Commit Graph
17899 Commits
Author SHA1 Message Date
gmorenz 17c203fef9 Translate notify::Event to fsevent::Event on linux (#7545)
This isn't exactly a great solution, but it's a step in the right
direction, and it's simple allowing us to quickly unblock linux. Without
this (or an equivalent) PR linux builds are broken.

I spent a bunch of time investigating using notify on macos, and have a
branch with that working and FakeFs updated to use notify events.
unfortunately I think this would come with some drawbacks. Primarily
that files that don't yet exist yet aren't handled as well as with using
events directly leading to some less than ideal tradeoffs.

This PR is very much a placeholder for a better cross platform solution.
Most problematically, it only fills in the portion of fsevent::Event
that is currently used, despite there being a lot more information in
the ones collected from macos. At the very least a followup PR should
hide those implementation details behind a cross platform Event type so
that if people try and access data that hasn't been translated, they
find out about it.

Release Notes:

- N/A
2024-02-08 08:35:37 -08:00
h3mosphere 006e7a77d5 Linux: Fix some crashes from new functions having unimplemented!() (#7567)
Release Notes:

- N/A
2024-02-08 10:53:39 -05:00
h3mosphere 4048dbfafd Linux: Disable PureScript grammar to avoid linking error (#7543)
Release Notes:

- N/A
2024-02-08 10:40:26 -05:00
Marshall Bowers 9f4ce7fba5 Remove unneeded type annotations where inference will do (#7573)
This PR removes some unneeded type annotations where we're able to infer
the type accurately.

Release Notes:

- N/A
2024-02-08 10:32:08 -05:00
White Choco bd390aabf4 Fix mis-description in default settings (#7564)
Change word from "Stable" to "Dev" of option `dev`



Release Notes:

- N/A
2024-02-08 10:19:18 -05:00
dalton-oliveira a0b2614d57 Add unique lines command (#7526)
Changes `Editor::manipulate_lines` to allow line adding and removal
through callback function.

- Added `editor::UniqueLinesCaseSensitive` and `editor::UniqueLinesCaseInsensitive` commands
([#4831](https://github.com/zed-industries/zed/issues/4831))
2024-02-08 17:13:15 +02:00
Kirill Bulatov 89b1e76003 Fix gopls langserver downloads (#7571)
Fixes https://github.com/zed-industries/zed/issues/7534 by not requiring
assets for gopls and vscode-eslint langservers — those two are the only
ones in Zed that do not use assets directly when determining langserver
version and retrieving those.
All other servers deal with assets, hence require those to be present.

The problem with https://github.com/tamasfe/taplo/releases is that they
host multiple binary releases in the same release list, so for now the
code works because only the langserver has assets — but as soon as
another release there gets assets, it will break again.
We could filter out those by names also, but they also tend to change
(and can be edited manually), so keeping it as is for now.

Release Notes:

- Fixed gopls language server downloads
([7534](https://github.com/zed-industries/zed/issues/7534))
2024-02-08 16:17:47 +02:00
Kirill Bulatov f734365b7b Avoid another confirmation when submitting/discarding feedback (#7569)
Fixes https://github.com/zed-industries/zed/issues/7515

Release Notes:

- Fixed feedback modal spawning extra confirmations on cancel and submit
([7515](https://github.com/zed-industries/zed/issues/7515))
2024-02-08 16:13:54 +02:00
Dzmitry Malyshau d457eef099 blade: fix path rasterization (#7546)
There were mistakes in the blending mode, primitive topology, and the
equation.

![gpui-text-selection](https://github.com/zed-industries/zed/assets/107301/13f1285e-1338-4c87-b1bb-7e426606f939)



Release Notes:
- N/A
2024-02-08 09:08:04 -05:00
Dzmitry Malyshau 00024b791b Uprev blade to 26bc5e8 (#7556)
Picks up https://github.com/kvark/blade/pull/73 to make it possible to
start experimenting with GLES backend.

