Antonio Scandurra
0490c609fb
Introduce a visible_bounds parameter to Element::paint
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We're not using this yet but this will be useful to avoid rendering
unnecessary portions of text.
2021-09-02 11:42:23 +02:00
Max Brunsfeld
1489c865e7
Remove ui font fields from settings
2021-08-26 17:12:56 -07:00
Nathan Sobo
d68e0b0b97
Remove after_layout from Element trait
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Now that layout takes a MutableAppContext we don't need an after_layout phase.
2021-08-20 16:40:45 -06:00
Max Brunsfeld
6ef447866a
Rename context parameters to cx in gpui
2021-05-28 15:32:35 -07:00
Nathan Sobo
9f6f27f305
Order debug JSON and allow elements to be named; copy to clipboard
2021-04-07 21:54:14 -06:00
Nathan Sobo
0664321125
Add ability to debug element trees as JSON
2021-04-07 21:54:14 -06:00
Max Brunsfeld and Nathan Sobo
c632aab382
Vertically center linebox child element
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2021-04-06 13:03:19 -07:00
Antonio Scandurra and Nathan Sobo
d5a9bab4a0
Fix tabs layout
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Co-Authored-By: Nathan Sobo <nathan@zed.dev >
2021-03-31 17:57:00 +02:00
Antonio Scandurra
0f6927eb4b
Re-export font_kit primitives from a new fonts module
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...also, rename the old `fonts` to `font_cache`.
2021-03-25 10:58:33 +01:00
Nathan Sobo
119aa452b6
Overhaul the entire element system
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Now the Element trait is designed to be wrapped in a Lifecycle enum that gets placed inside an ElementBox. This allows the framework to store data on behalf of the Element implementation, such as sizes, bounds, and also implementation-specific LayoutState and PaintState types. This makes it easier to reason about which data is available in each Element method.
2021-03-21 20:54:23 -06:00
Nathan Sobo
356bc41752
WIP
2021-03-09 21:00:51 -07:00