some code cleanup
Removal of translations around debug messages since these waste cycles and are likely not useful
This commit is contained in:
@@ -91,7 +91,7 @@ bool FFmpegDecoder::Open()
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// Handle failure to find decoder
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if (codec == nullptr) {
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Error(tr("Failed to find appropriate decoder for this codec (%1 :: %2)")
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Error(QStringLiteral("Failed to find appropriate decoder for this codec (%1 :: %2)")
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.arg(stream()->footage()->filename(), avstream_->codecpar->codec_id));
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return false;
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}
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@@ -99,7 +99,7 @@ bool FFmpegDecoder::Open()
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// Allocate context for the decoder
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codec_ctx_ = avcodec_alloc_context3(codec);
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if (codec_ctx_ == nullptr) {
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Error(tr("Failed to allocate codec context (%1 :: %2)").arg(stream()->footage()->filename(), stream()->index()));
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Error(QStringLiteral("Failed to allocate codec context (%1 :: %2)").arg(stream()->footage()->filename(), stream()->index()));
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return false;
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}
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@@ -170,7 +170,7 @@ bool FFmpegDecoder::Open()
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// Handle failure to create packet
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if (pkt_ == nullptr) {
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Error(tr("Failed to allocate AVPacket"));
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Error(QStringLiteral("Failed to allocate AVPacket"));
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return false;
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}
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@@ -179,7 +179,7 @@ bool FFmpegDecoder::Open()
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// Handle failure to create frame
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if (frame_ == nullptr) {
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Error(tr("Failed to allocate AVFrame"));
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Error(QStringLiteral("Failed to allocate AVFrame"));
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return false;
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}
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@@ -199,7 +199,7 @@ FramePtr FFmpegDecoder::Retrieve(const rational &timecode, const rational &lengt
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int64_t target_ts = GetTimestampFromTime(timecode);
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if (target_ts < 0) {
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Error(tr("Index failed to produce a valid timestamp"));
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Error(QStringLiteral("Index failed to produce a valid timestamp"));
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return nullptr;
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}
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@@ -474,7 +474,7 @@ void FFmpegDecoder::FFmpegError(int error_code)
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char err[1024];
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av_strerror(error_code, err, 1024);
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Error(tr("Error decoding %1 - %2 %3").arg(stream()->footage()->filename(),
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Error(QStringLiteral("Error decoding %1 - %2 %3").arg(stream()->footage()->filename(),
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QString::number(error_code),
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err));
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}
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@@ -489,7 +489,7 @@ void FFmpegDecoder::Error(const QString &s)
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void FFmpegDecoder::Index()
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{
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if (!open_) {
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qWarning() << tr("Indexing function tried to run while decoder was closed");
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qWarning() << "Indexing function tried to run while decoder was closed";
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return;
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}
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@@ -649,7 +649,7 @@ void FFmpegDecoder::SaveFrameIndex()
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index_file.close();
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} else {
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qWarning() << tr("Failed to save index for %1").arg(stream()->footage()->filename());
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qWarning() << QStringLiteral("Failed to save index for %1").arg(stream()->footage()->filename());
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}
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}
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+1
-1
@@ -100,7 +100,7 @@ NodeEdgePtr NodeParam::ConnectEdge(NodeOutput *output, NodeInput *input)
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// Ensure both nodes are in the same graph
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if (output->parent()->parent() != input->parent()->parent()) {
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qWarning() << tr("Tried to connect two nodes that aren't part of the same graph");
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qWarning() << "Tried to connect two nodes that aren't part of the same graph";
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return nullptr;
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}
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@@ -35,5 +35,6 @@ set(OLIVE_SOURCES
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render/backend/videorendererthreadbase.cpp
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render/backend/renderinstance.h
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render/backend/renderinstance.cpp
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PARENT_SCOPE
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)
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@@ -39,7 +39,7 @@ OpenGLFramebuffer::~OpenGLFramebuffer()
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void OpenGLFramebuffer::Create(QOpenGLContext *ctx)
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{
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if (ctx == nullptr) {
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qWarning() << tr("RenderTexture::Create was passed an invalid context");
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qWarning() << "RenderTexture::Create was passed an invalid context";
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return;
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}
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@@ -171,11 +171,11 @@ QString OpenGLShader::CodeDefaultFragment(const QString &function_name, const QS
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frag_code.append(shader_code);
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frag_code.append(QString(QStringLiteral("\n"
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"void main() {\n"
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" vec4 color = %1(texture2D(texture, v_texcoord));\n"