Release Notes:
- N/A
2024-02-08 08:41:55 -05:00
Gianni Rosato 73498f388a Recognize More Multimedia Filetypes (#7557)
This PR recognizes the following filetypes and provides them with
appropriate icons: `.avi .heic .j2k .jfif .jp2 .jxl .m4a .m4v .mkv .mka
.mov .opus .qoi .wma .wmv .wv`.

It also corrects `.ogg` to display an audio icon, not a video icon.
Though the container supports video, `.ogg` files are most commonly
found containing audio-only bitstreams likely due to the popularity of
the Vorbis audio codec. VSCode recognizes OGG files as audio.

Here is an exhaustive list of the file formats this PR aims to
recognize, with a subjective commonality rating attached to each:

- `.avi`: Audio Video Interleave. Multimedia container format for video
and audio data. **Rating: 7/10**
- `.heic`: High Efficiency Image Format. The same thing as `.heif`,
which is currently recognized. **Rating: 6/10**
- `.j2k`: JPEG 2000. Bitmap image format for lossy or lossless
compression. **Rating: 3/10**
- `.jfif`: JPEG File Interchange Format. Alternative JPEG extension that
sometimes pops up on the Web. **Rating: 5/10**
- `.jp2`: JPEG 2000 again, same rating.
- `.jxl`: JPEG XL. Modern, versatile image format growing in popularity.
**Rating: 5/10**
- `.m4a`: MPEG-4 Audio. Audio file format using AAC (lossy) or ALAC
(lossless) codecs. **Rating: 8/10**
- `.m4v`: MPEG-4 Video. Video container format developed by Apple
similar to MP4. **Rating: 4/10**
- `.mkv`: Matroska Video. Multimedia container format for video, audio,
and subtitle tracks. **Rating: 8/10**
- `.mka`: Matroska Audio. Audio file format supporting several types of
audio compression algorithms. **Rating: 3/10**
- `.mov`: QuickTime Movie. Multimedia container format developed by
Apple. **Rating: 8/10**
- `.opus`: Opus Audio. Audio coding format for efficient real-time audio
streaming. **Rating: 7/10**
- `.qoi`: Quite OK Image. Modern lossless image format for fast encoding
& decoding. **Rating: 1/10**
- `.wma`: Windows Media Audio. Audio file format developed by Microsoft.
**Rating: 6/10**
- `.wmv`: Windows Media Video. Video file format developed by Microsoft.
**Rating: 7/10**
- `.wv`: WavPack. Free, open-source lossless audio compression format
similar to FLAC. **Rating: 2/10**

Again note that the commonality rating is subjective and may vary based
on the specific use cases users have for Zed and their software
environments. I hope some of these will be considered, as having
flexible filetype recognition greatly adds to the feeling of
completeness in an editor at what appears to be very little cost. Thank
you!

Release Notes:

- Adds icon associations for more multimedia types [#7551](https://github.com/zed-industries/zed/issues/7551).
2024-02-08 11:25:54 +02:00
Kieran Gill 61b8d3639f markdown_preview: Improved markdown rendering support (#7345)
This PR improves support for rendering markdown documents.

## After the updates


https://github.com/zed-industries/zed/assets/18583882/48315901-563d-44c6-8265-8390e8eed942

## Before the updates


https://github.com/zed-industries/zed/assets/18583882/6d7ddb55-41f7-492e-af12-6ab54559f612

## New features

- @SomeoneToIgnore's [scrolling feature
request](https://github.com/zed-industries/zed/pull/6958#pullrequestreview-1850458632).
- Checkboxes (`- [ ]` and `- [x]`)
- Inline code blocks.
- Ordered and unordered lists at an arbitrary depth.
- Block quotes that render nested content, like code blocks.
- Lists that render nested content, like code blocks.
- Block quotes that support variable heading sizes and the other
markdown features added
[here](https://github.com/zed-industries/zed/pull/6958).
- Users can see and click internal links (`[See the docs](./docs.md)`).

