itsmattkc
6cb6407bd8
don't use shared ptrs on streams
2020-12-16 13:46:19 +11:00
itsmattkc
c9323b9731
renderer: added another cancelled check
2020-11-29 12:17:42 +11:00
itsmattkc
720acb8f77
renderer: fixed shadowed property
...
Fixes issue where waveforms would only appear on one track
2020-11-29 10:20:10 +11:00
itsmattkc
d9e445d39e
rendermanager: always create tickets in own thread
2020-11-28 21:27:35 +11:00
itsmattkc
466900e579
renderer: mutex around color context creation/retrieval
2020-11-28 08:24:40 +11:00
itsmattkc
992b6eb952
added plural forms to translatable strings
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Fixes #1421
2020-11-27 13:04:49 +11:00
itsmattkc
d02a1aa41b
renderer: mutex colorspace and premultiplied fields of video footage
2020-11-27 12:49:40 +11:00
itsmattkc
c35005d1bf
renderer: only use different footage dividers on smaller footage
2020-11-25 11:45:42 +11:00
itsmattkc
0eda91a0cb
renderer: destroy surface in main thread
2020-11-25 08:59:14 +11:00
itsmattkc
60f515a2cc
transform: added interpolation parameter
2020-11-22 22:53:31 +11:00
itsmattkc
dbf4a814e1
renderer: added extra null check for texture
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Fixes #1392
2020-11-22 19:00:01 +11:00
itsmattkc
a6d382f4d4
further improved gizmos
2020-11-22 18:21:24 +11:00
itsmattkc
3e48aef88c
renderer: only divide as much as necessary to get within maximum sequence resolution
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Prevents lower res images from becoming too low res
2020-11-22 10:32:58 +11:00
itsmattkc
81447c439f
opengl: update for shader changes mentioned earlier
2020-11-22 10:32:22 +11:00
itsmattkc
425e69c789
renderprocessor: add generate resolution override
2020-11-22 10:32:01 +11:00
itsmattkc
065fc9e10e
miscellaneous shader changes
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Since sequence resolution is provided to the nodes now, it no longer needs to be a global in the shaders
Removed some unused shaders
Added default params to ShaderCode to allow skipping types that aren't used
2020-11-22 10:31:37 +11:00
itsmattkc
d0bcea3b1d
audio: ignore shift event if from time exceeds length
2020-11-21 09:52:24 +11:00
itsmattkc
30b0af4f3a
opengl: dropped minimum version to es 3.0
2020-11-19 16:55:19 +11:00
itsmattkc
dcf56781b4
removed version macros from shaders and add automatically in compile step
2020-11-19 14:36:05 +11:00
itsmattkc
aeb7bc02b6
autocache: added brief delay between changes and recache
2020-11-18 13:08:09 +11:00
itsmattkc
75d4cd899b
use hardcoded namespace
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The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00
itsmattkc
d241090a9f
finally updated the copyright year
2020-11-17 20:13:22 +11:00
Simran Spiller
21f6717187
Add missing includes
2020-11-16 12:34:39 +01:00
Simran Spiller
a88a687b93
Macros already include semicolon. Fixes pedantic GCC errors.
2020-11-16 12:23:19 +01:00
itsmattkc
1b9bf6d92c
switched many QLists for QVectors
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Minor optimization
2020-11-16 16:17:43 +11:00
itsmattkc
39149d28c7
fixed bug that prevented cached footage from being reused
2020-11-16 02:02:45 +11:00
itsmattkc
17b9a7e3ad
renderer: moved alpha channel detection to where texture is actually made
2020-11-16 02:02:12 +11:00
itsmattkc
96d4d88471
renderer: fixed bug that caused threads to hang indefinitely
2020-11-16 01:37:39 +11:00
itsmattkc
c81bb003d3
framehashcache: minor code cleanup
2020-11-16 01:35:52 +11:00
itsmattkc
c0b710b8c0
use round instead of floor to convert time to samples
2020-11-15 23:51:12 +11:00
itsmattkc
fbfa3e1348
use virtual texture size rather than physical and clear destination when running shaders
2020-11-15 23:02:20 +11:00
itsmattkc
0d0766e4fb
improved render channel count system
2020-11-15 22:16:40 +11:00
itsmattkc
ee5307336e
re-implemented alpha assoc/deassoc when color managing
2020-11-15 10:41:29 +11:00
itsmattkc
c9a8b96c89
reimplemented export process
2020-11-13 22:05:43 +11:00
itsmattkc
8776bb9c4a
finished upgrade to ocio v2
2020-11-12 15:36:29 +11:00
itsmattkc
ddbca1ba51
Merge branch 'master' of https://github.com/olive-editor/olive into render-singleton
2020-11-12 00:57:12 +11:00
itsmattkc
3c1ac3eeba
upgraded to ocio v2
2020-11-11 21:53:24 +11:00
itsmattkc
0429e70fe0
merged all drawing functions into a single shader processing function
2020-11-10 15:50:13 +11:00
itsmattkc
1d61f89920
large scale renderer rework
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- Abstracts all OpenGL functionality including UI objects
- Cleans up several rendering codepaths
- Improves threading functionality
- Removes old code and problematic functions
2020-11-10 11:24:51 +11:00
itsmattkc
6ecdb02fd0
okay maybe not
2020-11-08 00:47:59 +11:00
itsmattkc
83cefbd7c7
uhh yeah this might be fubar
2020-11-07 22:44:27 +11:00
itsmattkc
13dd31d5be
began rewrite of renderer inner workings
2020-11-06 20:18:10 +11:00
itsmattkc
26e351d363
moved frame cache saving to our custom thread pool so we can control the priority
2020-10-29 03:12:04 +11:00
itsmattkc
84a1ec0ca3
began graphics backend enum
2020-10-29 02:59:18 +11:00
itsmattkc
a3a57181a6
re-copy list when waiting since it may have changed
2020-10-29 02:59:10 +11:00
itsmattkc
34cb7c96de
further enclosed C locale setting
2020-10-29 02:20:59 +11:00
itsmattkc
00fef29cac
fixed issues where hashes wouldn't set correctly
2020-10-29 02:18:58 +11:00
itsmattkc
07dc7104c5
made timerangelist a encapsulation rather than a derivation
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Locks off functionality that really shouldn't be used.
2020-10-29 02:18:41 +11:00
itsmattkc
59241f9023
generate OCIO extraction directory BEFORE setting C locale for OCIO
2020-10-29 01:39:22 +11:00
itsmattkc
b582843d27
moved things around and started rewriting render backend
2020-10-29 01:36:26 +11:00