renderer: massive overhaul to move to a vastly simplified threading system
This commit is contained in:
@@ -86,14 +86,14 @@ QString ViewerOutput::Description() const
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void ViewerOutput::InvalidateCache(const TimeRange &range, NodeInput *from, NodeInput *source)
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{
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if (from == texture_input()) {
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emit GraphChangedFrom(from, source);
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if (from == texture_input_ || from == samples_input_) {
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emit GraphChangedFrom(source);
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video_frame_cache_.Invalidate(range);
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} else if (from == samples_input()) {
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emit GraphChangedFrom(from, source);
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audio_playback_cache_.Invalidate(range);
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if (from == texture_input_) {
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video_frame_cache_.Invalidate(range);
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} else {
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audio_playback_cache_.Invalidate(range);
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}
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}
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Node::InvalidateCache(range, from, source);
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@@ -114,14 +114,14 @@ void ViewerOutput::set_video_params(const VideoParams &video)
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emit SizeChanged(video_params_.width(), video_params_.height());
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emit TimebaseChanged(video_params_.time_base());
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emit VideoParamsChanged();
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emit ParamsChanged();
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}
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void ViewerOutput::set_audio_params(const AudioParams &audio)
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{
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audio_params_ = audio;
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emit AudioParamsChanged();
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emit ParamsChanged();
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}
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rational ViewerOutput::GetLength()
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@@ -113,7 +113,7 @@ public:
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signals:
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void TimebaseChanged(const rational&);
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void GraphChangedFrom(NodeInput* from, NodeInput* source);
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void GraphChangedFrom(NodeInput* source);
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void VisibleInvalidated(NodeInput* source);
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@@ -121,8 +121,7 @@ signals:
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void SizeChanged(int width, int height);
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void VideoParamsChanged();
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void AudioParamsChanged();
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void ParamsChanged();
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void BlockAdded(Block* block, TrackReference track);
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void BlockRemoved(Block* block);
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+22
-15
@@ -24,7 +24,7 @@
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OLIVE_NAMESPACE_ENTER
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NodeValueDatabase NodeTraverser::GenerateDatabase(const Node* node, const TimeRange &range) const
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NodeValueDatabase NodeTraverser::GenerateDatabase(const Node* node, const TimeRange &range)
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{
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NodeValueDatabase database;
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@@ -38,17 +38,7 @@ NodeValueDatabase NodeTraverser::GenerateDatabase(const Node* node, const TimeRa
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TimeRange input_time = node->InputTimeAdjustment(input, range);
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NodeValueTable table;
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if (input->IsConnected()) {
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// Value will equal something from the connected node, follow it
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table = GenerateTable(input->get_connected_node(), range);
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} else {
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// Push onto the table the value at this time from the input
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QVariant input_value = input->get_value_at_time(range.in());
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table.Push(input->data_type(), input_value);
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}
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NodeValueTable table = ProcessInput(input, input_time);
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// Exception for Footage types where we actually retrieve some Footage data from a decoder
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if (input->data_type() == NodeParam::kFootage) {
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@@ -73,7 +63,24 @@ NodeValueDatabase NodeTraverser::GenerateDatabase(const Node* node, const TimeRa
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return database;
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}
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NodeValueTable NodeTraverser::GenerateTable(const Node *n, const TimeRange& range) const
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NodeValueTable NodeTraverser::ProcessInput(NodeInput* input, const TimeRange& range)
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{
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if (input->IsConnected()) {
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// Value will equal something from the connected node, follow it
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return GenerateTable(input->get_connected_node(), range);
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} else if (!input->IsArray()) {
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// Push onto the table the value at this time from the input
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QVariant input_value = input->get_value_at_time(range.in());
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NodeValueTable table;
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table.Push(input->data_type(), input_value);
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return table;
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}
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return NodeValueTable();
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}
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NodeValueTable NodeTraverser::GenerateTable(const Node *n, const TimeRange& range)
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{
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if (n->IsTrack()) {
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// If the range is not wholly contained in this Block, we'll need to do some extra processing