## Notable changes

- Removed dependency on `rich_text`.
- Added a new method for parsing markdown into renderable structs. This
method uses recursive descent so it can easily support more complex
markdown documents.
- Parsing does not happen for every call to
`MarkdownPreviewView::render` anymore.

## TODO

- [ ] Typing should move the markdown preview cursor.

## Future work under consideration

- If a title exists for a link, show it on hover.
- Images. 
- Since this PR brings the most support for markdown, we can consolidate
`languages/markdown` and `rich_text` to use this new renderer. Note that
the updated inline text rendering method in this PR originated from
`langauges/markdown`.
- Syntax highlighting in code blocks.
- Footnote references.
- Inline HTML.
- Strikethrough support.
- Scrolling improvements:
- Handle automatic preview scrolling when multiple cursors are used in
the editor.
- > great to see that the render now respects editor's scrolls, but can
we also support the vice-versa (as syntax tree does it in Zed) — when
scrolling the render, it would be good to scroll the editor too
- > sometimes it's hard to understand where the "caret" on the render
is, so I wonder if we could go even further with its placement and place
it inside the text, as a regular caret? Maybe even support the
selections?
- > switching to another markdown tab does not change the rendered
contents and when I call the render command again, the screen gets
another split — I would rather prefer to have Zed's syntax tree
behavior: there's always a single panel that renders things for whatever
tab is active now. At least we should not split if there's already a
split, rather adding the new rendered tab there.
- > plaintext URLs could get a highlight and the click action

## Release Notes

- Improved support for markdown rendering.
2024-02-08 11:19:31 +02:00
Robert Clover cbe7a12e65 Add information to Copilot sign-in UI when disabled (#7496)
I'd love to take on fixing this but:

1. I don't think this is the right solution - it would be really nice to
have something actionable that I could do when presented with this
message.
2. Should signing in to Copilot be independent from whether it's
enabled? You can only access the sign-in modal when `features.copilot`
isn't disabled, but when `show_copilot_suggestions` is `false` the
server is disabled but you can't sign in. So I guess another solution
might be to just not show the UI if copilot suggestions are disabled?
3. I don't know what other circumstances could trigger the empty modal.
I see `Status::Error` and that seems like it might be important to
surface gracefully?

Would love some thoughts on this

Release Notes:

- Improved UX for enabling Copilot when it's disabled in settings
2024-02-07 22:28:02 -07:00
Marshall Bowers ccc6d76708 Clean up util::paths (#7536)
This PR cleans up the path definitions in `util::paths` following the
Linux merge.

We were using a bunch of target-specific compilation that made these
declarations kind of messy, when really we can limit the conditional
compilation to just the base directories that we use as the basis for
the other directories.

Release Notes:

- N/A
2024-02-07 21:01:45 -05:00
7b03e977e4 Reload grammars in extensions when they are updated on disk (#7531)
Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
Co-authored-by: Marshall <marshall@zed.dev>
2024-02-07 16:39:11 -08:00
Marshall Bowers f2a4dbaf7f Fix typo in mark_language_loaded doc comment (#7533)
This PR fixes a small typo in the `mark_language_loaded` doc comment.

Release Notes:

- N/A
2024-02-07 18:50:11 -05:00
Antar 219ec91748 Fix compile errors on Linux (#7527)
Added some missing trait functions and `unimplemented` markings

Release Notes:

- N/A
2024-02-07 18:46:24 -05:00
Bennet Bo Fenner 6cdd7796c3 terminal: strikethrough text (#7507)
#7363 added support for rendering strikethrough text, so now we can
handle this case in the terminal.

Should close: #7434

Before:

![image](https://github.com/zed-industries/zed/assets/53836821/cb7a4eae-5bc9-425c-974d-07a9f089917a)

After:

![image](https://github.com/zed-industries/zed/assets/53836821/5aaacee2-95bc-4039-972d-96bd7c01ea59)

Release Notes:

- Fixed rendering strikethrough text inside the terminal #7434
2024-02-07 16:36:30 -07:00
Conrad Irwin f55aba51ec Fix panic! caused by bad utf16 clipping (#7530)
Release Notes:

- Fixed a panic in diagnostics with emojis

**or**

- N/A
2024-02-07 16:35:30 -07:00
Marshall Bowers 374c8a4c8c Reload theme using ThemeSettings::reload_current_theme (#7522)
This PR updates the various spots where we reload the theme to use
`ThemeSettings::reload_current_theme` instead of duplicating the code
each time.

