Files
oak-gpui/gpui/src/elements/line_box.rs
T
Antonio Scandurra 0f6927eb4b Re-export font_kit primitives from a new fonts module
...also, rename the old `fonts` to `font_cache`.
2021-03-25 10:58:33 +01:00

94 lines
2.6 KiB
Rust

use crate::{
font_cache::FamilyId,
fonts::{FontId, Properties},
geometry::vector::{vec2f, Vector2F},
AfterLayoutContext, Element, ElementBox, Event, EventContext, LayoutContext, PaintContext,
SizeConstraint,
};
pub struct LineBox {
child: ElementBox,
family_id: FamilyId,
font_size: f32,
font_properties: Properties,
}
impl LineBox {
pub fn new(family_id: FamilyId, font_size: f32, child: ElementBox) -> Self {
Self {
child,
family_id,
font_size,
font_properties: Properties::default(),
}
}
}
impl Element for LineBox {
type LayoutState = Option<FontId>;
type PaintState = ();
fn layout(
&mut self,
constraint: SizeConstraint,
ctx: &mut LayoutContext,
) -> (Vector2F, Self::LayoutState) {
match ctx
.font_cache
.select_font(self.family_id, &self.font_properties)
{
Ok(font_id) => {
let line_height = ctx.font_cache.bounding_box(font_id, self.font_size).y();
let child_max = vec2f(
constraint.max.x(),
ctx.font_cache.ascent(font_id, self.font_size)
- ctx.font_cache.descent(font_id, self.font_size),
);
let child_size = self.child.layout(
SizeConstraint::new(constraint.min.min(child_max), child_max),
ctx,
);
let size = vec2f(child_size.x(), line_height);
(size, Some(font_id))
}
Err(error) => {
log::error!("can't find font for LineBox: {}", error);
(constraint.min, None)
}
}
}
fn after_layout(
&mut self,
_: Vector2F,
_: &mut Self::LayoutState,
ctx: &mut AfterLayoutContext,
) {
self.child.after_layout(ctx);
}
fn paint(
&mut self,
bounds: pathfinder_geometry::rect::RectF,
font_id: &mut Option<FontId>,
ctx: &mut PaintContext,
) -> Self::PaintState {
if let Some(font_id) = font_id {
let descent = ctx.font_cache.descent(*font_id, self.font_size);
self.child
.paint(bounds.origin() + vec2f(0.0, -descent), ctx);
}
}
fn dispatch_event(
&mut self,
event: &Event,
_: pathfinder_geometry::rect::RectF,
_: &mut Self::LayoutState,
_: &mut Self::PaintState,
ctx: &mut EventContext,
) -> bool {
self.child.dispatch_event(event, ctx)
}
}