84 lines
2.0 KiB
C++
84 lines
2.0 KiB
C++
/***
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Olive - Non-Linear Video Editor
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Copyright (C) 2019 Olive Team
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This program is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation, either version 3 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program. If not, see <http://www.gnu.org/licenses/>.
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***/
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#include "solid.h"
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#include "render/color.h"
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OLIVE_NAMESPACE_ENTER
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SolidGenerator::SolidGenerator()
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{
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// Default to a color that isn't black
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color_input_ = new NodeInput("color_in",
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NodeInput::kColor,
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QVariant::fromValue(Color(1.0f, 0.0f, 0.0f, 1.0f)));
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AddInput(color_input_);
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}
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Node *SolidGenerator::copy() const
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{
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return new SolidGenerator();
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}
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QString SolidGenerator::Name() const
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{
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return tr("Solid");
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}
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QString SolidGenerator::id() const
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{
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return QStringLiteral("org.olivevideoeditor.Olive.solidgenerator");
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}
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QVector<Node::CategoryID> SolidGenerator::Category() const
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{
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return {kCategoryGenerator};
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}
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QString SolidGenerator::Description() const
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{
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return tr("Generate a solid color.");
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}
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void SolidGenerator::Retranslate()
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{
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color_input_->set_name(tr("Color"));
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}
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NodeValueTable SolidGenerator::Value(NodeValueDatabase &value) const
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{
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ShaderJob job;
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job.InsertValue(color_input_, value);
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NodeValueTable table = value.Merge();
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table.Push(NodeParam::kShaderJob, QVariant::fromValue(job), this);
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return table;
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}
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ShaderCode SolidGenerator::GetShaderCode(const QString &shader_id) const
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{
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Q_UNUSED(shader_id)
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return ShaderCode(FileFunctions::ReadFileAsString(":/shaders/solid.frag"), QString());
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}
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OLIVE_NAMESPACE_EXIT
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