Release Notes:

- N/A
2024-02-07 16:56:24 -05:00
d1yandMarshall Bowers 45cf36e870 theme_importer: Add --output flag for outputting the theme to a file (#7486)
```bash
cargo run -p theme_importer -- dark-plus-syntax-color-theme.json --output output.json
```

Release Notes:

- N/A

---------

Co-authored-by: Marshall Bowers <elliott.codes@gmail.com>
2024-02-07 16:23:36 -05:00
Joseph T. Lyons e6dad23154 chat: closing reply preview with action (#7517)
This is a follow up to #7170. Closing the reply to preview overlay is
now configurable with an action (keybinding set escape in the default
keymap).


https://github.com/zed-industries/zed/assets/53836821/d679e734-f90b-4490-8e79-7dfe5407988a


Release Notes:
- N/A
2024-02-07 16:12:33 -05:00
Marshall BowersandMax 2f4bb79553 Reload themes defined in extensions (#7520)
This PR extends the extension directory watcher to also watch and reload
themes defined in extensions.

Release Notes:

- N/A

Co-authored-by: Max <max@zed.dev>
2024-02-07 16:11:24 -05:00
Daniel Banck 31d9edfaaa Fix Terraform syntax highlighting (#7518)
https://github.com/zed-industries/zed/pull/7467 introduced a new
`grammar` field in the language configuration files.
The underlying tree-sitter grammar for Terraform should be `hcl` instead
of `terraform`. This PR fixes that typo.

Release Notes:

- N/A
2024-02-07 16:06:13 -05:00
Conrad Irwin eaadf56db9 Testing buf breaking (#7475)
Release Notes:

- N/A
2024-02-07 13:55:36 -07:00
Mikayla Maki 5ded86543b [official] Linux port via Blade (#7343)
## Motivation

I ❤️ Zed! It's lightning fast and has great UX. I want it to run as
well on all major platforms. I'm currently using Linux most actively.
[Blade](https://github.com/kvark/blade) is a good candidate for
providing GPU access: it supports Vulkan, Metal, and GLES/WebGL. Its
abstraction is extremely thin, while having one of the nicest GPU APIs.
Codebase is also tiny. Checkout [the meetup
recording](https://www.youtube.com/watch?v=63dnzjw4azI&t=623s) from a
year ago.
I believe these projects make a good match 🚀 !

### Why this is a bad idea

If Zed team wants to use off-the-shelf components from Rust ecosystem,
then Blade is certainly at disadvantage here, since it's not widely
used. It would rely on Zed team adding necessary features in a branch,
then maybe upstreaming some of them. That is to say, it's unclear if
this can be avoided with more popular alternatives - being flexible with
any local changes is a good ability.

### Why it's not too bad

Blade uses [WGSL](https://www.w3.org/TR/WGSL) shaders, similar to `wgpu`
and `arcana`, but without the binding decorations. So this aspect of the
product is nicely portable.

## Progress

- [ ] Platforms
  - [x] X11 (via xcb)
    - [ ] input handling
    - [ ] get proper content size
  - [ ] Windows
  - [ ] Replace the existing Metal backend
- [ ] Text System
  - [ ] shaping
  - [ ] glyph rasterization
- [x] Texture atlas
- [ ] Rendering
  - [x] basic primitives
  - [x] path rendering
  - [x] sprite rendering
- [ ] media surfaces
- [ ] CI

## Current status
Zed starts up but crashes on text-system related checks.

![zed-linux-1](https://github.com/zed-industries/zed/assets/107301/ba536218-4d2c-43c9-ae6c-bef69b54bd0c)
2024-02-07 12:40:22 -08:00
Mikayla 3a53db6502 Merge branch 'main' into kvark-linux 2024-02-07 12:30:36 -08:00
Max BrunsfeldandMarshall 6edeea7c8a Add logic for managing language and theme extensions (#7467)
This PR adds the initial support for loading extensions in Zed.

