Issues found:
* audio does not work well with various set-ups using USB
* switching audio during initial join may leave the client with no audio
at all
* audio streaming is done on the main thread, beachballing certain
set-ups
* worse screenshare quality (seems that there's no dynamic scaling
anymore, compared to the Swift SDK)
This reverts commit 1235d0808e.
Release Notes:
- N/A
Closes https://github.com/zed-industries/zed/issues/20725
Stop showing the pop-up that gets an issue open every now and then.
Release Notes:
- Stopped showing signature help after completions by default
Follow-up of https://github.com/zed-industries/zed/pull/20419
Release Notes:
- - (breaking change) Use `ctrl-right` instead of `cmd-right` as a macOS
default for `editor::AcceptPartialInlineCompletion` (Linux)
Both `editor::AcceptPartialInlineCompletion` and the keybinding for
`editor::MoveToEndOfLine` had the same keybinding inside the editor, and
with Supermaven's fast proposals, it's been very frequently used
incorrectly.
Closes #ISSUE
Release Notes:
- (breaking change) Use `ctrl-right` instead of `cmd-right` as a macOS
default for `editor::AcceptPartialInlineCompletion`
Closes https://github.com/zed-industries/zed/issues/20187
Make outline panel more eager to open its entries:
* scroll editor to selected outline entries (before it required an extra
`"outline_panel::Open", { "change_selection": false }` action call)
* make any `Open` action call to behave like `"outline_panel::Open", {
"change_selection": true }` and remove the redundant parameter.
Now opening an entry is equal to double clicking the same entry: the
editor gets scrolled and its selection changes
* add a way to open entries the same way as excerpts are open in multi
buffers (will open the entire file, scroll and place the caret)
* additionally, fix another race issue that caused wrong entry to be
revealed after the selection change
Release Notes:
- Improved outline panel keyboard navigation
Closes https://github.com/zed-industries/zed/issues/18255
Zed does not scroll always, but only if the item is out of sight, this
is preserved for now.
Otherwise, if the item is out of sight, project and outline panels + the
syntax tree view now attempt to scroll it into the middle, if there's
enough elements above and below.
Release Notes:
- Improved revealing items for outline and project panels (now center of the list is preferred)
Those seem to require a corresponding NSTextView/NSTextField with
explicitly enabled `allowsUndo` property. But Zed does not use any of
these *Text* elements, so there's nothing to allow undo on. Hence, use
the Zed handler, making both actions always enabled instead of being
always disabled.
Closes https://github.com/zed-industries/zed/issues/12335
Release Notes:
- Fixed undo and redo macOS menu items being always disabled
([#12335](https://github.com/zed-industries/zed/issues/12335))
Follow-up of https://github.com/zed-industries/zed/pull/20171
Reduces time Zed needs to reach maximum search results by an order of a
magnitude.
Methodology:
* plugged-in mac with Instruments and Zed open
* Zed is restarted before each measurement, `zed` project is opened, a
*.rs file is opened and rust-analyzer is fully loaded, file is closed
then
* from an "empty" state, a `test` word is searched in the project search
* each version is checked with project panel; and then, separately,
without it
* after we reach maximum test results (the counter stops at `10191+`),
the measurement stops
Zed Dev is compiled and installed with `./script/bundle-mac -li`
------------------------
[measurements.trace.zip](https://github.com/user-attachments/files/17625516/measurements.trace.zip)
Before:
* Zed Nightly with outline panel open
<img width="1113" alt="image"
src="https://github.com/user-attachments/assets/62b29a69-c266-4d46-8c3c-0e9534ca7967">
Took over 30s to load the result set
* Zed Nightly without outline panel
<img width="1109" alt="image"
src="https://github.com/user-attachments/assets/82d8d9d6-e8f2-4e67-af55-3f54a7c1d92d">
Took over 24s to load the result set
* Zed Dev with outline panel open
<img width="1131" alt="image"
src="https://github.com/user-attachments/assets/15605ff8-0787-428e-bbb6-f8496f7e1d43">
Took around 6s to load the result set (the profile was running a bit
longer)
* Zed Dev without outline panel
<img width="1147" alt="image"
src="https://github.com/user-attachments/assets/0715d73e-f41a-4d74-a604-a3a96ad8d585">
Took around 5s to load the result set
---------------------
Improvements in the outline panel:
* https://github.com/zed-industries/zed/pull/20171 ensured we reuse
previous rendered search results from the outline panel
* all search results are now rendered in the background thread
* only the entries that are rendered with gpui are sent to the
background thread for rendering
* FS entries' update logic does nothing before the debounce now
Improvements in the editor:
* cursor update operations are debounced and all calculations start
after the debounce only
* linked edits are now debounced and all work is done after the debounce
only
Further possible improvements:
* we could batch calculations of text coordinates, related to the search
entries: right now, each search match range is expanded around and
clipped, then fitted to the closest surrounding whitespace (if any,
otherwise it's just trimmed).
