itsmattkc
f14a301ffa
nodeview: updates to complete new context paradigm
2021-07-09 18:00:01 -07:00
itsmattkc
17c9137bbd
nodeviewedge: minor cleanup
2021-07-08 11:44:04 -07:00
itsmattkc
dcac7f94f9
nodeview: when removing a node, remove it from all contexts
2021-07-08 11:42:53 -07:00
itsmattkc
90d94075cf
nodeview: improved bounding rect and centering
2021-06-17 10:19:30 -07:00
itsmattkc
e7ec9ccde2
nodeview: remove from positions map when removing node
2021-05-28 17:59:37 +10:00
itsmattkc
6204e78036
nodeview: reimplement adding edges
2021-05-28 17:59:02 +10:00
itsmattkc
8ef140dcd0
nodeview: use null check
...
In a perfect world, this would be unnecessary, but it will just save us so many crashes to do it.
2021-05-28 17:58:42 +10:00
itsmattkc
0532090259
nodeview: make items wider
2021-05-28 17:55:16 +10:00
itsmattkc
d9e45a6818
nodeviewscene: skip add duplicate edges
2021-05-28 17:53:15 +10:00
itsmattkc
2162e9d8f8
nodeview: improved user manual positioning
2021-05-28 13:29:51 +10:00
itsmattkc
f876240443
use nodes as context rather than void
2021-05-27 13:32:32 +10:00
itsmattkc
c9305b9368
nodeview: improved average position algorithm
2021-05-26 14:25:05 +10:00
itsmattkc
f9309da4b3
nodeview: update positions correctly
2021-05-24 10:12:53 +10:00
itsmattkc
3c17ecc94e
more work
2021-05-21 12:28:52 +10:00
itsmattkc
f2d64728f9
work towards timeline/nodeview interactivity
2021-05-17 11:14:56 +10:00
itsmattkc
8e9859b2b3
initial commit
2021-05-16 09:58:57 +10:00
itsmattkc
72d5b4af86
nodeview: enable mouse tracking at all times
...
Slightly less efficient, but fixes #1618 , a seemingly
Linux-exclusive Qt bug which caused strange drag issues.
2021-05-11 11:16:59 +10:00
itsmattkc
72ed87d923
ui: scroll zoom preference now specific to widget
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Fixes #1597
2021-05-10 12:07:15 +10:00
itsmattkc
94b2cebeea
ui: merged nodeview/timelineview scrolling code
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Greatly improves code quality and maintainability
2021-05-10 11:15:37 +10:00
itsmattkc
105655b3d9
nodeview: don't use other input's type for reconnecting nodes, just use traverser heuristic
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Fixes #1607
2021-05-05 11:41:56 +10:00
itsmattkc
502b5971f9
nodeview: only remove dragged edge if arrow was dragged
2021-04-29 00:21:53 +10:00
itsmattkc
a8185aa13b
nodeview: ensure existing edges are removed when dragging somewhere else
2021-04-28 13:02:55 +10:00
itsmattkc
a7d7515ba7
nodeview: allow dragging edges from their arrows
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Fixes #1594
2021-04-27 18:48:40 +10:00
itsmattkc
67f48bc37c
nodeview: use additional heuristics to get a node's output type
2021-04-25 09:37:18 +10:00
itsmattkc
ed542f0842
nodeview: prevent infinite loops
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Fixes #1531
2021-04-23 11:52:40 +10:00
itsmattkc
4864656cf5
nodeview: ensure connecting item is in front
2021-04-23 11:52:29 +10:00
itsmattkc
fa58dc1039
nodeview: pass icon size specifically
2021-04-22 11:50:24 +10:00
itsmattkc
77d4b18a60
updated copyright year for 2021 [skip ci]
2021-04-17 18:56:50 +10:00
itsmattkc
c03c197412
added ability to open viewers on any viewer node or derivative
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Fixes #1362
Also fixes some other bugs that impeded this from working.
2021-04-12 22:58:34 +10:00
itsmattkc
a54b42fea4
nodeview: attach nodes to cursor as an undo command
2021-04-11 12:52:46 +10:00
itsmattkc
ff9e9eb90b
fixed qt assert when importing files
2021-04-08 12:42:09 +10:00
itsmattkc
cb75e37e77
moved several files around
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Mostly moved classes that became node derivatives into the node/ folder.
2021-04-08 12:15:59 +10:00
Simran
ce2e51fc2a
QPainter::matrix is obsolete, use transform() instead
2021-04-01 18:00:12 +02:00
itsmattkc
2ea152479e
nodeview: override icon pixmap retrieval
2021-04-01 23:45:28 +11:00
itsmattkc
dccea63d97
nodeview: initialize edge item's from/to references
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Fixes #1526
2021-03-23 22:28:21 +11:00
itsmattkc
0a17e0fbe2
nodeview: do something when clips are selected
2021-03-20 10:10:09 +11:00
itsmattkc
843db76e75
nodeview: show label and type if label is set
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Might not keep this, but we should have something to make the
node types clear when labelled.
2021-03-18 19:36:03 +11:00
itsmattkc
334b152765
code: fixed minor semantics
2021-03-18 19:35:53 +11:00
itsmattkc
2a3a256f3e
implement keyboard zooming into node view
2021-03-16 12:12:51 +11:00
itsmattkc
a57bf35e93
don't copy items when splitting or duplicating blocks
2021-03-01 13:27:13 +11:00
itsmattkc
72dd80c90c
ensure nodeview is unset when project closes
2021-02-24 22:15:12 +11:00
itsmattkc
d7c5ac4b44
implement entire project in nodes
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Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
2021-02-15 21:31:57 +11:00
itsmattkc
81c1922911
use strings to connect nodes
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This makes the node system somewhat more high-level with the intent of making
working with them far more flexible and stable. By making the architecture more
abstracted, it becomes far less rigid which should allow us to do even more
with it and make it much less crash prone.
2021-02-09 15:48:37 +11:00
itsmattkc
ad4b83a098
new undo system
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Also enables undoing when working with node input arrays
2021-01-29 16:10:34 +11:00
itsmattkc
2da0aed942
remove unnecessary sequence casts
2021-01-25 09:33:50 +11:00
itsmattkc
7795d42347
moved block links to node links
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Seems like it might be useful to have this as part of the node architecture as a whole
2021-01-25 09:17:25 +11:00
itsmattkc
03dc971a4b
nodeview: use existing zoom check function
2021-01-23 08:18:45 +11:00
itsmattkc
03d31b2225
fixed cursor zooming algorithm
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What the hell is this? How did I write this old algorithm? Did it even work?
2021-01-22 19:52:05 +11:00
itsmattkc
d9019f9cb1
fixed node removals
2021-01-22 19:23:20 +11:00
itsmattkc
b114bf98c9
only select nodes on right click if the current clicked node isn't already selected
2021-01-22 17:12:04 +11:00