### Extensions Directory

Extensions are loaded from the extensions directory.

The extensions directory has the following structure:

```
extensions/
  installed/
    extension-a/
      grammars/
      languages/
    extension-b/
      themes/
  manifest.json
```

The `manifest.json` file is used internally by Zed to keep track of
which extensions are installed. This file should be maintained
automatically, and shouldn't require any direct interaction with it.

Extensions can provide Tree-sitter grammars, languages, and themes.

Release Notes:

- N/A

---------

Co-authored-by: Marshall <marshall@zed.dev>
2024-02-07 15:14:50 -05:00
Bennet Bo FennerandRemco Smits ef8cab65b0 allow closing reply to preview with action
Co-Authored-By: Remco Smits <62463826+RemcoSmitsDev@users.noreply.github.com>
2024-02-07 21:14:36 +01:00
Mikayla be455f7f28 Restore nanoid dependency 2024-02-07 12:04:29 -08:00
Mikayla f507698c62 Fix a few out of date warnings 2024-02-07 11:59:52 -08:00
Mikayla 67555ee5b4 Merge branch 'main' into kvark-linux 2024-02-07 11:52:44 -08:00
Bennet Bo FennerandRemco Smits 6b598a07d9 chat: fix autocompletion for usernames with dash (#7514)
Github usernames are allowed to contain `-`, but the autocompletion was
not working correctly.
We added `-` as an allowed character for markdown files. We are not
aware of any completions for markdown files, so this should be fine to
add.


Before:

![image](https://github.com/zed-industries/zed/assets/53836821/5b456ed6-3098-48e8-90db-f5f42b4aa535)

After:

![image](https://github.com/zed-industries/zed/assets/53836821/a544f465-0b68-46f5-9a15-83b4c755c3c0)


Release Notes:

- Fixed autocompletion for usernames with dash character in the chat
message editor

Co-authored-by: Remco Smits <62463826+RemcoSmitsDev@users.noreply.github.com>
2024-02-07 12:48:33 -07:00
Mikayla 3734a390b2 Mark TODOs and prep for merging main 2024-02-07 11:39:26 -08:00
Rashid Almheiri c1ada087b4 docs: Update OPAM installation instructions (#7510)
Use the new installation procedures located at
https://ocaml.org/install.

Release Notes:
- N/A
2024-02-07 14:12:53 -05:00
Antonio ScandurraandConrad 07fce7aae1 Stop display link when window is occluded (#7511)
Release Notes:

- Fixed a bug that caused the window to become unresponsive after
foregrounding.

---------

Co-authored-by: Conrad <conrad@zed.dev>
2024-02-07 11:45:30 -07:00
Joseph T. Lyons 114889b8bb v0.123.x dev 2024-02-07 12:19:41 -05:00
Kirill Bulatov 83cffdde1f Use collections::{HashMap, HashSet} instead of its std:: counterpart (#7502) 2024-02-07 19:06:03 +02:00
Marshall Bowers c322179bb9 Initialize the SystemAppearance using the app's global window appearance (#7508)
This PR changes our approach to initializing the `SystemAppearance` so
that we can do it earlier in the startup process.

Previously we were using the appearance from the window, meaning that we
couldn't initialize the value until we first opened the window.

Now we read the `window_appearance` from the `AppContext`. On macOS this
is backed by the
[`effectiveAppearance`](https://developer.apple.com/documentation/appkit/nsapplication/2967171-effectiveappearance)
on the `NSApplication`.

We currently still watch for changes to the appearance at the window
level, as the only hook I could find in the documentation is
[`viewDidChangeEffectiveAppearance`](https://developer.apple.com/documentation/appkit/nsview/2977088-viewdidchangeeffectiveappearance),
which is at the `NSView` level.