Each such calculation requires multiple tree traversals, which is
suboptimal and causes more CPU usage than we could use.
* linked edits are always calculated, even if the language settings have
it disabled, or the corresponding language having no corresponding
capabilities
Release Notes:
- Improve large project search performance
Fixed the bug when shared ssh project did not account for client
changing things in their buffers.
Also ensures Prettier formatting workflow works for both ssh project
owner and ssh project clients.
Release Notes:
- N/A
---------
Co-authored-by: Conrad Irwin <conrad@zed.dev>
Without setting the active pane metadata, no center pane events are
emitted on start before the pane is focused manually, which breaks
deserialization of other components like outline panel, which should
show the active pane's active item outlines on start.
Release Notes:
- N/A
Co-authored-by: Thorsten Ball <thorsten@zed.dev>
Use `Fs` instead of `std::fs` and do entry existence checks better:
* first, check the worktree entry existence without any FS checks
* then, only for local cases, use `Fs` to check for abs_path existence
of items, in case those came from single-filed worktrees that got closed
and removed.
Remote entries do not get file existence checks, so might try opening
previously removed buffers for now.
Release Notes:
- N/A
Certain files like Rust stdlib ones can be opened by cmd-clicking on
terminal, editor contents, etc.
Those files will not belong to the current worktree, so a fake worktree,
with a single file, invisible (i.e. its dir(s) will not be shown in the
UI such as project panel), will be created on the file opening.
When the file is closed, the worktree is closed and removed along the
way, so those worktrees are considered ephemeral and their ids are not
stored in the database.
This causes issues on reopening such files when they are closed.
The PR makes Zed to fall back to opening the file by abs path when it's
not in the project metadata, but has the abs path stored in history or
in the opened items DB data.
Release Notes:
- Handle external worktree entries [re]open better
Closes https://github.com/zed-industries/zed/issues/8534
Supersedes https://github.com/zed-industries/zed/pull/16349
Potential concerns:
* we do not follow up to the `/` when looking for `.editorconfig`, only
up to the worktree root.
Seems fine for most of the cases, and the rest should be solved
generically later, as the same issue exists for settings.json
* `fn language` in `AllLanguageSettings` is very hot, called very
frequently during rendering. We accumulate and parse all `.editorconfig`
file contents beforehand, but have to go over globs and match these
against the path given + merge the properties still.
This does not seem to be very bad, but needs more testing and
potentially some extra caching.
Release Notes:
- Added .editorconfig support
---------
Co-authored-by: Ulysse Buonomo <buonomo.ulysse@gmail.com>
* uses the state that's synced, to fetch the language server name
* uses proper, canonicalized path when creating a remote ssh worktree,
otherwise `~/foo/something` stays unexpanded
Release Notes:
- N/A
Part of https://github.com/zed-industries/zed/issues/19239
Overall, this hardcoding approach has to stop and Zed better show some
notification/modal that proposes to select a primary language server,
when launching with the language that has no such settings.
Release Notes:
- Fixed Astro LSP interactions
When setting a remote ssh project path starting with ~, Zed would fail
to cd into such project's directory when opening a new terminal.
Release Notes:
- N/A
---------
Co-authored-by: Thorsten Ball <mrnugget@gmail.com>
As Zed instantly shows completion items in the completion menu, and the
resolve will cause the details to appear, flickering.
We can safely resolve the `documentation`, `additionalTextEdits` and
`command` fields, the rest should be resolved eagerly for now.
Release Notes:
- Fixed completion menu rendering
Reworks the way tasks are stored, accessed and synchronized in the
`project`.
Now both collab and ssh remote projects use the same TaskStorage kind to
get the task context from the remote host, and worktree task templates
are synchronized along with other worktree settings.
Release Notes:
- Adds ssh support to tasks, improves collab-remote projects' tasks sync
After https://github.com/rust-lang/rust-analyzer/pull/18167 and certain
people who type and complete rapidly, it turned out that we have not
waited for `completionItem/resolve` to finish before applying the
completion results.
Release Notes:
- Fixed completion items applied improperly on fast typing
This PR does not change how things work for settings, but lays the
ground work for the future functionality.
After this change, Zed is prepared to sync more than just
`settings.json` files from local worktree and user config.
* ssh tasks
Part of this work is to streamline the task sync mechanism.
Instead of having an extra set of requests to fetch the task contents
from the server (as remote-via-collab does now and does not cover all
sync cases), we want to reuse the existing mechanism for synchronizing
user and local settings.
* editorconfig
Part of the task is to sync .editorconfig file changes to everyone which
involves sending and storing those configs.
Both ssh (and remove-over-collab) .zed/tasks.json and .editorconfig
files behave similar to .zed/settings.json local files: they belong to a
certain path in a certain worktree; may update over time, changing Zed's
functionality; can be merged hierarchically.
