1e0d48578e6dbc3ae2ba3708a20f97e586f2f957
Text is no longer a hand-written HTML effect (docs in docs/zh/plans/text-footage-redesign.md): - textv3 gains structured inputs - plain text, font family/size, font color, outline (enable/color/width), glow (enable/color/radius); the legacy text_in HTML is hidden and auto-migrated to plain text on load. - Outline and glow render as GPU post-process chains (dilate/blur + colorize under the text); the font color tints the raster premultiplied. Plain text now rasterizes even with both passes off (previously a null deferred job), fixing a use-after-free where the handle was lifted out of an owning Option<NodeValue> before addref. - A cosmic-text backend (the lockfile's 0.19) installs at engine startup through the textbackend hooks and feeds the font-family combo. - The project panel gains 添加文本素材 next to 新建序列: a text entry in the bin that drops onto the timeline as a clip (one undo row), its parameters shown as structured fields in the inspector (multiline text area, no HTML anywhere). text3 is hidden from the effect add menus; legacy text3 chains keep evaluating.
Oak Video Editor 
Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.
This project is a community-maintained fork of Olive Video Editor.

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.
Binaries
The binary can be downloaded here:
Building from Source
See docs/build.md for build instructions on Windows (MSYS2), Linux (Debian/Ubuntu, Fedora, Arch Linux), and macOS.
Documentation
- Project Storage Architecture (中文) — database write-through persistence, node-granular journal, persistent undo
- Build guide · 工程文件格式
Roadmap
| Version | Theme | Core Deliverables | Boundary Notes |
|---|---|---|---|
| 0.3 | Plugin Architecture Milestone | Production-ready OpenFX host support | Not about quantity of plugins, but "any OFX plugin loads without crashing" |
| 0.4 | Color, Audio & Performance | .cube/.3dl support, scopes (waveform/vectorscope/histogram), three-way color wheels, waveform auto-sync, BWF timecode sync, audio meters (LUFS/VU), proxy media workflow, hardware-accelerated export (NVENC/VideoToolbox), batch render queue |
Combines the previous 0.4-0.6 scope into one usability milestone: color workflow, audio sync, and 4K/8K performance |
| 0.5 | Animation, Tracking & Collaboration | Bézier keyframe curve editor, basic point tracking, image stabilizer, full multicam angle switching, OpenTimelineIO, EDL/XML import/export | Combines the previous 0.7-0.8 scope into one timeline/interchange milestone |
| 0.6 | Stability Milestone | Project file format freeze (backward compatibility promise), crash recovery, autosave, memory optimization | "Feature freeze" testing period before 1.0 |
| 1.0 | Production Ready | Complete documentation, installers, known issues list, community support channels | Declared "ready for serious projects" |
Languages
Rust
95%
C
4%
C++
0.6%
Shell
0.4%