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@@ -93,12 +100,12 @@ NodeValueTable NodeTraverser::GenerateTable(const Node *n, const TimeRange& rang
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return table;
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}
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NodeValueTable NodeTraverser::GenerateTable(const Node *n, const rational &in, const rational &out) const
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NodeValueTable NodeTraverser::GenerateTable(const Node *n, const rational &in, const rational &out)
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{
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return GenerateTable(n, TimeRange(in, out));
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}
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NodeValueTable NodeTraverser::GenerateBlockTable(const TrackOutput *track, const TimeRange &range) const
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NodeValueTable NodeTraverser::GenerateBlockTable(const TrackOutput *track, const TimeRange &range)
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{
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// By default, just follow the in point
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Block* active_block = track->BlockAtTime(range.in());
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@@ -34,20 +34,22 @@ class NodeTraverser : public CancelableObject
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public:
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NodeTraverser() = default;
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NodeValueTable GenerateTable(const Node *n, const TimeRange &range) const;
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NodeValueTable GenerateTable(const Node *n, const rational &in, const rational& out) const;
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NodeValueTable GenerateTable(const Node *n, const TimeRange &range);
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NodeValueTable GenerateTable(const Node *n, const rational &in, const rational& out);
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NodeValueDatabase GenerateDatabase(const Node *node, const TimeRange &range) const;
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NodeValueDatabase GenerateDatabase(const Node *node, const TimeRange &range);
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protected:
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virtual NodeValueTable GenerateBlockTable(const TrackOutput *track, const TimeRange& range) const;
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NodeValueTable ProcessInput(NodeInput *input, const TimeRange &range);
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virtual void FootageProcessingEvent(StreamPtr, const TimeRange&, NodeValueTable*) const {}
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virtual NodeValueTable GenerateBlockTable(const TrackOutput *track, const TimeRange& range);
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virtual void FootageProcessingEvent(StreamPtr, const TimeRange&, NodeValueTable*) {}
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virtual void ProcessNodeEvent(const Node*,
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const TimeRange&,
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NodeValueDatabase&,
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NodeValueTable&) const {}
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NodeValueTable&) {}
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private:
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static StreamPtr ResolveStreamFromInput(NodeInput* input);
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@@ -27,6 +27,9 @@ set(OLIVE_SOURCES
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render/backend/renderbackend.h
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render/backend/renderbackend.cpp
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render/backend/renderworker.h
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render/backend/renderworker.cpp
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render/backend/rendercache.h
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render/backend/colorprocessorcache.h
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render/backend/decodercache.h
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@@ -33,5 +33,7 @@ set(OLIVE_SOURCES
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render/backend/opengl/opengltexture.cpp
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render/backend/opengl/opengltexturecache.h
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render/backend/opengl/opengltexturecache.cpp
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render/backend/opengl/openglworker.h
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render/backend/opengl/openglworker.cpp
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PARENT_SCOPE
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)
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@@ -20,12 +20,51 @@
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#include "openglbackend.h"
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#include "openglworker.h"
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OLIVE_NAMESPACE_ENTER
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OpenGLBackend::OpenGLBackend(QObject* parent) :
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RenderBackend(parent)
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RenderBackend(parent),
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proxy_(nullptr)
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{
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}
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OpenGLBackend::~OpenGLBackend()
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{
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Close();
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ClearProxy();
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}
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RenderWorker *OpenGLBackend::CreateNewWorker()
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{
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if (!proxy_) {
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proxy_ = new OpenGLProxy();
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QThread* proxy_thread = new QThread();
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proxy_thread->start(QThread::IdlePriority);
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proxy_->moveToThread(proxy_thread);
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if (!proxy_->Init()) {
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ClearProxy();
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return nullptr;
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}
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}
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return new OpenGLWorker(proxy_);
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}
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void OpenGLBackend::ClearProxy()
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{
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if (proxy_) {
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proxy_->thread()->quit();
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proxy_->thread()->wait();
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proxy_->thread()->deleteLater();
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proxy_->deleteLater();
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proxy_ = nullptr;
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}
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}
