26 lines
649 B
C++
26 lines
649 B
C++
#include "oslworker.h"
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#include "common/clamp.h"
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#include "core.h"
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#include "node/block/transition/transition.h"
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#include "node/node.h"
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#include "render/colormanager.h"
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#include "render/pixelservice.h"
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OSLWorker::OSLWorker(VideoRenderFrameCache *frame_cache, QObject *parent) :
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VideoRenderWorker(frame_cache, parent)
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{
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}
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void OSLWorker::FrameToValue(StreamPtr stream, FramePtr frame, NodeValueTable *table)
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{
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}
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void OSLWorker::RunNodeAccelerated(const Node *node, const TimeRange &range, const NodeValueDatabase &input_params, NodeValueTable *output_params)
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{
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}
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void OSLWorker::TextureToBuffer(const QVariant &tex_in, QByteArray &buffer)
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{
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}
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