Files
oak-editor/app/render
itsmattkc 91c7d8aa4d implemented texture cache for performance
Creating and destroying textures is a slow process, particularly when we can
re-use them throughout most of the render chain. We now keep them stored so
they can be re-used which improves performance substantially.
2019-12-10 14:53:47 +11:00
..
2019-08-04 19:45:06 +10:00
2019-10-31 21:45:53 +11:00