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OLIVE_NAMESPACE_EXIT
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@@ -21,6 +21,7 @@
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#ifndef OPENGLBACKEND_H
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#define OPENGLBACKEND_H
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#include "openglproxy.h"
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#include "render/backend/renderbackend.h"
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OLIVE_NAMESPACE_ENTER
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@@ -30,12 +31,15 @@ class OpenGLBackend : public RenderBackend
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public:
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OpenGLBackend(QObject* parent = nullptr);
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virtual ~OpenGLBackend() override;
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protected:
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virtual void TextureToFrame(const QVariant& texture, FramePtr frame) const override;
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virtual RenderWorker* CreateNewWorker() override;
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virtual NodeValue FrameToTexture(FramePtr frame) const override;
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private:
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void ClearProxy();
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virtual void ProcessNodeEvent(const Node *node, const TimeRange &range, NodeValueDatabase &input_params, NodeValueTable &output_params) const override;
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OpenGLProxy* proxy_;
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};
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@@ -67,7 +67,7 @@ bool OpenGLProxy::Init()
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return true;
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}
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NodeValue OpenGLProxy::FrameToValue(FramePtr frame, StreamPtr stream)
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NodeValue OpenGLProxy::FrameToValue(FramePtr frame, StreamPtr stream, const VideoRenderingParams& params)
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{
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ImageStreamPtr video_stream = std::static_pointer_cast<ImageStream>(stream);
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@@ -83,7 +83,7 @@ NodeValue OpenGLProxy::FrameToValue(FramePtr frame, StreamPtr stream)
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color_cache_.Add(colorspace_match, color_processor);
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}
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ColorManager::OCIOMethod ocio_method = ColorManager::GetOCIOMethodForMode(video_params_.mode());
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ColorManager::OCIOMethod ocio_method = ColorManager::GetOCIOMethodForMode(params.mode());
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// OCIO's CPU conversion is more accurate, so for online we render on CPU but offline we render GPU
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if (ocio_method == ColorManager::kOCIOAccurate) {
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@@ -144,7 +144,7 @@ NodeValue OpenGLProxy::FrameToValue(FramePtr frame, StreamPtr stream)
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VideoRenderingParams dest_params(frame_params.width(),
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frame_params.height(),
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video_params_.format(),
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params.format(),
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frame_params.divider());
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// Create destination texture
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@@ -180,12 +180,12 @@ void OpenGLProxy::Close()
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ctx_ = nullptr;
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}
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void OpenGLProxy::RunNodeAccelerated(const Node *node, const TimeRange &range, NodeValueDatabase &input_params, NodeValueTable &output_params)
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void OpenGLProxy::RunNodeAccelerated(const Node *node,
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const TimeRange &range,
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NodeValueDatabase &input_params,
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NodeValueTable &output_params,
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const VideoRenderingParams& params)
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{
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if (!(node->GetCapabilities(input_params) & Node::kShader)) {
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return;
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}
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OpenGLShaderPtr shader = shader_cache_.Get(node->ShaderID(input_params));
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if (!shader) {
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@@ -213,12 +213,12 @@ void OpenGLProxy::RunNodeAccelerated(const Node *node, const TimeRange &range, N
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// Create the output textures
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QList<OpenGLTextureCache::ReferencePtr> dst_refs;
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dst_refs.append(texture_cache_.Get(ctx_, video_params_));
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dst_refs.append(texture_cache_.Get(ctx_, params));
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GLuint iterative_input = 0;
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// If this node requires multiple iterations, get a texture for it too
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if (node->ShaderIterations() > 1 && node->ShaderIterativeInput()) {
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dst_refs.append(texture_cache_.Get(ctx_, video_params_));
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dst_refs.append(texture_cache_.Get(ctx_, params));
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}
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// Lock the shader so no other thread interferes as we set parameters and draw (and we don't interfere with any others)
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@@ -359,12 +359,12 @@ void OpenGLProxy::RunNodeAccelerated(const Node *node, const TimeRange &range, N
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}
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// Set up OpenGL parameters as necessary
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functions_->glViewport(0, 0, video_params_.effective_width(), video_params_.effective_height());
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functions_->glViewport(0, 0, params.effective_width(), params.effective_height());
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// Provide some standard args
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shader->setUniformValue("ove_resolution",
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static_cast<GLfloat>(video_params_.width()),
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static_cast<GLfloat>(video_params_.height()));
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static_cast<GLfloat>(params.width()),
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static_cast<GLfloat>(params.height()));
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if (node->IsBlock() && static_cast<const Block*>(node)->type() == Block::kTransition) {
