Logo
Explore Help
Sign In
oak-team/oak-editor
Watch 1
Star 0
Fork 0
Code Issues Pull Requests Packages Projects Releases Wiki Activity
Files
7d910e8a4f7ee1841cd4d4aa1d540dcd7f2f418f
oak-editor/app/shaders
T
History
itsmattkc 23905f1eee added external blur files to the shader resource file
2019-12-15 00:38:36 +11:00
..
alphaover.frag
alphaover: return black if no textures are enabled
2019-12-10 01:33:48 +11:00
boxblur.frag
reimplemented blur shaders with new format xml metadata
2019-12-15 00:37:44 +11:00
boxblur.xml
reimplemented blur shaders with new format xml metadata
2019-12-15 00:37:44 +11:00
CMakeLists.txt
began external shader files that can be compiled into the program
2019-12-09 23:49:44 +11:00
crossdissolve.frag
cross dissolve: improved algorithm
2019-12-12 19:04:28 +11:00
diptoblack.frag
implemented demonstrative dip to black transition
2019-12-12 19:00:49 +11:00
gaussianblur.frag
reimplemented blur shaders with new format xml metadata
2019-12-15 00:37:44 +11:00
gaussianblur.xml
reimplemented blur shaders with new format xml metadata
2019-12-15 00:37:44 +11:00
opacity.frag
moved all shader code out of C++ source and into external shader files
2019-12-10 00:10:00 +11:00
shaders.qrc
added external blur files to the shader resource file
2019-12-15 00:38:36 +11:00
solid.frag
moved all shader code out of C++ source and into external shader files
2019-12-10 00:10:00 +11:00
videoinput.frag
began external shader files that can be compiled into the program
2019-12-09 23:49:44 +11:00
videoinput.vert
began external shader files that can be compiled into the program
2019-12-09 23:49:44 +11:00
Powered by Gitea Version: 1.27.2 Page: 60ms Template: 2ms
Auto
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API