190 lines
5.4 KiB
C++
190 lines
5.4 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2020 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "matrix.h"
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#include <QMatrix4x4>
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#include <QVector2D>
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namespace olive {
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MatrixGenerator::MatrixGenerator()
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{
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position_input_ = new NodeInput("pos_in", NodeParam::kVec2, QVector2D());
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AddInput(position_input_);
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rotation_input_ = new NodeInput("rot_in", NodeParam::kFloat, 0.0f);
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AddInput(rotation_input_);
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scale_input_ = new NodeInput("scale_in", NodeParam::kVec2, QVector2D(1.0f, 1.0f));
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scale_input_->setProperty("min", QVector2D(0, 0));
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scale_input_->setProperty("view", QStringLiteral("percent"));
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scale_input_->setProperty("disabley", true);
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AddInput(scale_input_);
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uniform_scale_input_ = new NodeInput("uniform_scale_in", NodeParam::kBoolean, true);
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uniform_scale_input_->set_is_keyframable(false);
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uniform_scale_input_->set_connectable(false);
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connect(uniform_scale_input_, &NodeInput::ValueChanged, this, &MatrixGenerator::UniformScaleChanged);
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AddInput(uniform_scale_input_);
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anchor_input_ = new NodeInput("anchor_in", NodeParam::kVec2, QVector2D());
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AddInput(anchor_input_);
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}
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Node *MatrixGenerator::copy() const
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{
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return new MatrixGenerator();
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}
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QString MatrixGenerator::Name() const
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{
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return tr("Orthographic Matrix");
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}
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QString MatrixGenerator::ShortName() const
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{
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return tr("Ortho");
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}
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QString MatrixGenerator::id() const
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{
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return QStringLiteral("org.olivevideoeditor.Olive.ortho");
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}
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QVector<Node::CategoryID> MatrixGenerator::Category() const
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{
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return {kCategoryGenerator, kCategoryMath};
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}
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QString MatrixGenerator::Description() const
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{
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return tr("Generate an orthographic matrix using position, rotation, and scale.");
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}
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void MatrixGenerator::Retranslate()
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{
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position_input_->set_name(tr("Position"));
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rotation_input_->set_name(tr("Rotation"));
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scale_input_->set_name(tr("Scale"));
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uniform_scale_input_->set_name(tr("Uniform Scale"));
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anchor_input_->set_name(tr("Anchor Point"));
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}
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NodeValueTable MatrixGenerator::Value(NodeValueDatabase &value) const
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{
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// Push matrix output
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QMatrix4x4 mat = GenerateMatrix(value, true, false, false, false);
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NodeValueTable output = value.Merge();
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output.Push(NodeParam::kMatrix, mat, this);
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return output;
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}
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QMatrix4x4 MatrixGenerator::GenerateMatrix(NodeValueDatabase &value, bool take, bool ignore_anchor, bool ignore_position, bool ignore_scale) const
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{
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QVector2D anchor;
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QVector2D position;
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QVector2D scale;
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if (!ignore_anchor) {
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if (take) {
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// Take and store
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anchor = value[anchor_input_].Take(NodeParam::kVec2).value<QVector2D>();
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} else {
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// Get and store
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anchor = value[anchor_input_].Get(NodeParam::kVec2).value<QVector2D>();
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}
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} else if (take) {
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// Just take
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value[anchor_input_].Take(NodeParam::kVec2).value<QVector2D>();
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}
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if (!ignore_scale) {
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if (take) {
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scale = value[scale_input_].Take(NodeParam::kVec2).value<QVector2D>();
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} else {
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scale = value[scale_input_].Get(NodeParam::kVec2).value<QVector2D>();
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}
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} else if (take) {
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value[scale_input_].Take(NodeParam::kVec2).value<QVector2D>();
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}
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if (!ignore_position) {
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if (take) {
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position = value[position_input_].Take(NodeParam::kVec2).value<QVector2D>();
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} else {
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position = value[position_input_].Get(NodeParam::kVec2).value<QVector2D>();
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}
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} else if (take) {
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value[position_input_].Take(NodeParam::kVec2).value<QVector2D>();
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}
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if (take) {
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return GenerateMatrix(position,
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value[rotation_input_].Take(NodeParam::kFloat).toFloat(),
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scale,
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value[uniform_scale_input_].Take(NodeParam::kBoolean).toBool(),
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anchor);
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} else {
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return GenerateMatrix(position,
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value[rotation_input_].Get(NodeParam::kFloat).toFloat(),
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scale,
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value[uniform_scale_input_].Get(NodeParam::kBoolean).toBool(),
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anchor);
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}
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}
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QMatrix4x4 MatrixGenerator::GenerateMatrix(const QVector2D& pos,
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const float& rot,
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const QVector2D& scale,
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bool uniform_scale,
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const QVector2D& anchor)
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{
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QMatrix4x4 mat;
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// Position
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mat.translate(pos);
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// Rotation
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mat.rotate(rot, 0, 0, 1);
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// Scale (convert to a QVector3D so that the identity matrix is preserved if all values are 1.0f)
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QVector3D full_scale;
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if (uniform_scale) {
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full_scale = QVector3D(scale.x(), scale.x(), 1.0f);
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} else {
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full_scale = QVector3D(scale, 1.0f);
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}
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mat.scale(full_scale);
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// Anchor Point
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mat.translate(-anchor);
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return mat;
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}
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void MatrixGenerator::UniformScaleChanged()
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{
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scale_input_->setProperty("disabley", uniform_scale_input_->get_standard_value().toBool());
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}
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}
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