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const TransitionBlock* transition_node = static_cast<const TransitionBlock*>(node);
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@@ -424,7 +424,9 @@ void OpenGLProxy::RunNodeAccelerated(const Node *node, const TimeRange &range, N
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output_params.Push(NodeParam::kTexture, QVariant::fromValue(output_tex));
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}
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void OpenGLProxy::TextureToBuffer(const QVariant &tex_in, int width, int height, const QMatrix4x4 &matrix, void *buffer, int linesize)
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void OpenGLProxy::TextureToBuffer(const QVariant& tex_in,
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FramePtr frame,
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const QMatrix4x4& matrix)
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{
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OpenGLTextureCache::ReferencePtr texture = tex_in.value<OpenGLTextureCache::ReferencePtr>();
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@@ -432,23 +434,21 @@ void OpenGLProxy::TextureToBuffer(const QVariant &tex_in, int width, int height,
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return;
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}
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QOpenGLFunctions* f = QOpenGLContext::currentContext()->functions();
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OpenGLTextureCache::ReferencePtr download_tex;
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if (width != texture->texture()->width() || height != texture->texture()->height()) {
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functions_->glViewport(0, 0, frame->width(), frame->height());
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if (frame->width() != texture->texture()->width()
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|| frame->height() != texture->texture()->height()) {
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|
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// Resize the texture if necessary
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OpenGLTextureCache::ReferencePtr resized = texture_cache_.Get(ctx_,
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VideoRenderingParams(width, height, texture->texture()->format()));
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OpenGLTextureCache::ReferencePtr resized = texture_cache_.Get(ctx_, frame->video_params());
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buffer_.Attach(resized->texture(), true);
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buffer_.Bind();
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texture->texture()->Bind();
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f->glViewport(0, 0, width, height);
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// Blit to this new texture
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OpenGLRenderFunctions::Blit(copy_pipeline_, false, matrix);
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|
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@@ -468,31 +468,22 @@ void OpenGLProxy::TextureToBuffer(const QVariant &tex_in, int width, int height,
|
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buffer_.Attach(download_tex->texture());
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buffer_.Bind();
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f->glPixelStorei(GL_PACK_ROW_LENGTH, linesize);
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functions_->glPixelStorei(GL_PACK_ROW_LENGTH, frame->linesize_pixels());
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|
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f->glReadPixels(0,
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0,
|
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width,
|
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height,
|
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OpenGLRenderFunctions::GetPixelFormat(video_params_.format()),
|
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OpenGLRenderFunctions::GetPixelType(video_params_.format()),
|
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buffer);
|
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functions_->glReadPixels(0,
|
||||
0,
|
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frame->width(),
|
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frame->height(),
|
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OpenGLRenderFunctions::GetPixelFormat(texture->texture()->format()),
|
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OpenGLRenderFunctions::GetPixelType(texture->texture()->format()),
|
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frame->data());
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||||
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f->glPixelStorei(GL_PACK_ROW_LENGTH, 0);
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functions_->glPixelStorei(GL_PACK_ROW_LENGTH, 0);
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||||
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||||
buffer_.Release();
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||||
buffer_.Detach();
|
||||
}
|
||||
|
||||
void OpenGLProxy::SetParameters(const VideoRenderingParams ¶ms)
|
||||
{
|
||||
video_params_ = params;
|
||||
|
||||
if (functions_ != nullptr && video_params_.is_valid()) {
|
||||
functions_->glViewport(0, 0, video_params_.effective_width(), video_params_.effective_height());
|
||||
}
|
||||
}
|
||||
|
||||
void OpenGLProxy::FinishInit()
|
||||
{
|
||||
// Make context current on that surface
|
||||
@@ -505,8 +496,6 @@ void OpenGLProxy::FinishInit()
|
||||
functions_ = ctx_->functions();
|
||||
functions_->glBlendFunc(GL_ONE, GL_ZERO);
|
||||
|
||||
SetParameters(video_params_);
|
||||
|
||||
buffer_.Create(ctx_);
|
||||
|
||||
copy_pipeline_ = OpenGLShader::CreateDefault();
|
||||
|
||||
@@ -66,14 +66,20 @@ public:
|
||||
|
||||
void Close();
|
||||
|
||||
void SetParameters(const VideoRenderingParams& params);
|
||||
|
||||
public slots:
|
||||
void RunNodeAccelerated(const OLIVE_NAMESPACE::Node *node, const OLIVE_NAMESPACE::TimeRange &range, OLIVE_NAMESPACE::NodeValueDatabase &input_params, OLIVE_NAMESPACE::NodeValueTable& output_params);
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||||
void RunNodeAccelerated(const OLIVE_NAMESPACE::Node *node,
|
||||
const OLIVE_NAMESPACE::TimeRange &range,
|
||||
OLIVE_NAMESPACE::NodeValueDatabase &input_params,
|
||||
OLIVE_NAMESPACE::NodeValueTable& output_params,
|
||||
const OLIVE_NAMESPACE::VideoRenderingParams ¶ms);
|
||||
|
||||
void TextureToBuffer(const QVariant& texture, int width, int height, const QMatrix4x4& matrix, void *buffer, int linesize);
|
||||
void TextureToBuffer(const QVariant& texture,
|
||||
OLIVE_NAMESPACE::FramePtr frame,
|
||||
const QMatrix4x4& matrix);
|
||||
|
||||
OLIVE_NAMESPACE::NodeValue FrameToValue(OLIVE_NAMESPACE::FramePtr frame, OLIVE_NAMESPACE::StreamPtr stream);
|
||||
OLIVE_NAMESPACE::NodeValue FrameToValue(OLIVE_NAMESPACE::FramePtr frame,
|
||||
OLIVE_NAMESPACE::StreamPtr stream,
|
||||
const OLIVE_NAMESPACE::VideoRenderingParams ¶ms);
|
||||
|
||||
private:
|
||||
QOpenGLContext* ctx_;
|
||||
@@ -85,8 +91,6 @@ private:
|
||||
|
||||
OpenGLColorProcessorCache color_cache_;
|
||||
|
||||
VideoRenderingParams video_params_;
|
||||
|
||||
OpenGLShaderPtr copy_pipeline_;
|
||||
|
||||
OpenGLShaderCache shader_cache_;
|
||||
|
||||
@@ -0,0 +1,77 @@
|
||||
/***
|
||||
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
#include "openglworker.h"
|
||||
|
||||
OLIVE_NAMESPACE_ENTER
|
||||
|
||||
OpenGLWorker::OpenGLWorker(OpenGLProxy* proxy) :
|
||||
proxy_(proxy)
|
||||
{
|
||||
}
|
||||
|
||||
void OpenGLWorker::TextureToFrame(const QVariant &texture, FramePtr frame, const QMatrix4x4& mat) const
|
||||
{
|
||||