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" gl_FragColor = color;\n"
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"}\n")).arg(function_name));
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frag_code.append(QStringLiteral("\n"
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"void main() {\n"
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" vec4 color = %1(texture2D(texture, v_texcoord));\n"
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" gl_FragColor = color;\n"
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"}\n").arg(function_name));
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}
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@@ -207,27 +207,27 @@ QString OpenGLShader::CodeDefaultVertex()
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QString OpenGLShader::CodeAlphaDisassociate(const QString &function_name)
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{
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return QString(QStringLiteral("vec4 %1(vec4 col) {\n"
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" if (col.a > 0.0) {\n"
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" return vec4(col.rgb / col.a, col.a);"
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" }\n"
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" return col;\n"
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"}\n")).arg(function_name);
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return QStringLiteral("vec4 %1(vec4 col) {\n"
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" if (col.a > 0.0) {\n"
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" return vec4(col.rgb / col.a, col.a);"
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" }\n"
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" return col;\n"
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"}\n").arg(function_name);
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}
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QString OpenGLShader::CodeAlphaReassociate(const QString &function_name)
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{
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return QString(QStringLiteral("vec4 %1(vec4 col) {\n"
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" if (col.a > 0.0) {\n"
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" return vec4(col.rgb * col.a, col.a);"
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" }\n"
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" return col;\n"
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"}\n")).arg(function_name);
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return QStringLiteral("vec4 %1(vec4 col) {\n"
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" if (col.a > 0.0) {\n"
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" return vec4(col.rgb * col.a, col.a);"
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" }\n"
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" return col;\n"
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"}\n").arg(function_name);
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}
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QString OpenGLShader::CodeAlphaAssociate(const QString &function_name)
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{
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return QString(QStringLiteral("vec4 %1(vec4 col) {\n"
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" return vec4(col.rgb * col.a, col.a);\n"
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"}\n")).arg(function_name);
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return QStringLiteral("vec4 %1(vec4 col) {\n"
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" return vec4(col.rgb * col.a, col.a);\n"
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"}\n").arg(function_name);
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}
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@@ -53,7 +53,7 @@ void OpenGLTexture::Create(QOpenGLContext *ctx, int width, int height, const oli
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void OpenGLTexture::Create(QOpenGLContext *ctx, int width, int height, const olive::PixelFormat &format, const OpenGLTexture::Type &type, void *data)
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{
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if (ctx == nullptr) {
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qWarning() << tr("RenderTexture::Create was passed an invalid context");
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qWarning() << "RenderTexture::Create was passed an invalid context";
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return;
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}
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@@ -150,7 +150,7 @@ void OpenGLTexture::SwapFrontAndBack()
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void OpenGLTexture::Upload(const void *data)
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{
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if (!IsCreated()) {
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qWarning() << tr("RenderTexture::Upload() called while it wasn't created");
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qWarning() << "RenderTexture::Upload() called while it wasn't created";
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return;
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}
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@@ -165,7 +165,7 @@ void OpenGLTexture::Upload(const void *data)
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width_,
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height_,
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info.pixel_format,
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info.pixel_type,
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info.gl_pixel_type,
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data);
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Release();
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@@ -174,7 +174,7 @@ void OpenGLTexture::Upload(const void *data)
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uchar *OpenGLTexture::Download() const
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{
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if (!IsCreated()) {
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qWarning() << tr("RenderTexture::Download() called while it wasn't created");
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qWarning() << "RenderTexture::Download() called while it wasn't created";
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return nullptr;
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}
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@@ -194,7 +194,7 @@ uchar *OpenGLTexture::Download() const
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uchar* data = new uchar[PixelService::GetBufferSize(format_, width_, height_)];
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f->glReadPixels(0, 0, width_, height_, format_info.pixel_format, format_info.pixel_type, data);
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f->glReadPixels(0, 0, width_, height_, format_info.pixel_format, format_info.gl_pixel_type, data);
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f->glBindFramebuffer(GL_READ_FRAMEBUFFER, 0);
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@@ -212,7 +212,7 @@ void OpenGLTexture::CreateInternal(GLuint* tex, void *data)
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// Verify texture
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if (texture_ == 0) {
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qWarning() << tr("OpenGL texture creation failed");
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qWarning() << "OpenGL texture creation failed";
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return;
