Files
oak-editor/docs
Mike-Solar 6dc8285f2a fix(app): probed stream indices for original media, central modal-defer, one less onscreen copy
- preview_footage_media decodes the original from the footage's actual
  first stream of the kind instead of hardcoded 0/1, fixing audio-first
  and other atypical stream layouts (with a unit test).
- spawn_modal now probes for a nested window update and defers the
  build instead of silently dropping the dialog — the phase-7
  Preferences/Action Search fix applied centrally to every modal
  (export, proxy settings, project manager, progress dialogs).
- The gpui_wgpu atlas no longer double-copies identity-format uploads,
  leaving a single CPU staging copy (gpui RenderImage ownership) plus
  the GPU upload on the onscreen path; the residual copy and the
  IOSurface route to true zero-copy are documented in the M15 design.
2026-08-19 01:19:52 +08:00
..

home, title, heroImage, heroText, heroFullScreen, tagline, actions, features, footer
home title heroImage heroText heroFullScreen tagline actions features footer
true Oak Video Editor /images/oak-icon.png Oak Video Editor false A modern, open-source, non-linear editor with a focus on speed and clarity.
text link type
Read the Docs /build.html primary
text link type
View Project Files /project-file-reference.html secondary
title details
Fast Editing Responsive timeline, smart caching, and efficient media handling.
title details
Built for Creators Clean UI, configurable shortcuts, and clear project structure.
title details
Open Source Transparent development with room for community ideas.
Copyright © Oak Video Editor

About Oak

Oak Video Editor is a renamed fork of Olive, focused on delivering a polished, creator-friendly editing experience. This site hosts build notes, project file references, and test plans for contributors.

Quick Start

  • Build from source on Windows, macOS, or Linux using the Build guide.
  • Learn how project data is stored in the Project File Reference.
  • Understand the database write-through persistence in the Project Storage Architecture.
  • Keep releases solid by following the Test Plan.