renderer: moved alpha channel detection to where texture is actually made

This commit is contained in:
itsmattkc
2020-11-16 02:02:12 +11:00
parent 1dd7e24920
commit 17b9a7e3ad
2 changed files with 19 additions and 16 deletions
-12
View File
@@ -286,7 +286,6 @@ void OpenGLRenderer::Blit(QVariant s, ShaderJob job, Texture *destination, Video
QString iterative_name;
GLuint iterative_input = 0;
QVector<TextureToBind> textures_to_bind;
bool input_textures_have_alpha = false;
QOpenGLShaderProgram* shader = Node::ValueToPtr<QOpenGLShaderProgram>(s);
@@ -360,10 +359,6 @@ void OpenGLRenderer::Blit(QVariant s, ShaderJob job, Texture *destination, Video
GLuint tex_id = texture ? texture->id().value<GLuint>() : 0;
textures_to_bind.append({texture, job.GetInterpolation(it.key())});
if (texture && texture->channel_count() == VideoParams::kRGBAChannelCount) {
input_textures_have_alpha = true;
}
// Set enable flag if shader wants it
int enable_param_location = shader->uniformLocation(QStringLiteral("%1_enabled").arg(it.key()));
if (enable_param_location > -1) {
@@ -440,13 +435,6 @@ void OpenGLRenderer::Blit(QVariant s, ShaderJob job, Texture *destination, Video
destination_params.effective_width(),
destination_params.effective_height());
// Set whether our destination texture needs an alpha channel
if (input_textures_have_alpha || job.GetAlphaChannelRequired()) {
destination_params.set_channel_count(VideoParams::kRGBAChannelCount);
} else {
destination_params.set_channel_count(VideoParams::kRGBChannelCount);
}
// Bind vertex array object
QOpenGLVertexArrayObject vao_;
vao_.create();
+19 -4
View File
@@ -391,9 +391,26 @@ QVariant RenderProcessor::ProcessShader(const Node *node, const TimeRange &range
}
}
const VideoParams& video_params = ticket_->property("vparam").value<VideoParams>();
VideoParams tex_params = ticket_->property("vparam").value<VideoParams>();
TexturePtr destination = render_ctx_->CreateTexture(video_params);
bool input_textures_have_alpha = false;
for (auto it=job.GetValues().cbegin(); it!=job.GetValues().cend(); it++) {
if (it.value().type == NodeParam::kTexture) {
TexturePtr tex = it.value().data.value<TexturePtr>();
if (tex && tex->channel_count() == VideoParams::kRGBAChannelCount) {
input_textures_have_alpha = true;
break;
}
}
}
if (input_textures_have_alpha || job.GetAlphaChannelRequired()) {
tex_params.set_channel_count(VideoParams::kRGBAChannelCount);
} else {
tex_params.set_channel_count(VideoParams::kRGBChannelCount);
}
TexturePtr destination = render_ctx_->CreateTexture(tex_params);
// Run shader
render_ctx_->BlitToTexture(shader, job, destination.get());
@@ -487,8 +504,6 @@ QVariant RenderProcessor::GetCachedFrame(const Node *node, const rational &time)
f->set_video_params(p);
qDebug() << "Using cached frame!";
TexturePtr texture = render_ctx_->CreateTexture(f->video_params(), f->data(), f->linesize_pixels());
return QVariant::fromValue(texture);
}