Fix spacing around hidden status bar items (#39992)
This is a follow-up PR to https://github.com/zed-industries/zed/pull/39609, and attempts to address hidden status bar items still contributing to the layout and creating extra spacing.  - 203cbd634bfb1489b8afa4952d9594615a956b77 Adds a `.none()` method to the `gpui::Styled` helper trait, so that status items can set their display type to none inside their `render` method. - 249f06e3de63b0ab32814f20e7105d8e2b642f02 Applies `.none()` to all the status items. - ~~499f564906c88336608c81615b11ebc9ab43d832~~ At first I was adding an `is_visible` method to the `StatusBarView` trait, which would be used to skip status bar items which would just render an empty div anyway, but I felt duplicating the conditions for hiding the buttons between the status items `is_visible` and `render` methods could be an attraction for bugs, so I tried to find another approach. This commit contains those changes, reverted immediately (if the `is_visible` approach is preferred I can bring it back!) - f37cb75f0519ceea1f3e1cc4f97087a5cb34b0fd (bonus!) Adds a condition to the vim mode indicator to avoid a leading space when there are no pending keys. Release Notes: - N/A
This commit is contained in:
@@ -30,7 +30,7 @@ impl Render for DiagnosticIndicator {
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fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let indicator = h_flex().gap_2();
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if !ProjectSettings::get_global(cx).diagnostics.button {
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return indicator;
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return indicator.hidden();
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}
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let diagnostic_indicator = match (self.summary.error_count, self.summary.warning_count) {
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@@ -72,17 +72,17 @@ impl Render for EditPredictionButton {
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fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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// Return empty div if AI is disabled
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if DisableAiSettings::get_global(cx).disable_ai {
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return div();
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return div().hidden();
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}
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let all_language_settings = all_language_settings(None, cx);
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match all_language_settings.edit_predictions.provider {
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EditPredictionProvider::None => div(),
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EditPredictionProvider::None => div().hidden(),
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EditPredictionProvider::Copilot => {
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let Some(copilot) = Copilot::global(cx) else {
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return div();
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return div().hidden();
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};
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let status = copilot.read(cx).status();
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@@ -1,5 +1,5 @@
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use editor::{Editor, MultiBufferSnapshot};
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use gpui::{App, Entity, FocusHandle, Focusable, Subscription, Task, WeakEntity};
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use gpui::{App, Entity, FocusHandle, Focusable, Styled, Subscription, Task, WeakEntity};
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use settings::Settings;
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use std::{fmt::Write, num::NonZeroU32, time::Duration};
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use text::{Point, Selection};
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@@ -208,7 +208,7 @@ impl CursorPosition {
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impl Render for CursorPosition {
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fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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if !StatusBarSettings::get_global(cx).cursor_position_button {
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return div();
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return div().hidden();
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}
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div().when_some(self.position, |el, position| {
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@@ -17,12 +17,13 @@
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use crate::{
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AbsoluteLength, Action, AnyDrag, AnyElement, AnyTooltip, AnyView, App, Bounds, ClickEvent,
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DispatchPhase, Element, ElementId, Entity, FocusHandle, Global, GlobalElementId, Hitbox,
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HitboxBehavior, HitboxId, InspectorElementId, IntoElement, IsZero, KeyContext, KeyDownEvent,
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KeyUpEvent, KeyboardButton, KeyboardClickEvent, LayoutId, ModifiersChangedEvent, MouseButton,
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MouseClickEvent, MouseDownEvent, MouseMoveEvent, MouseUpEvent, Overflow, ParentElement, Pixels,
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Point, Render, ScrollWheelEvent, SharedString, Size, Style, StyleRefinement, Styled, Task,
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TooltipId, Visibility, Window, WindowControlArea, point, px, size,
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DispatchPhase, Display, Element, ElementId, Entity, FocusHandle, Global, GlobalElementId,
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Hitbox, HitboxBehavior, HitboxId, InspectorElementId, IntoElement, IsZero, KeyContext,
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KeyDownEvent, KeyUpEvent, KeyboardButton, KeyboardClickEvent, LayoutId, ModifiersChangedEvent,
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MouseButton, MouseClickEvent, MouseDownEvent, MouseMoveEvent, MouseUpEvent, Overflow,
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ParentElement, Pixels, Point, Render, ScrollWheelEvent, SharedString, Size, Style,
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StyleRefinement, Styled, Task, TooltipId, Visibility, Window, WindowControlArea, point, px,
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size,
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};
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use collections::HashMap;
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use refineable::Refineable;
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@@ -1403,7 +1404,12 @@ impl Element for Div {
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content_size,
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window,
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cx,
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|_style, scroll_offset, hitbox, window, cx| {
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|style, scroll_offset, hitbox, window, cx| {
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// skip children
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if style.display == Display::None {
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return hitbox;
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}
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window.with_element_offset(scroll_offset, |window| {
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for child in &mut self.children {
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child.prepaint(window, cx);
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@@ -1443,7 +1449,12 @@ impl Element for Div {
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hitbox.as_ref(),
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window,
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cx,
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|_style, window, cx| {
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|style, window, cx| {
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// skip children
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if style.display == Display::None {
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return;
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}
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for child in &mut self.children {
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child.paint(window, cx);
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}
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@@ -53,6 +53,13 @@ pub trait Styled: Sized {
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self
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}
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/// Sets the display type of the element to `none`.
