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oak-team/oak-editor
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a9f59b54def6fbd2495d06e3dc0a0140def6cabb
oak-editor/app/shaders
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History
itsmattkc 62120f4943 cross dissolve: improved algorithm
Multiplying by alpha twice turned out to be unnecessary.
2019-12-12 19:04:28 +11:00
..
alphaover.frag
alphaover: return black if no textures are enabled
2019-12-10 01:33:48 +11:00
CMakeLists.txt
began external shader files that can be compiled into the program
2019-12-09 23:49:44 +11:00
crossdissolve.frag
cross dissolve: improved algorithm
2019-12-12 19:04:28 +11:00
diptoblack.frag
implemented demonstrative dip to black transition
2019-12-12 19:00:49 +11:00
opacity.frag
moved all shader code out of C++ source and into external shader files
2019-12-10 00:10:00 +11:00
shaders.qrc
implemented demonstrative dip to black transition
2019-12-12 19:00:49 +11:00
solid.frag
moved all shader code out of C++ source and into external shader files
2019-12-10 00:10:00 +11:00
videoinput.frag
began external shader files that can be compiled into the program
2019-12-09 23:49:44 +11:00
videoinput.vert
began external shader files that can be compiled into the program
2019-12-09 23:49:44 +11:00
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