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}
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@@ -230,7 +230,7 @@ void OpenGLTexture::CreateInternal(GLuint* tex, void *data)
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height_,
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0,
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bit_depth.pixel_format,
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bit_depth.pixel_type,
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bit_depth.gl_pixel_type,
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data
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);
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@@ -61,13 +61,13 @@ bool RenderInstance::Start()
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// Create OpenGL context (automatically destroys any existing if there is one)
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if (!ctx_->create()) {
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qWarning() << tr("Failed to create OpenGL context in thread %1").arg(reinterpret_cast<quintptr>(this));
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qWarning() << QStringLiteral("Failed to create OpenGL context in thread %1").arg(reinterpret_cast<quintptr>(this));
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return false;
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}
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// Make context current on that surface
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if (!ctx_->makeCurrent(&surface_)) {
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qWarning() << tr("Failed to makeCurrent() on offscreen surface in thread %1").arg(reinterpret_cast<quintptr>(this));
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qWarning() << QStringLiteral("Failed to makeCurrent() on offscreen surface in thread %1").arg(reinterpret_cast<quintptr>(this));
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return false;
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}
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@@ -279,7 +279,7 @@ QString VideoRendererProcessor::CachePathName(const QByteArray &hash)
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QDir this_cache_dir = QDir(GetMediaCacheLocation()).filePath(cache_id_);
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this_cache_dir.mkpath(".");
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QString filename = QString("%1.exr").arg(QString(hash.toHex()));
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QString filename = QStringLiteral("%1.exr").arg(QString(hash.toHex()));
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return this_cache_dir.filePath(filename);
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}
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@@ -94,7 +94,7 @@ void VideoRendererDownloadThread::ProcessLoop()
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entry.texture->width(),
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entry.texture->height(),
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format_info.pixel_format,
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format_info.pixel_type,
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format_info.gl_pixel_type,
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data_buffer.data());
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xf->glFramebufferTexture2D(GL_READ_FRAMEBUFFER,
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@@ -116,7 +116,7 @@ void VideoRendererDownloadThread::ProcessLoop()
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emit Downloaded(entry.hash);
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} else {
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qWarning() << tr("Failed to open output file \"%1\"").arg(entry.filename);
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qWarning() << QStringLiteral("Failed to open output file \"%1\"").arg(entry.filename);
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}
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}
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@@ -38,25 +38,25 @@ PixelFormatInfo PixelService::GetPixelFormatInfo(const olive::PixelFormat &forma
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case olive::PIX_FMT_RGBA8:
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info.name = tr("8-bit");
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info.internal_format = GL_RGBA8;
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info.pixel_type = GL_UNSIGNED_BYTE;
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info.gl_pixel_type = GL_UNSIGNED_BYTE;
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info.oiio_desc = OIIO::TypeDesc::UINT8;
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break;
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case olive::PIX_FMT_RGBA16U:
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info.name = tr("16-bit Integer");
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info.internal_format = GL_RGBA16;
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info.pixel_type = GL_UNSIGNED_SHORT;
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info.gl_pixel_type = GL_UNSIGNED_SHORT;
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info.oiio_desc = OIIO::TypeDesc::UINT16;
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break;
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case olive::PIX_FMT_RGBA16F:
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info.name = tr("Half-Float (16-bit)");
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info.internal_format = GL_RGBA16F;
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info.pixel_type = GL_HALF_FLOAT;
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info.gl_pixel_type = GL_HALF_FLOAT;
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info.oiio_desc = OIIO::TypeDesc::HALF;
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break;
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case olive::PIX_FMT_RGBA32F:
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info.name = tr("Full-Float (32-bit)");
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info.internal_format = GL_RGBA32F;
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info.pixel_type = GL_FLOAT;
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info.gl_pixel_type = GL_FLOAT;
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info.oiio_desc = OIIO::TypeDesc::FLOAT;
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break;
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case olive::PIX_FMT_INVALID:
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@@ -273,7 +273,7 @@ FramePtr PixelService::ConvertPixelFormat(FramePtr frame, const olive::PixelForm
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return converted;
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}
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qWarning() << tr("Invalid parameters called for pixel format conversion");
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qWarning() << "Invalid parameters called for pixel format conversion";
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return nullptr;
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}
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@@ -42,7 +42,7 @@ struct PixelFormatInfo {
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QString name;
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GLint internal_format;
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GLenum pixel_format;
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GLenum pixel_type;
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GLenum gl_pixel_type;
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int bytes_per_pixel;
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OIIO::TypeDesc oiio_desc;
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};
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