Files
oak-editor/app/node/output/track/track.h
T
itsmattkc d25dda5275 removed all dependence on NodeOutputs
If Nodes only have the one output, we don't need to do so much differentiation
between them. Previous iteration used outputs as like a distinct function
within a Node (e.g. length output would return one result, buffer output would
produce a different result - each run different code to produce their results).
Now in this iteration, it's more accurate to say a Node is just one function
(which seems more appropriate for a node system anyway).
2019-12-06 00:23:26 +11:00

185 lines
4.5 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#ifndef TRACKOUTPUT_H
#define TRACKOUTPUT_H
#include "node/block/block.h"
#include "timeline/tracktypes.h"
/**
* @brief A time traversal Node for sorting through one channel/track of Blocks
*/
class TrackOutput : public Block
{
Q_OBJECT
public:
TrackOutput();
const TrackType& track_type();
void set_track_type(const TrackType& track_type);
virtual Type type() const override;
virtual Block* copy() const override;
virtual QString Name() const override;
virtual QString id() const override;
virtual QString Category() const override;
virtual QString Description() const override;
const int& Index();
void SetIndex(const int& index);
TrackOutput* next_track();
NodeInput* track_input();
NodeOutput* track_output();
Block* BlockContainingTime(const rational& time) const;
Block* NearestBlockBefore(const rational& time) const;
Block* NearestBlockAfter(const rational& time) const;
Block* BlockAtTime(const rational& time) const;
QList<Block*> BlocksAtTimeRange(const TimeRange& range) const;
const QVector<Block*>& Blocks() const;
virtual void InvalidateCache(const rational& start_range, const rational& end_range, NodeInput* from = nullptr) override;
/**
* @brief Adds Block `block` at the very beginning of the Sequence before all other clips
*/
void PrependBlock(Block* block);
/**
* @brief Inserts Block `block` at a specific index (0 is the start of the timeline)
*
* If the index == 0, this function does the same as PrependBlock(). If the index >= the current number of blocks,
* this function is the same as AppendBlock().
*/
void InsertBlockAtIndex(Block* block, int index);
/**
* @brief Inserts Block after another Block
*
* Equivalent to calling InsertBlockBetweenBlocks(block, before, before->next())
*/
void InsertBlockAfter(Block* block, Block* before);
/**
* @brief Inserts Block before another Block
*/
void InsertBlockBefore(Block* block, Block* after);
/**
* @brief Adds Block `block` at the very end of the Sequence after all other clips
*/
void AppendBlock(Block* block);
/**
* @brief Removes a Block and places a Gap in its place
*/
void RemoveBlock(Block* block);
/**
* @brief Removes a Block pushing all subsequent Blocks earlier to take up the space
*/
void RippleRemoveBlock(Block* block);
/**
* @brief Replaces Block `old` with Block `replace`
*
* Both blocks must have equal lengths.
*/
void ReplaceBlock(Block* old, Block* replace);
void BlockInvalidateCache();
void UnblockInvalidateCache();
/**
* @brief Adds a Block to the parent graph so it can be connected to other Nodes
*
* Also runs through Node's dependencies (the Nodes whose outputs are connected to this Node's inputs)
*/
void AddBlockToGraph(Block* block);
static TrackOutput* TrackFromBlock(Block* block);
const rational& track_length() const;
virtual bool IsTrack() const override;
signals:
/**
* @brief Signal emitted when a Block is added to this Track
*/
void BlockAdded(Block* block);
/**
* @brief Signal emitted when a Block is removed from this Track
*/
void BlockRemoved(Block* block);
/**
* @brief Signal emitted when the length of the track has changed
*/
void TrackLengthChanged();
protected:
private:
void UpdateInOutFrom(int index);
void UpdatePreviousAndNextOfIndex(int index);
QVector<Block*> block_cache_;
NodeInputArray* block_input_;
NodeInput* track_input_;
NodeOutput* track_output_;
TrackType track_type_;
rational track_length_;
int block_invalidate_cache_stack_;
int index_;
private slots:
void BlockConnected(NodeEdgePtr edge);
void BlockDisconnected(NodeEdgePtr edge);
void BlockListSizeChanged(int size);
void BlockLengthChanged();
};
#endif // TRACKOUTPUT_H