In my testing this makes it so Zed appropriately chooses the correct
light/dark theme on startup.

Release Notes:

- N/A
2024-02-07 11:51:18 -05:00
b59e110c59 Attempt to fix random lag (#7506)
Co-Authored-By: Antonio <antonio@zed.dev>
Co-Authored-By: Thorsten <thorsten@zed.dev>
Co-Authored-By: Mikayla <mikayla@zed.dev>

Release Notes:

- N/A

**or**

- N/A

Co-authored-by: Antonio <antonio@zed.dev>
Co-authored-by: Thorsten <thorsten@zed.dev>
Co-authored-by: Mikayla <mikayla@zed.dev>
2024-02-07 09:45:49 -07:00
白山風露 42a5081aff Use try_from_bytes for windows build (#7500)
Reduce windows build error.

Release Notes:

- N/A
2024-02-07 11:27:26 -05:00
d1y c7b022144f theme_importer: Read theme name from VS Code theme (#7489)
apply theme_name(fallback use "")

Release Notes:

- N/A
2024-02-07 10:13:46 -05:00
Kieran Gill ad3940c66f text rendering: support strikethroughs (#7363)
<img width="1269" alt="image"
src="https://github.com/zed-industries/zed/assets/18583882/d4c93033-b2ac-4ae0-8e12-457f256ee869">

Release Notes:

- Added support for styling text with strikethrough.

Related: 
- https://github.com/zed-industries/zed/issues/5364
- https://github.com/zed-industries/zed/pull/7345
2024-02-07 16:51:27 +02:00
Antonio Scandurra 55129d4d6c Revert "Use Fx* variants of HashMap and HashSet everywhere in Zed" (#7492)
Reverts zed-industries/zed#7481

This would regress performance because we'd be using the standard
library's hash maps everywhere, so reverting for now.
2024-02-07 13:16:22 +01:00
Thorsten BallandAntonio 5c8073d344 Underline text if in dead key state (#7488)
This highlights dead keys. Example: when in Brazilian keyboard layout
and typing `"` it's now underlined.



https://github.com/zed-industries/zed/assets/1185253/a6b65f7b-1007-473d-ab0f-5d658faa191b



Release Notes:

- Fixed dead keys not being underlined.

Co-authored-by: Antonio <antonio@zed.dev>
2024-02-07 12:52:49 +01:00
Thorsten BallandAntonio db39b9dadc Add ability to bind to pane::RevealInProjectPanel (#7487)
Previously it wasn't possible to create a keybinding for this action
because it required an argument.

Now the action takes the active item of the pane and if it's a
multi-buffer the first one.

This also adds a default keybinding for Vim mode: `-` will reveal the
file in the project panel.

Fixes #7485.

Release Notes:

- Added `pane::RevealInProjectPanel` as an action in the command
palette. ([#7485](https://github.com/zed-industries/zed/issues/7485)).

Co-authored-by: Antonio <antonio@zed.dev>
2024-02-07 12:50:22 +01:00
Todsaporn Banjerdkit 2aa8ccd6b1 fix: use OPEN_AI_API_URL (#7484)
Release Notes:

- N/A
2024-02-07 10:13:52 +01:00
Dzmitry Malyshau e3ae7c4fe0 linux: query window geometry for determining the surface extents 2024-02-07 00:33:40 -08:00
Kirill Bulatov eb236302c2 Use Fx* variants of HashMap and HashSet everywhere in Zed (#7481)
Release Notes:

- N/A
2024-02-07 09:45:37 +02:00
James Gee 7939673a7d Jetbrains keymap - Movement between panes (#7464)
Release Notes:

- Improved Jetbrains keybindings to include cmd+alt+left/right to go
back and forwards between panes rather than the default previous / next
pane

Signed-off-by: James Gee <1285296+geemanjs@users.noreply.github.com>
2024-02-07 09:12:34 +02:00