QMetaObject::invokeMethod(proxy_,
|
||||
"TextureToBuffer",
|
||||
Qt::BlockingQueuedConnection,
|
||||
Q_ARG(const QVariant&, texture),
|
||||
OLIVE_NS_ARG(FramePtr, frame),
|
||||
Q_ARG(const QMatrix4x4&, mat));
|
||||
}
|
||||
|
||||
NodeValue OpenGLWorker::FrameToTexture(DecoderPtr decoder, StreamPtr stream, const TimeRange &range) const
|
||||
{
|
||||
FramePtr frame = decoder->RetrieveVideo(range.in(),
|
||||
video_params().divider(),
|
||||
video_params().mode() == RenderMode::kOffline);
|
||||
|
||||
NodeValue value;
|
||||
|
||||
if (frame) {
|
||||
QMetaObject::invokeMethod(proxy_,
|
||||
"FrameToValue",
|
||||
Qt::BlockingQueuedConnection,
|
||||
OLIVE_NS_RETURN_ARG(NodeValue, value),
|
||||
OLIVE_NS_ARG(FramePtr, frame),
|
||||
OLIVE_NS_ARG(StreamPtr, stream),
|
||||
OLIVE_NS_CONST_ARG(VideoRenderingParams&, video_params()));
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
void OpenGLWorker::ProcessNodeEvent(const Node *node, const TimeRange &range, NodeValueDatabase &input_params, NodeValueTable &output_params)
|
||||
{
|
||||
RenderWorker::ProcessNodeEvent(node, range, input_params, output_params);
|
||||
|
||||
if (node->GetCapabilities(input_params) & Node::kShader) {
|
||||
QMetaObject::invokeMethod(proxy_,
|
||||
"RunNodeAccelerated",
|
||||
Qt::BlockingQueuedConnection,
|
||||
OLIVE_NS_CONST_ARG(Node*, node),
|
||||
OLIVE_NS_CONST_ARG(TimeRange&, range),
|
||||
OLIVE_NS_ARG(NodeValueDatabase&, input_params),
|
||||
OLIVE_NS_ARG(NodeValueTable&, output_params),
|
||||
OLIVE_NS_CONST_ARG(VideoRenderingParams&, video_params()));
|
||||
}
|
||||
}
|
||||
|
||||
OLIVE_NAMESPACE_EXIT
|
||||
@@ -0,0 +1,48 @@
|
||||
/***
|
||||
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
#ifndef OPENGLWORKER_H
|
||||
#define OPENGLWORKER_H
|
||||
|
||||
#include "openglproxy.h"
|
||||
#include "render/backend/renderworker.h"
|
||||
|
||||
OLIVE_NAMESPACE_ENTER
|
||||
|
||||
class OpenGLWorker : public RenderWorker
|
||||
{
|
||||
public:
|
||||
OpenGLWorker(OpenGLProxy* proxy);
|
||||
|
||||
protected:
|
||||
virtual void TextureToFrame(const QVariant& texture, FramePtr frame, const QMatrix4x4 &mat) const override;
|
||||
|
||||
virtual NodeValue FrameToTexture(DecoderPtr decoder, StreamPtr stream, const TimeRange &range) const override;
|
||||
|
||||
virtual void ProcessNodeEvent(const Node *node, const TimeRange &range, NodeValueDatabase &input_params, NodeValueTable &output_params) override;
|
||||
|
||||
private:
|
||||
OpenGLProxy* proxy_;
|
||||
|
||||
};
|
||||
|
||||
OLIVE_NAMESPACE_EXIT
|
||||
|
||||
#endif // OPENGLWORKER_H
|
||||
@@ -41,6 +41,11 @@ RenderBackend::RenderBackend(QObject *parent) :
|
||||
cancel_dialog_ = new RenderCancelDialog(Core::instance()->main_window());
|
||||
}
|
||||
|
||||
RenderBackend::~RenderBackend()
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
void RenderBackend::SetViewerNode(ViewerOutput *viewer_node)
|
||||
{
|
||||
if (viewer_node_ == viewer_node) {
|
||||
@@ -52,8 +57,9 @@ void RenderBackend::SetViewerNode(ViewerOutput *viewer_node)
|
||||
CancelQueue();
|
||||
|
||||
// Delete all of our copied nodes
|
||||
video_copy_map_.Clear();
|
||||
audio_copy_map_.Clear();
|
||||
foreach (RenderWorker* instance, instance_pool_) {
|
||||
instance->Close();
|
||||
}
|
||||
|
||||
disconnect(viewer_node_,
|
||||
&ViewerOutput::GraphChangedFrom,
|
||||
@@ -70,15 +76,10 @@ void RenderBackend::SetViewerNode(ViewerOutput *viewer_node)
|
||||
viewer_node_ = viewer_node;
|
||||
|
||||
if (viewer_node_) {
|
||||
// Start copying viewer
|
||||
video_copy_map_.Init(viewer_node_);
|
||||
audio_copy_map_.Init(viewer_node_);
|
||||
|
||||
video_copy_map_.Queue(viewer_node_->texture_input());
|
||||
audio_copy_map_.Queue(viewer_node_->samples_input());
|
||||
|
||||
video_copy_map_.ProcessQueue();
|
||||
audio_copy_map_.ProcessQueue();
|
||||
// Initiate instances with new node
|
||||
foreach (RenderWorker* instance, instance_pool_) {
|
||||
instance->Init(viewer_node_);
|
||||
}
|
||||
|
||||
connect(viewer_node_,
|
||||
&ViewerOutput::GraphChangedFrom,
|
||||
@@ -95,49 +96,30 @@ void RenderBackend::SetViewerNode(ViewerOutput *viewer_node)
|
||||
void RenderBackend::CancelQueue()
|
||||
{
|
||||
// FIXME: Implement something better than this...
|
||||
video_copy_map_.thread_pool()->waitForDone();
|
||||
audio_copy_map_.thread_pool()->waitForDone();
|
||||
}
|
||||
|
||||
QByteArray HashInternal(Node *node,
|
||||
const VideoRenderingParams ¶ms,
|
||||
const rational &time)
|
||||
{
|
||||
QCryptographicHash hasher(QCryptographicHash::Sha1);
|
||||
|
||||
// Embed video parameters into this hash
|
||||
hasher.addData(reinterpret_cast<const char*>(¶ms.effective_width()), sizeof(int));
|
||||
hasher.addData(reinterpret_cast<const char*>(¶ms.effective_height()), sizeof(int));
|
||||
hasher.addData(reinterpret_cast<const char*>(¶ms.format()), sizeof(PixelFormat::Format));
|
||||
hasher.addData(reinterpret_cast<const char*>(¶ms.mode()), sizeof(RenderMode::Mode));
|
||||
|
||||
node->Hash(hasher, time);
|
||||
|
||||
return hasher.result();
|
||||
thread_pool_.waitForDone();
|
||||
}
|
||||
|
||||
QFuture<QByteArray> RenderBackend::Hash(const rational &time)
|
||||
{
|
||||
if (!viewer_node_) {
|
||||
return QFuture<QByteArray>();
|
||||
}
|
||||
RenderWorker* instance = GetInstanceFromPool();
|
||||
|
||||
return QtConcurrent::run(video_copy_map_.thread_pool(),
|
||||
HashInternal,
|
||||
viewer_node_,
|
||||
video_params(),
|
||||
return QtConcurrent::run(&thread_pool_,
|
||||
instance,
|
||||
&RenderWorker::Hash,
|
||||
time);
|
||||
}
|
||||
|
||||
QFuture<FramePtr> RenderBackend::RenderFrame(const rational &time)
|
||||
QFuture<FramePtr> RenderBackend::RenderFrame(const rational &time, bool clear_queue)
|
||||
{
|
||||
if (!viewer_node_) {
|
||||
return QFuture<FramePtr>();
|
||||
if (clear_queue) {
|
||||
thread_pool_.clear();
|
||||
}
|
||||
|
||||
return QtConcurrent::run(video_copy_map_.thread_pool(),
|
||||
this,
|
||||
&RenderBackend::RenderFrameInternal,
|
||||
RenderWorker* instance = GetInstanceFromPool();
|
||||
|
||||
return QtConcurrent::run(&thread_pool_,
|
||||
instance,
|
||||
&RenderWorker::RenderFrame,
|
||||
time);
|
||||
}
|
||||
|
||||
@@ -161,207 +143,67 @@ void RenderBackend::SetSampleFormat(const SampleFormat::Format &sample_fmt)
|
||||
sample_fmt_ = sample_fmt;
|
||||
}
|
||||
|
||||
void RenderBackend::NodeGraphChanged(NodeInput *from, NodeInput *source)
|
||||
void RenderBackend::SetVideoDownloadMatrix(const QMatrix4x4 &mat)
|
||||
{
|
||||
if (from == viewer_node_->texture_input()) {
|
||||
video_copy_map_.Queue(source);
|
||||
} else if (from == viewer_node_->samples_input()) {
|
||||
audio_copy_map_.Queue(source);
|
||||
video_download_matrix_ = mat;
|
||||
}
|
||||
|
||||
void RenderBackend::NodeGraphChanged(NodeInput *source)
|
||||
{
|
||||
QLinkedList<RenderWorker*>::iterator i;
|
||||
|
||||
for (i=instance_pool_.begin(); i!=instance_pool_.end(); i++) {
|
||||
(*i)->Queue(source);
|
||||
}
|
||||
}
|
||||
|
||||
void RenderBackend::FootageProcessingEvent(StreamPtr stream, const TimeRange &input_time, NodeValueTable *table) const
|
||||
void RenderBackend::Close()
|
||||
{
|
||||
if (stream->type() == Stream::kVideo || stream->type() == Stream::kImage) {
|
||||
CancelQueue();
|
||||
|
||||
ImageStreamPtr video_stream = std::static_pointer_cast<ImageStream>(stream);
|
||||
rational time_match = (stream->type() == Stream::kImage) ? rational() : input_time.in();
|
||||
QString colorspace_match = video_stream->get_colorspace_match_string();
|
||||
|
||||
NodeValue value;
|
||||
bool found_cache = false;
|
||||
|
||||
if (still_image_cache_.Has(stream.get())) {
|
||||
CachedStill cs = still_image_cache_.Get(stream.get());
|
||||
|
||||
if (cs.colorspace == colorspace_match
|
||||
&& cs.alpha_is_associated == video_stream->premultiplied_alpha()
|
||||
&& cs.divider == video_params_.divider()
|
||||
&& cs.time == time_match) {
|
||||
value = cs.texture;
|
||||
found_cache = true;
