Commit Graph
163 Commits
Author SHA1 Message Date
itsmattkc 71ec148e76 renderer: moved all shader code into one solidified function
Makes texture-based optimizations easier when they're all in one place.
2020-06-10 01:54:02 +10:00
itsmattkc 430561e2ac sequence: made divider a sequence parameter rather than a viewer parameter
Doing this makes the preview resolution an explicit project setting rather
than a temporary UI setting. This will allow more consistency when caching.
2020-06-08 14:41:35 +10:00
itsmattkc 593316876f track: save and load track heights to and from project files 2020-06-05 16:12:00 +10:00
itsmattkc b143b39869 track: provide control over invalidation when setting length 2020-06-05 15:21:11 +10:00
itsmattkc de3288893d renderer: move waveform generation into worker and mutex the waveform
Addresses scheduling issues where a backend might be closed (or even
destroyed) before it processes a waveform signal from a worker. Requires
extra multithreading code.
2020-06-05 15:18:14 +10:00
itsmattkc ddf63b39e1 viewer: don't invalidated zero-length ranges
A zero-length range doesn't represent any amount of time and has no need
to actually invalidate anything.
2020-06-05 15:15:59 +10:00
itsmattkc 5eeef76b62 waveform: shift track waveform alongside cache 2020-06-04 23:32:50 +10:00
itsmattkc 0e87762afa waveforms: moved waveform to track rather than block
This is a much more robust and thread-safe system of storing the waveforms.
2020-06-04 18:03:21 +10:00
itsmattkc f2050a0342 timeline: optimized rippling workarea, rippling to in/out, and the ripple tool
Use cache shift functionality introduced in previous commit to optimize
timeline usage.
2020-06-02 04:24:12 +10:00
itsmattkc 11bfe61208 cache: began base implementation of "shifting" the cache
Should be a fairly important optimization to make.
2020-06-02 01:38:12 +10:00
itsmattkc 644fb7cec8 block: fixed buggy cache invalidation behavior when resizing blocks 2020-06-01 17:39:08 +10:00
itsmattkc a62960ecc0 track: block length changed signals until the cache can be invalidated
Optimization, prevents unnecessary processing.
2020-06-01 13:08:08 +10:00
itsmattkc c2e47a296c timeline: heavily optimized and improved nearly all timeline optimizations
Features a lot of timeline-related cache optimizations as well as general
optimizations and improvements in timeline behavior. Should improve
usability significantly.
2020-06-01 04:42:59 +10:00
itsmattkc acee6c5958 timeline: reworked ripple/edit to behavior and documented some track behavior 2020-05-31 01:21:08 +10:00
itsmattkc c1ed84b90e viewer: receive audio invalidation signal
Invalidates and runs cache task correctly even if there are no video
nodes connected.
2020-05-30 02:50:30 +10:00
itsmattkc 8b872e7c29 track: smarter block detection code
Improves on the code before it in reliability (perhaps at the expense of some
cycles).
2020-05-25 22:12:25 +10:00
itsmattkc bf9aa139b1 nodes: improved detection of length changes signalled from the viewer node 2020-05-24 18:11:26 +10:00
itsmattkc 930248ce07 viewer: don't listen for added tracks to invalidate the cache
Fixes segfault when adding new tracks.
2020-05-23 02:32:01 +10:00
itsmattkc 558773538d cache: fixed audio with new system 2020-05-18 17:16:28 +10:00
itsmattkc b74ea1a8ba renderer: reimported audio rendering functions 2020-05-18 12:52:25 +10:00
itsmattkc 814bbe8c22 fixed various segfaults in decoder and renderer 2020-05-18 02:40:58 +10:00
itsmattkc a0f2035240 cache: fixed segfault if a block was ever disconnected 2020-05-16 00:31:24 +10:00
itsmattkc 53a2956350 cache: added cache task that can be manually invoked 2020-05-15 18:36:02 +10:00
itsmattkc 7c2280944b timeruler: reworked and improved cache status 2020-05-15 16:15:24 +10:00
itsmattkc 2039067fdc renderer/viewer: fixed playback and live updates from value changes 2020-05-15 15:02:30 +10:00
itsmattkc 8795e51452 renderer: massive overhaul to move to a vastly simplified threading system 2020-05-15 00:52:45 +10:00
itsmattkc 863ae1b913 a first attempt at a new render system 2020-05-14 14:43:03 +10:00
itsmattkc d49c6a059c nodes: optimize blocks so they don't unnecessarily change the hash 2020-05-06 16:14:23 +10:00
itsmattkc fb625cb76e nodes: removed XML infrastructure 2020-05-06 15:06:37 +10:00
itsmattkc 74d252c5c0 nodes: use defined categories rather than arbitrary string based 2020-05-05 22:12:15 +10:00
itsmattkc b80eb6fd45 track: fixed segfault if user tried to use "add" tool on nonexistant track 2020-05-05 00:36:28 +10:00
itsmattkc aecfa842c3 nodes: moved hashing to nodes so they can override behavior if they wish 2020-04-30 01:56:08 +10:00
itsmattkc 690bdb6581 timeline: make sure track length is updated if a block is disconnected 2020-04-27 14:01:44 +10:00
itsmattkc ac3f49a845 nodes: moved matrix input on "video input" elsewhere
Rather than plugging a matrix into the video input node, the matrix is now
multiplied by the video input using a math node. This is probably more
sensible from a user perspective.

