}
```

Release Notes:

- N/A
2024-04-25 17:29:47 -04:00
Conrad Irwin c833a7e662 Don't use fancy cursors for non-vim people (#11010)
Release Notes:

- N/A
2024-04-25 14:21:01 -06:00
f176e8f0e4 Accept Views on LanguageModelTools (#10956)
Creates a `ToolView` trait to allow interactivity. This brings expanding
and collapsing to the excerpts from project index searches.

Release Notes:

- N/A

---------

Co-authored-by: Nathan <nathan@zed.dev>
Co-authored-by: Max Brunsfeld <maxbrunsfeld@gmail.com>
2024-04-25 13:03:43 -07:00
Marshall Bowers 7005f0b424 Remove outdated instructions for adding languages (#11005)
This PR removes the outdated comment regarding adding languages to Zed.

New languages should be added as extensions.

Release Notes:

- N/A
2024-04-25 14:30:31 -04:00
James Thurley d3f6ca7a1e Add @operator, @lifetime and @punctuation.delimiters captures for Rust (#10885)
Adds additional captures for theming rust code.

I'm uncertain about whether `#` belongs in the `@operator` capture, but
I didn't see a more appropriate capture name in my brief hunt in other
files. It is the prefix of an `attribute_item`.. suggestions welcome.

Release Notes:

- Added `@operator`, `@lifetime` and `@punctuation.delimiter` captures
to Rust highlights file.
2024-04-25 14:20:20 -04:00
Marshall Bowers 544bd490ac Extract Elixir extension (#10948)
This PR extracts Elixir support into an extension and removes the
built-in Elixir support from Zed.

As part of this, [Lexical](https://github.com/lexical-lsp/lexical) has
been added as an available language server for Elixir.

Since the Elixir extension provides three different language servers,
you'll need to use the `language_servers` setting to select the one you
want to use:

#### Elixir LS

```json
{
  "languages": {
    "Elixir": {
      "language_servers": [ "elixir-ls", "!next-ls", "!lexical", "..."]
    }
  }
}
```

#### Next LS

```json
{
  "languages": {
    "Elixir": {
      "language_servers": [ "next-ls", "!elixir-ls", "!lexical", "..."]
    }
  }
}
```

#### Lexical

```json
{
  "languages": {
    "Elixir": {
      "language_servers": [ "lexical", "!elixir-ls", "!next-ls", "..."]
    }
  }
}
```

These can either go in your user settings or your project settings.

Release Notes:

- Removed built-in support for Elixir, in favor of making it available
as an extension.
2024-04-25 13:59:14 -04:00
Jason Lee 7065da2b98 Fix project-panel double click file support on Windows (#10917)
Release Notes:

- Fixed project panel double click to force open file on Windows.

Ref issue: #10898 

@bennetbo 

I saw you was also used `event.down.click_count` in Markdown Preview.


https://github.com/zed-industries/zed/commit/7dccbd8e3b61c48ae174807a4023332b7c1df06a#diff-c8d1735cb347ea08d03198df112343ec50a74de8d50414a6f3be6c6d674c6d19R161

And this also used in other place:

<img width="870" alt="image"
src="https://github.com/zed-industries/zed/assets/5518/b844e700-b95f-4cd2-987f-9e4305ebdd7c">

## Test demo after updated

Looks like it is no side effect

![2024-04-24 10 17
45](https://github.com/zed-industries/zed/assets/5518/0df4cf06-7448-4014-9df2-f2608a5f5314)
2024-04-25 10:01:24 -07:00
Thorsten Ball 0d6fb08b67 vim: set cursor to hollow-block if editor loses focus (#10995)
This has been bugging me for a while now. Finally figured out how to do
it.

Release Notes:

- Fixed cursor in Vim mode not changing into a hollow block when editor
loses focus.


Demo: 


https://github.com/zed-industries/zed/assets/1185253/c7585282-156d-4ab2-b516-eb1940d6d0d3
2024-04-25 17:56:53 +02:00
Marshall Bowers 3ce4ff94ae Update Cargo.lock 2024-04-25 11:17:25 -04:00
Congyu 21022f1644 Fix cmd+click find all references fallback not working in Vim mode (#10684)
Exclude go-to-definition links returned by LSP that points to the
current cursor position. This fixes #10392 . Related PR #9243 .

The previous implementation first performs go-to-definition, and if the
selected text covers the clicked position, it figures out that it is
already clicking on a definition, and should instead look for
references.

However, the selected range does not necessarily cover the clicked
position after clicking on a definition, as in VIM mode.

After the PR, if cmd+click on definitions, the definition links would be
an empty list, so no go-to-definition is performed, and
find-all-references is performed instead.

Release Notes:

- Fixed #10392 , now `cmd+click`ing to find all references works in vim
mode.
2024-04-25 09:07:14 -06:00