|
||||
} else {
|
||||
still_image_cache_.Remove(stream.get());
|
||||
}
|
||||
}
|
||||
|
||||
if (!found_cache) {
|
||||
|
||||
value = GetDataFromStream(stream, input_time);
|
||||
|
||||
still_image_cache_.Add(stream.get(), {value,
|
||||
colorspace_match,
|
||||
video_stream->premultiplied_alpha(),
|
||||
video_params_.divider(),
|
||||
time_match});
|
||||
|
||||
}
|
||||
|
||||
table->Push(value);
|
||||
|
||||
} else if (stream->type() != Stream::kAudio) {
|
||||
|
||||
table->Push(GetDataFromStream(stream, input_time));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
NodeValue RenderBackend::GetDataFromStream(StreamPtr stream, const TimeRange &input_time) const
|
||||
{
|
||||
DecoderPtr decoder = ResolveDecoderFromInput(stream);
|
||||
|
||||
if (decoder) {
|
||||
return FrameToTexture(decoder, stream, input_time);
|
||||
}
|
||||
|
||||
return NodeValue();
|
||||
}
|
||||
|
||||
NodeValueTable RenderBackend::GenerateBlockTable(const TrackOutput *track, const TimeRange &range) const
|
||||
{
|
||||
if (track->track_type() == Timeline::kTrackTypeAudio) {
|
||||
|
||||
QList<Block*> active_blocks = track->BlocksAtTimeRange(range);
|
||||
|
||||
// All these blocks will need to output to a buffer so we create one here
|
||||
SampleBufferPtr block_range_buffer = SampleBuffer::CreateAllocated(audio_params_,
|
||||
audio_params_.time_to_samples(range.length()));
|
||||
block_range_buffer->fill(0);
|
||||
|
||||
NodeValueTable merged_table;
|
||||
|
||||
// Loop through active blocks retrieving their audio
|
||||
foreach (Block* b, active_blocks) {
|
||||
TimeRange range_for_block(qMax(b->in(), range.in()),
|
||||
qMin(b->out(), range.out()));
|
||||
|
||||
int destination_offset = audio_params_.time_to_samples(range_for_block.in() - range.in());
|
||||
int max_dest_sz = audio_params_.time_to_samples(range_for_block.length());
|
||||
|
||||
// Destination buffer
|
||||
NodeValueTable table = ProcessNode(NodeDependency(b, range_for_block));
|
||||
QVariant sample_val = table.Take(NodeParam::kSamples);
|
||||
SampleBufferPtr samples_from_this_block;
|
||||
|
||||
if (sample_val.isNull()
|
||||
|| !(samples_from_this_block = sample_val.value<SampleBufferPtr>())) {
|
||||
// If we retrieved no samples from this block, do nothing
|
||||
continue;
|
||||
}
|
||||
|
||||
// Stretch samples here
|
||||
rational abs_speed = qAbs(b->speed());
|
||||
|
||||
if (abs_speed != 1) {
|
||||
samples_from_this_block->speed(abs_speed.toDouble());
|
||||
}
|
||||
|
||||
if (b->is_reversed()) {
|
||||
// Reverse the audio buffer
|
||||
samples_from_this_block->reverse();
|
||||
}
|
||||
|
||||
int copy_length = qMin(max_dest_sz, samples_from_this_block->sample_count_per_channel());
|
||||
|
||||
// Copy samples into destination buffer
|
||||
block_range_buffer->set(samples_from_this_block->const_data(), destination_offset, copy_length);
|
||||
|
||||
{
|
||||
// Save waveform to file
|
||||
Block* src_block = static_cast<Block*>(copy_map_->key(b));
|
||||
QDir local_appdata_dir(Config::Current()["DiskCachePath"].toString());
|
||||
QDir waveform_loc = local_appdata_dir.filePath(QStringLiteral("waveform"));
|
||||
waveform_loc.mkpath(".");
|
||||
QString wave_fn(waveform_loc.filePath(QString::number(reinterpret_cast<quintptr>(src_block))));
|
||||
QFile wave_file(wave_fn);
|
||||
|
||||
if (wave_file.open(QFile::ReadWrite)) {
|
||||
// We use S32 as a size-compatible substitute for SampleSummer::Sum which is 4 bytes in size
|
||||
AudioRenderingParams waveform_params(SampleSummer::kSumSampleRate, audio_params_.channel_layout(), SampleFormat::SAMPLE_FMT_S32);
|
||||
int chunk_size = (audio_params().sample_rate() / waveform_params.sample_rate());
|
||||
|
||||
{
|
||||
// Write metadata header
|
||||
SampleSummer::Info info;
|
||||
info.channels = audio_params_.channel_count();
|
||||
wave_file.write(reinterpret_cast<char*>(&info), sizeof(SampleSummer::Info));
|
||||
}
|
||||
|
||||
qint64 start_offset = sizeof(SampleSummer::Info) + waveform_params.time_to_bytes(range_for_block.in() - b->in());
|
||||
qint64 length_offset = waveform_params.time_to_bytes(range_for_block.length());
|
||||
qint64 end_offset = start_offset + length_offset;
|
||||
|
||||
if (wave_file.size() < end_offset) {
|
||||
wave_file.resize(end_offset);
|
||||
}
|
||||
|
||||
wave_file.seek(start_offset);
|
||||
|
||||
for (int i=0;i<samples_from_this_block->sample_count_per_channel();i+=chunk_size) {
|
||||
QVector<SampleSummer::Sum> summary = SampleSummer::SumSamples(samples_from_this_block,
|
||||
i,
|
||||
qMin(chunk_size, samples_from_this_block->sample_count_per_channel() - i));
|
||||
|
||||
wave_file.write(reinterpret_cast<const char*>(summary.constData()),
|
||||
summary.size() * sizeof(SampleSummer::Sum));
|
||||
}
|
||||
|
||||
wave_file.close();
|
||||
|
||||
if (src_block->type() == Block::kClip) {
|
||||
emit static_cast<ClipBlock*>(src_block)->PreviewUpdated();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
NodeValueTable::Merge({merged_table, table});
|
||||
}
|
||||
|
||||
merged_table.Push(NodeParam::kSamples, QVariant::fromValue(block_range_buffer));
|
||||
|
||||
return merged_table;
|
||||
|
||||
} else {
|
||||
return NodeTraverser::GenerateBlockTable(track, range);
|
||||
}
|
||||
}
|
||||
|
||||
FramePtr RenderBackend::RenderFrameInternal(const rational &time) const
|
||||
{
|
||||
NodeValueTable table = GenerateTable(viewer_node_,
|
||||
TimeRange(time, time + viewer_node_->video_params().time_base()));
|
||||
|
||||
QVariant texture = table.Get(NodeParam::kTexture);
|
||||
|
||||
FramePtr frame = Frame::Create();
|
||||
frame->set_video_params(video_params());
|
||||
frame->allocate();
|
||||
|
||||
if (texture.isNull()) {
|
||||
memset(frame->data(), 0, frame->allocated_size());
|
||||
} else {
|
||||
TextureToFrame(texture, frame);
|
||||
}
|
||||
|
||||
return frame;
|
||||
qDeleteAll(instance_pool_);
|
||||
instance_pool_.clear();
|
||||
}
|
||||
|
||||
VideoRenderingParams RenderBackend::video_params() const
|
||||
{
|
||||
return VideoRenderingParams(viewer_node_->video_params(),
|
||||
pix_fmt_,
|
||||
render_mode_,
|
||||
divider_);
|
||||
return VideoRenderingParams(viewer_node_->video_params(), pix_fmt_, render_mode_, divider_);
|
||||
}
|
||||
|
||||
AudioRenderingParams RenderBackend::audio_params() const
|
||||
{
|
||||
return AudioRenderingParams(viewer_node_->audio_params(), sample_fmt_);
|
||||
}
|
||||
|
||||
RenderWorker *RenderBackend::GetInstanceFromPool()
|
||||
{
|
||||
RenderWorker* instance = nullptr;
|
||||
|
||||
QLinkedList<RenderWorker*>::iterator i;
|
||||
|
||||
for (i=instance_pool_.begin(); i!=instance_pool_.end(); i++) {
|
||||
if ((*i)->IsAvailable()) {
|
||||
instance = *i;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (!instance) {
|
||||
instance = CreateNewWorker();
|
||||
instance_pool_.append(instance);
|
||||
|
||||
if (viewer_node_) {
|
||||
instance->Init(viewer_node_);
|
||||
}
|
||||
}
|
||||
|
||||
instance->SetAvailable(false);
|
||||
instance->ProcessQueue();
|
||||
instance->SetVideoParams(video_params());
|
||||
instance->SetAudioParams(audio_params());
|
||||
instance->SetVideoDownloadMatrix(video_download_matrix_);
|
||||
|
||||
return instance;
|
||||
}
|
||||
|
||||
void RenderBackend::AudioCallback()
|
||||
@@ -390,135 +232,4 @@ bool RenderBackend::ConformWaitInfo::operator==(const RenderBackend::ConformWait
|
||||
&& rhs.affected_range == affected_range;
|
||||
}
|
||||
|
||||
RenderBackend::CopyMap::CopyMap() :
|
||||
original_viewer_(nullptr),
|
||||
copied_viewer_(nullptr)
|
||||
{
|
||||
}
|
||||
|
||||
void RenderBackend::CopyMap::Init(ViewerOutput *viewer)
|
||||
{
|
||||
original_viewer_ = viewer;
|
||||
|
||||
copied_viewer_ = static_cast<ViewerOutput*>(original_viewer_->copy());
|
||||
copy_map_.insert(original_viewer_, copied_viewer_);
|
||||
}
|
||||
|
||||
void RenderBackend::CopyMap::Queue(NodeInput *input)
|
||||
{
|
||||
if (!queued_updates_.isEmpty()) {
|
||||