Settings sync follows the same "config file changed -> send to watchers
-> parse and merge locally and on watchers" path that's needed for both
new kinds of files, ergo the messaging layer is extended to send more
types of settings for future watch & parse and merge impls to follow.
Release Notes:
- N/A
Allows to split log view, and opens it split on the right, same as the
syntax tree view.
Release Notes:
- Improved language server log panel split ergonomics
All indicators without the click action are now could be hidden with a click.
Sometimes, I see a few language server updates statuses get stuck due to npm desperately attempting to access its registry (3 times per each package, with the timeout a bit under 1 minute per each request).
So, while the message seems stuck, npm desperately tries to do some work in the background.
https://docs.npmjs.com/cli/v10/using-npm/config has options for timeouts & retries for __package fetching__ but that does not include the actual __registry access attempts__.
It's unclear how to proceed with npm on this case now, but at least we should allow hiding these redundant messages.
Release Notes:
- Improved activity indicators' UX by allowing more of them to be hidden on click
Before this change, with a large chunk of text as a search query (N*10^5
in my experiments) and the buffer search bar visible, switching between
editor tabs was very slow, even if the editors were N*10^2 lines long.
The slow switch was caused by Zed always re-creating the Aho-Corasick
queries, which is now reused.
Release Notes:
- Improved buffer search performance when switching tabs
Co-authored-by: Piotr Osiewicz <piotr@zed.dev>
Related to https://github.com/rust-lang/rust-analyzer/pull/18167
* Declare more completion item fields in the client completion resolve
capabilities
* Do resolve completions even if their docs are present
* Instead, do not resolve completions that could not be resolved when
handling the remote client resolve requests
* Do replace the old lsp completion data with the resolved one
Release Notes:
- Improved completion resolve mechanism
Part of https://github.com/zed-industries/zed/issues/14235
* moved search results highlight calculation into the background thread,
with highlight-less representation as a fallback
* show only a part of the line per search result, stop uniting them into
a single line if possible, always trim left trailing whitespaces
* highlight results in batches
* better cache all search result data, related to rendering
* add test infra and fix folding-related issues
* improve entry displays when multi buffer has a buffer search (find
references one has)
* fix cloud notes not showing search matches
Release Notes:
- Improved outline panel performance
* Linux Clippy lints fixed
* Zed local tasks are now simpler to rerun
* Zed's `release-fast` build profile keeps the debug info so it's
possible to properly debug things without altering the sources
Release Notes:
- N/A
Follow-up https://github.com/zed-industries/zed/pull/16085 that fixes
the search deploy to be actually a part of the terminal-related
bindings.
Part of https://github.com/zed-industries/zed/issues/16839
Also
* fixes few other bindings to use `shift` and avoid conflicts with the
existing key bindings.
* adds terminal inline assist to the context menu and makes both the
menu and the button to dynamically adjust to `assist.enabled` settings
change
It is still unclear to me, why certain labels for certain bindings are
wrong (it's still showing `ctrl-w` for closing the terminal tab, and
`shift-insert` instead of `ctrl-shift-v` for Paste, while Insert is near
and has a `ctrl-shift-c` binding shown) but at least the keys work now.
Release notes:
- Improved Linux terminal keymap and context menu
Prototypes a way to display new entities in the outline panel, making it
less outline.
The design is not final and might be adjusted, but the workflow seems to
be solid enough to keep and iron it out.
* Now, when any project search buffer is activated (multi buffer mode),
or buffer search is open (singleton buffer mode, but is available for
search usages multi buffer too — in that case buffer search overrides
multi buffer's contents display), outline panel displays all search
matches instead of the outline items.
Outline items are not displayed at all during those cases, unless the
buffer search is closed, or a new buffer gets opened, of an active
buffer search matches zero items.
https://github.com/user-attachments/assets/4a3e4faa-7f75-4522-96bb-3761872c753a
* For the multi buffer mode, search matches are grouped under
directories and files, same as outline items

* For buffer search , search matches are displayed one under another

For both cases, the entire match line is taken and rendered, with the
hover tooltip showing the line number.
So far it does not look very bad, but I am certain there are bad cases
with long lines and bad indents where it looks not optimal — this part
most probably will be redesigned after some trial.
Or, maybe, it's ok to leave the current state if the horizontal
scrollbar is added?
Clicking the item navigates to the item's position in the editor.
Search item lines are also possible to filter with the outline panel's
filter input.
* Inline panel is now possible to "pin" to track a currently active
editor, to display outlines/search results for that editor even if
another item is activated afterwards:

This is useful in combination with project search results display: now
it's possible to leave the search results pinned in the outline panel
and jump to every search result and back.
If the item the panel was pinned to gets closed, the panel gets back to
its regular state, showing outlines/search results for a currently
active editor.
Release Notes:
- Added a way to display buffer/project search entries in the outline
panel