If Nodes only have the one output, we don't need to do so much differentiation between them. Previous iteration used outputs as like a distinct function within a Node (e.g. length output would return one result, buffer output would produce a different result - each run different code to produce their results). Now in this iteration, it's more accurate to say a Node is just one function (which seems more appropriate for a node system anyway).
12 lines
233 B
C++
12 lines
233 B
C++
#include "audioworker.h"
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AudioWorker::AudioWorker(DecoderCache *decoder_cache, QObject *parent) :
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AudioRenderWorker(decoder_cache, parent)
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{
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}
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QVariant AudioWorker::FrameToValue(FramePtr frame)
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{
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return frame->ToByteArray();
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}
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