Files
oak-editor/effects/internal/audionoiseeffect.h
T

17 lines
410 B
C++

#ifndef AUDIONOISEEFFECT_H
#define AUDIONOISEEFFECT_H
#include "project/effect.h"
class AudioNoiseEffect : public Effect {
Q_OBJECT
public:
AudioNoiseEffect(Clip* c, const EffectMeta* em);
void process_audio(double timecode_start, double timecode_end, quint8* samples, int nb_bytes, int channel_count);
EffectField* amount_val;
EffectField* mix_val;
};
#endif // AUDIONOISEEFFECT_H