// Remove any inputs that are dependents of this input since they may have been removed since
|
||||
// it was queued
|
||||
QList<Node*> deps = input->GetDependencies();
|
||||
|
||||
for (int i=0;i<queued_updates_.size();i++) {
|
||||
if (deps.contains(queued_updates_.at(i)->parentNode())) {
|
||||
// We don't need to queue this value since this input supersedes it
|
||||
queued_updates_.removeAt(i);
|
||||
i--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
queued_updates_.append(input);
|
||||
}
|
||||
|
||||
void RenderBackend::CopyMap::ProcessQueue()
|
||||
{
|
||||
while (!queued_updates_.isEmpty()) {
|
||||
CopyNodeInputValue(queued_updates_.takeFirst());
|
||||
}
|
||||
}
|
||||
|
||||
void RenderBackend::CopyMap::Clear()
|
||||
{
|
||||
qDeleteAll(copy_map_);
|
||||
copy_map_.clear();
|
||||
|
||||
original_viewer_ = nullptr;
|
||||
copied_viewer_ = nullptr;
|
||||
}
|
||||
|
||||
void RenderBackend::CopyMap::CopyNodeInputValue(NodeInput *input)
|
||||
{
|
||||
// Find our copy of this parameter
|
||||
Node* our_copy_node = copy_map_.value(input->parentNode());
|
||||
NodeInput* our_copy = our_copy_node->GetInputWithID(input->id());
|
||||
|
||||
// Copy the standard/keyframe values between these two inputs
|
||||
NodeInput::CopyValues(input,
|
||||
our_copy,
|
||||
false);
|
||||
|
||||
// Handle connections
|
||||
if (input->IsConnected() || our_copy->IsConnected()) {
|
||||
// If one of the inputs is connected, it's likely this change came from connecting or
|
||||
// disconnecting whatever was connected to it
|
||||
|
||||
{
|
||||
// We start by removing all old dependencies from the map
|
||||
QList<Node*> old_deps = our_copy->GetExclusiveDependencies();
|
||||
|
||||
foreach (Node* i, old_deps) {
|
||||
Node* n = copy_map_.take(copy_map_.key(i));
|
||||
delete n;
|
||||
}
|
||||
|
||||
// And clear any other edges
|
||||
while (!our_copy->edges().isEmpty()) {
|
||||
NodeParam::DisconnectEdge(our_copy->edges().first());
|
||||
}
|
||||
}
|
||||
|
||||
// Then we copy all node dependencies and connections (if there are any)
|
||||
CopyNodeMakeConnection(input, our_copy);
|
||||
}
|
||||
|
||||
// Call on sub-elements too
|
||||
if (input->IsArray()) {
|
||||
foreach (NodeInput* i, static_cast<NodeInputArray*>(input)->sub_params()) {
|
||||
CopyNodeInputValue(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Node* RenderBackend::CopyMap::CopyNodeConnections(Node* src_node)
|
||||
{
|
||||
// Check if this node is already in the map
|
||||
Node* dst_node = copy_map_.value(src_node);
|
||||
|
||||
// If not, create it now
|
||||
if (!dst_node) {
|
||||
dst_node = src_node->copy();
|
||||
copy_map_.insert(src_node, dst_node);
|
||||
}
|
||||
|
||||
// Make sure its values are copied
|
||||
Node::CopyInputs(src_node, dst_node, false);
|
||||
|
||||
// Copy all connections
|
||||
QList<NodeInput*> src_node_inputs = src_node->GetInputsIncludingArrays();
|
||||
QList<NodeInput*> dst_node_inputs = dst_node->GetInputsIncludingArrays();
|
||||
|
||||
for (int i=0;i<src_node_inputs.size();i++) {
|
||||
NodeInput* src_input = src_node_inputs.at(i);
|
||||
|
||||
CopyNodeMakeConnection(src_input, dst_node_inputs.at(i));
|
||||
}
|
||||
|
||||
return dst_node;
|
||||
}
|
||||
|
||||
void RenderBackend::CopyMap::CopyNodeMakeConnection(NodeInput* src_input, NodeInput* dst_input)
|
||||
{
|
||||
if (src_input->IsConnected()) {
|
||||
Node* dst_node = CopyNodeConnections(src_input->get_connected_node());
|
||||
|
||||
NodeOutput* corresponding_output = dst_node->GetOutputWithID(src_input->get_connected_output()->id());
|
||||
|
||||
NodeParam::ConnectEdge(corresponding_output,
|
||||
dst_input);
|
||||
}
|
||||
}
|
||||
|
||||
OLIVE_NAMESPACE_EXIT
|
||||
|
||||
@@ -27,17 +27,19 @@
|
||||
#include "decodercache.h"
|
||||
#include "node/graph.h"
|
||||
#include "node/output/viewer/viewer.h"
|
||||
#include "node/traverser.h"
|
||||
#include "render/backend/colorprocessorcache.h"
|
||||
#include "renderworker.h"
|
||||
|
||||
OLIVE_NAMESPACE_ENTER
|
||||
|
||||
class RenderBackend : public QObject, public NodeTraverser
|
||||
class RenderBackend : public QObject
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
RenderBackend(QObject* parent = nullptr);
|
||||
|
||||
virtual ~RenderBackend() override;
|
||||
|
||||
void SetViewerNode(ViewerOutput* viewer_node);
|
||||
|
||||
void CancelQueue();
|
||||
@@ -50,7 +52,7 @@ public:
|
||||
/**
|
||||
* @brief Asynchronously generate a frame at a given time
|
||||
*/
|
||||
QFuture<FramePtr> RenderFrame(const rational& time);
|
||||
QFuture<FramePtr> RenderFrame(const rational& time, bool clear_queue);
|
||||
|
||||
void SetDivider(const int& divider);
|
||||
|
||||
@@ -60,83 +62,38 @@ public:
|
||||
|
||||
void SetSampleFormat(const SampleFormat::Format& sample_fmt);
|
||||
|
||||
void SetVideoDownloadMatrix(const QMatrix4x4& mat);
|
||||
|
||||
public slots:
|
||||
void NodeGraphChanged(NodeInput *from, NodeInput *source);
|
||||
void NodeGraphChanged(NodeInput *source);
|
||||
|
||||
protected:
|
||||
virtual void TextureToFrame(const QVariant& texture, FramePtr frame) const = 0;
|
||||
virtual RenderWorker* CreateNewWorker() = 0;
|
||||
|
||||
virtual NodeValue FrameToTexture(FramePtr frame) const = 0;
|
||||
void Close();
|
||||
|
||||
virtual void FootageProcessingEvent(StreamPtr stream, const TimeRange &input_time, NodeValueTable* table) const override;
|
||||
VideoRenderingParams video_params() const;
|
||||
|
||||
virtual NodeValueTable GenerateBlockTable(const TrackOutput *track, const TimeRange &range) const override;
|
||||
AudioRenderingParams audio_params() const;
|
||||
|
||||
private:
|
||||
FramePtr RenderFrameInternal(const rational& time) const;
|
||||
RenderWorker *GetInstanceFromPool();
|
||||
|
||||
/**
|
||||
* @brief Internal reference to attached viewer node
|
||||
*/
|
||||
ViewerOutput* viewer_node_;
|
||||
|
||||
RenderCancelDialog* cancel_dialog_;
|
||||
|
||||
VideoRenderingParams video_params() const;
|
||||
QLinkedList<RenderWorker*> instance_pool_;
|
||||
|
||||
NodeValue GetDataFromStream(StreamPtr stream, const TimeRange& input_time) const;
|
||||
|
||||
DecoderPtr ResolveDecoderFromInput(StreamPtr stream) const;
|
||||
|
||||
class CopyMap {
|
||||
public:
|
||||
CopyMap();
|
||||
|
||||
void Init(ViewerOutput* viewer);
|
||||
|
||||
void Queue(NodeInput* input);
|
||||
|
||||
void ProcessQueue();
|
||||
|
||||
void Clear();
|
||||
|
||||
QThreadPool* thread_pool() {
|
||||
return &thread_pool_;
|
||||
}
|
||||
|
||||
private:
|
||||
void CopyNodeInputValue(NodeInput* input);
|
||||
Node *CopyNodeConnections(Node *src_node);
|
||||
void CopyNodeMakeConnection(NodeInput *src_input, NodeInput *dst_input);
|
||||
|
||||
ViewerOutput* original_viewer_;
|
||||
ViewerOutput* copied_viewer_;
|
||||
QList<NodeInput*> queued_updates_;
|
||||
QHash<Node*, Node*> copy_map_;
|
||||
QThreadPool thread_pool_;
|
||||
|
||||
};
|
||||
QThreadPool thread_pool_;
|
||||
|
||||
// VIDEO MEMBERS
|
||||
CopyMap video_copy_map_;
|
||||
int divider_;
|
||||
RenderMode::Mode render_mode_;
|
||||
PixelFormat::Format pix_fmt_;
|
||||
|
||||
ColorProcessorCache color_cache_;
|
||||
|
||||
struct CachedStill {
|
||||
NodeValue texture;
|
||||
QString colorspace;
|
||||
bool alpha_is_associated;
|
||||
int divider;
|
||||
rational time;
|
||||
};
|
||||
|
||||
RenderCache<Stream*, CachedStill> still_image_cache_;
|
||||
QMatrix4x4 video_download_matrix_;
|
||||
|
||||
// AUDIO MEMBERS
|
||||
CopyMap audio_copy_map_;
|
||||
SampleFormat::Format sample_fmt_;
|
||||
|
||||
struct ConformWaitInfo {
|
||||
|
||||
@@ -0,0 +1,467 @@
|
||||
/***
|
||||
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
#include "renderworker.h"
|
||||
|
||||
#include <QDir>
|
||||
|
||||
#include "audio/sumsamples.h"
|
||||
#include "config/config.h"
|
||||
#include "node/block/clip/clip.h"
|
||||
|
||||
OLIVE_NAMESPACE_ENTER
|
||||
|
||||
RenderWorker::RenderWorker() :
|
||||
viewer_(nullptr),
|
||||