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/// [Docs](https://tailwindcss.com/docs/display)
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fn hidden(mut self) -> Self {
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self.style().display = Some(Display::None);
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self
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}
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/// Sets the whitespace of the element to `normal`.
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/// [Docs](https://tailwindcss.com/docs/whitespace#normal)
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fn whitespace_normal(mut self) -> Self {
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@@ -47,7 +47,7 @@ impl Render for ImageInfo {
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let settings = ImageViewerSettings::get_global(cx);
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let Some(metadata) = self.metadata.as_ref() else {
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return div();
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return div().hidden();
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};
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let mut components = Vec::new();
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@@ -1,6 +1,7 @@
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use editor::Editor;
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use gpui::{
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Context, Entity, IntoElement, ParentElement, Render, Subscription, WeakEntity, Window, div,
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Context, Entity, IntoElement, ParentElement, Render, Styled, Subscription, WeakEntity, Window,
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div,
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};
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use language::LanguageName;
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use settings::Settings as _;
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@@ -41,7 +42,7 @@ impl ActiveBufferLanguage {
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impl Render for ActiveBufferLanguage {
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fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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if !StatusBarSettings::get_global(cx).active_language_button {
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return div();
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return div().hidden();
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}
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div().when_some(self.active_language.as_ref(), |el, active_language| {
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@@ -1011,7 +1011,7 @@ impl StatusItemView for LspButton {
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impl Render for LspButton {
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fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl ui::IntoElement {
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if self.server_state.read(cx).language_servers.is_empty() || self.lsp_menu.is_none() {
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return div();
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return div().hidden();
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}
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let mut has_errors = false;
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@@ -18,7 +18,7 @@ impl Render for SearchButton {
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let button = div();
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if !EditorSettings::get_global(cx).search.button {
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return button.w_0().invisible();
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return button.hidden();
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}
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button.child(
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@@ -2,12 +2,12 @@ use std::sync::Arc;
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use editor::Editor;
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use gpui::{
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AsyncWindowContext, Context, Entity, IntoElement, ParentElement, Render, Subscription, Task,
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WeakEntity, Window, div,
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AsyncWindowContext, Context, Entity, IntoElement, ParentElement, Render, Styled, Subscription,
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Task, WeakEntity, Window, div,
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};
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use language::{Buffer, BufferEvent, LanguageName, Toolchain, ToolchainScope};
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use project::{Project, ProjectPath, Toolchains, WorktreeId, toolchain_store::ToolchainStoreEvent};
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use ui::{Button, ButtonCommon, Clickable, FluentBuilder, LabelSize, SharedString, Tooltip};
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use ui::{Button, ButtonCommon, Clickable, LabelSize, SharedString, Tooltip};
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use util::{maybe, rel_path::RelPath};
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use workspace::{StatusItemView, Workspace, item::ItemHandle};
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@@ -230,21 +230,22 @@ impl ActiveToolchain {
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impl Render for ActiveToolchain {
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fn render(&mut self, _window: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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div().when_some(self.active_toolchain.as_ref(), |el, active_toolchain| {
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let term = self.term.clone();
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el.child(
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Button::new("change-toolchain", active_toolchain.name.clone())
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.label_size(LabelSize::Small)
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.on_click(cx.listener(|this, _, window, cx| {
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if let Some(workspace) = this.workspace.upgrade() {
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workspace.update(cx, |workspace, cx| {
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ToolchainSelector::toggle(workspace, window, cx)
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});
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}
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}))
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.tooltip(Tooltip::text(format!("Select {}", &term))),
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)
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})
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let Some(active_toolchain) = self.active_toolchain.as_ref() else {
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return div().hidden();
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};
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div().child(
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Button::new("change-toolchain", active_toolchain.name.clone())
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.label_size(LabelSize::Small)
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.on_click(cx.listener(|this, _, window, cx| {
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if let Some(workspace) = this.workspace.upgrade() {
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workspace.update(cx, |workspace, cx| {
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ToolchainSelector::toggle(workspace, window, cx)
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});
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}
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}))
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.tooltip(Tooltip::text(format!("Select {}", &self.term))),
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)
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}
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}
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@@ -1,4 +1,4 @@
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use gpui::{Context, Element, Entity, Render, Subscription, WeakEntity, Window, div};
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use gpui::{Context, Entity, Render, Subscription, WeakEntity, Window, div};
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use ui::text_for_keystrokes;
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use workspace::{StatusItemView, item::ItemHandle, ui::prelude::*};
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@@ -89,7 +89,7 @@ impl Render for ModeIndicator {
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fn render(&mut self, _: &mut Window, cx: &mut Context<Self>) -> impl IntoElement {
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let vim = self.vim();
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let Some(vim) = vim else {
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return div().into_any();
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return div().hidden().into_any_element();
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};
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let vim_readable = vim.read(cx);
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