This also means the renderer is tolerant of texture sizes that are not equal
to the sequence size, however most nodes will downsample the texture to the
sequence size (and if not, it will be downsampled once it is cached). Textures
will still *always* be in reference space and the sequence's format. This seems
like the best compromise between backend and frontend congruity.
2020-04-27 04:11:24 +10:00
itsmattkc f61321d68b nodes/timeline: correctly detect when tracks are removed from the graph
Fixes several segfaults that could result from this occurring.
2020-04-27 01:01:12 +10:00
itsmattkc 53ae25a7cb nodes: optimize node graph changes by only updating from inputs that changed
A huge optimization that ensures only the parts of a node graph that have
changed get pushed to the renderer. For thread-safety, the node graph is
copied elsewhere so that users can make changes asynchronously and the graph
can update when its threads are ready. Up until now, if an input value changed,
every node's values would be re-copied, or worse, if a connection was changed,
the entire graph would be recopied. This has been negligible in testing since
we've been largely testing with small graphs, but for massive projects, it's
important that this be as optimized as possible.
2020-04-26 04:16:15 +10:00
itsmattkc 9d9825d8e1 trackviewitem: receive signal when mute is changed from another source 2020-04-19 16:26:48 +10:00
itsmattkc a796cb2c13 nodeparamview: separated the NodeParamView body into a separate widget for nesting
Will allow display of NodeInputArrays.
2020-04-18 23:28:11 +10:00
itsmattkc f73c41d3fa various: implemented multiple project support
This required various changes to various parts of the infrastructure (mostly
using paths to finding the "root project" of any given object throughout).
Now theoretically infinite projects can be opened and accounted for at any
given time.
2020-04-18 01:50:47 +10:00
itsmattkc 832cc986b7 timeline/block: reimplemented enabling/disabling blocks 2020-04-17 02:16:04 +10:00
itsmattkc ca071beb33 Merge branch 'master' of https://github.com/olive-editor/olive 2020-04-16 12:21:09 +10:00
itsmattkc cb6c054b8d trigonometrynode: implemented trigonometry node 2020-04-15 02:41:20 +10:00
itsmattkc 9f89f57090 track: when length changes, force the new area to invalidate
The track limits cache invalidation signals to the length of the track. On some
platforms, if a block length was changed to the point that it changed the
track length, the track length would change AFTER the cache invalidation and
therefore never end up getting rendered.

This commit ensures that when a track's length changes, the new section is
invalidated regardless of ordering.
2020-04-07 02:34:59 +10:00
itsmattkc 1aa87cbda6 various: encapsulate all code in the olive namespace to avoid name collisions
Large-scale code cleanup. Also adds a license to the top of all files that were
missing it.
2020-04-06 15:29:53 +10:00
itsmattkc 18c36155d7 Merge branch 'master' into mathnode 2020-03-31 02:39:46 +11:00
itsmattkc 2bda306866 timeline/various: implemented block copy/paste
Implemented the ability to copy/paste blocks/clips in the timeline. This did
require some large scale changes and reworking of the copy/paste system
introduced a few commits ago, but should be largely functional now.
2020-03-31 02:19:05 +11:00
itsmattkc 2544c5e832 mathnode: added support for adding samples together 2020-03-29 03:29:18 +11:00
itsmattkc 7bca61608a node: added qstringliterals to node IDs
Minor code optimization.
2020-03-28 18:02:34 +11:00
itsmattkc 9e4c79699e node: split off traversing functions from renderer for usage elsewhere
Fixes issue where Viewer node wouldn't pick up correct length if a tracks
weren't in use.
2020-03-13 15:31:15 +11:00
itsmattkc 38a30b584a timeline: implemented some base ripple delete functionality 2020-03-07 18:07:55 +11:00