available_(true)
|
||||
{
|
||||
}
|
||||
|
||||
RenderWorker::~RenderWorker()
|
||||
{
|
||||
Close();
|
||||
}
|
||||
|
||||
QByteArray RenderWorker::Hash(const rational &time) const
|
||||
{
|
||||
if (!viewer_) {
|
||||
return QByteArray();
|
||||
}
|
||||
|
||||
QCryptographicHash hasher(QCryptographicHash::Sha1);
|
||||
|
||||
// Embed video parameters into this hash
|
||||
hasher.addData(reinterpret_cast<const char*>(&video_params_.effective_width()), sizeof(int));
|
||||
hasher.addData(reinterpret_cast<const char*>(&video_params_.effective_height()), sizeof(int));
|
||||
hasher.addData(reinterpret_cast<const char*>(&video_params_.format()), sizeof(PixelFormat::Format));
|
||||
hasher.addData(reinterpret_cast<const char*>(&video_params_.mode()), sizeof(RenderMode::Mode));
|
||||
|
||||
viewer_->Hash(hasher, time);
|
||||
|
||||
return hasher.result();
|
||||
}
|
||||
|
||||
FramePtr RenderWorker::RenderFrame(const rational &time)
|
||||
{
|
||||
if (!viewer_) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
NodeValueTable table = GenerateTable(viewer_,
|
||||
TimeRange(time, time + video_params_.time_base()));
|
||||
|
||||
QVariant texture = table.Get(NodeParam::kTexture);
|
||||
|
||||
if (texture.isNull()) {
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
FramePtr frame = Frame::Create();
|
||||
frame->set_video_params(video_params_);
|
||||
frame->set_timestamp(time);
|
||||
frame->allocate();
|
||||
|
||||
if (texture.isNull()) {
|
||||
// Blank frame out
|
||||
memset(frame->data(), 0, frame->allocated_size());
|
||||
} else {
|
||||
// Dump texture contents to frame
|
||||
TextureToFrame(texture, frame, video_download_matrix_);
|
||||
}
|
||||
|
||||
return frame;
|
||||
}
|
||||
|
||||
NodeValueTable RenderWorker::GenerateBlockTable(const TrackOutput *track, const TimeRange &range)
|
||||
{
|
||||
if (track->track_type() == Timeline::kTrackTypeAudio) {
|
||||
|
||||
QList<Block*> active_blocks = track->BlocksAtTimeRange(range);
|
||||
|
||||
// All these blocks will need to output to a buffer so we create one here
|
||||
SampleBufferPtr block_range_buffer = SampleBuffer::CreateAllocated(audio_params_,
|
||||
audio_params_.time_to_samples(range.length()));
|
||||
block_range_buffer->fill(0);
|
||||
|
||||
NodeValueTable merged_table;
|
||||
|
||||
// Loop through active blocks retrieving their audio
|
||||
foreach (Block* b, active_blocks) {
|
||||
TimeRange range_for_block(qMax(b->in(), range.in()),
|
||||
qMin(b->out(), range.out()));
|
||||
|
||||
int destination_offset = audio_params_.time_to_samples(range_for_block.in() - range.in());
|
||||
int max_dest_sz = audio_params_.time_to_samples(range_for_block.length());
|
||||
|
||||
// Destination buffer
|
||||
NodeValueTable table = GenerateTable(b, range_for_block);
|
||||
QVariant sample_val = table.Take(NodeParam::kSamples);
|
||||
SampleBufferPtr samples_from_this_block;
|
||||
|
||||
if (sample_val.isNull()
|
||||
|| !(samples_from_this_block = sample_val.value<SampleBufferPtr>())) {
|
||||
// If we retrieved no samples from this block, do nothing
|
||||
continue;
|
||||
}
|
||||
|
||||
// Stretch samples here
|
||||
rational abs_speed = qAbs(b->speed());
|
||||
|
||||
if (abs_speed != 1) {
|
||||
samples_from_this_block->speed(abs_speed.toDouble());
|
||||
}
|
||||
|
||||
if (b->is_reversed()) {
|
||||
// Reverse the audio buffer
|
||||
samples_from_this_block->reverse();
|
||||
}
|
||||
|
||||
int copy_length = qMin(max_dest_sz, samples_from_this_block->sample_count_per_channel());
|
||||
|
||||
// Copy samples into destination buffer
|
||||
block_range_buffer->set(samples_from_this_block->const_data(), destination_offset, copy_length);
|
||||
|
||||
{
|
||||
// Save waveform to file
|
||||
Block* src_block = static_cast<Block*>(copy_map_.key(b));
|
||||
QDir local_appdata_dir(Config::Current()["DiskCachePath"].toString());
|
||||
QDir waveform_loc = local_appdata_dir.filePath(QStringLiteral("waveform"));
|
||||
waveform_loc.mkpath(".");
|
||||
QString wave_fn(waveform_loc.filePath(QString::number(reinterpret_cast<quintptr>(src_block))));
|
||||
QFile wave_file(wave_fn);
|
||||
|
||||
if (wave_file.open(QFile::ReadWrite)) {
|
||||
// We use S32 as a size-compatible substitute for SampleSummer::Sum which is 4 bytes in
|
||||
// size
|
||||
AudioRenderingParams waveform_params(SampleSummer::kSumSampleRate,
|
||||
audio_params_.channel_layout(),
|
||||
SampleFormat::SAMPLE_FMT_S32);
|
||||
|
||||
int chunk_size = (audio_params_.sample_rate() / waveform_params.sample_rate());
|
||||
|
||||
{
|
||||
// Write metadata header
|
||||
SampleSummer::Info info;
|
||||
info.channels = audio_params_.channel_count();
|
||||
wave_file.write(reinterpret_cast<char*>(&info), sizeof(SampleSummer::Info));
|
||||
}
|
||||
|
||||
qint64 start_offset = sizeof(SampleSummer::Info) + waveform_params.time_to_bytes(range_for_block.in() - b->in());
|
||||
qint64 length_offset = waveform_params.time_to_bytes(range_for_block.length());
|
||||
qint64 end_offset = start_offset + length_offset;
|
||||
|
||||
if (wave_file.size() < end_offset) {
|
||||
wave_file.resize(end_offset);
|
||||
}
|
||||
|
||||
wave_file.seek(start_offset);
|
||||
|
||||
for (int i=0;i<samples_from_this_block->sample_count_per_channel();i+=chunk_size) {
|
||||
QVector<SampleSummer::Sum> summary = SampleSummer::SumSamples(samples_from_this_block,
|
||||
i,
|
||||
qMin(chunk_size, samples_from_this_block->sample_count_per_channel() - i));
|
||||
|
||||
wave_file.write(reinterpret_cast<const char*>(summary.constData()),
|
||||
summary.size() * sizeof(SampleSummer::Sum));
|
||||
}
|
||||
|
||||
wave_file.close();
|
||||
|
||||
if (src_block->type() == Block::kClip) {
|
||||
emit static_cast<ClipBlock*>(src_block)->PreviewUpdated();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
NodeValueTable::Merge({merged_table, table});
|
||||
}
|
||||
|
||||
merged_table.Push(NodeParam::kSamples, QVariant::fromValue(block_range_buffer));
|
||||
|
||||
return merged_table;
|
||||
|
||||
} else {
|
||||
return NodeTraverser::GenerateBlockTable(track, range);
|
||||
}
|
||||
}
|
||||
|
||||
void RenderWorker::ProcessNodeEvent(const Node *node, const TimeRange &range, NodeValueDatabase &input_params_in, NodeValueTable &output_params)
|
||||
{
|
||||
// Check if node processes samples
|
||||
if (!(node->GetCapabilities(input_params_in) & Node::kSampleProcessor)) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Copy database so we can make some temporary modifications to it
|
||||
NodeValueDatabase input_params = input_params_in;
|
||||
NodeInput* sample_input = node->ProcessesSamplesFrom(input_params);
|
||||
|
||||
// Try to find the sample buffer in the table
|
||||
QVariant samples_var = input_params[sample_input].Get(NodeParam::kSamples);
|
||||
|
||||
// If there isn't one, there's nothing to do
|
||||
if (samples_var.isNull()) {
|
||||
return;
|
||||
}
|
||||
|
||||
SampleBufferPtr input_buffer = samples_var.value<SampleBufferPtr>();
|
||||
|
||||
if (!input_buffer) {
|
||||
return;
|
||||
}
|
||||
|
||||
SampleBufferPtr output_buffer = SampleBuffer::CreateAllocated(input_buffer->audio_params(), input_buffer->sample_count_per_channel());
|
||||
|
||||
int sample_count = input_buffer->sample_count_per_channel();
|
||||
|
||||
// FIXME: Hardcoded float sample format
|
||||
for (int i=0;i<sample_count;i++) {
|
||||
// Calculate the exact rational time at this sample
|
||||
int sample_out_of_channel = i / audio_params_.channel_count();
|
||||
double sample_to_second = static_cast<double>(sample_out_of_channel) / static_cast<double>(audio_params_.sample_rate());
|
||||
|
||||
rational this_sample_time = rational::fromDouble(range.in().toDouble() + sample_to_second);
|
||||
|
||||
// Update all non-sample and non-footage inputs
|
||||
foreach (NodeParam* param, node->parameters()) {
|
||||
if (param->type() == NodeParam::kInput
|
||||
&& param != sample_input) {
|
||||
NodeInput* input = static_cast<NodeInput*>(param);
|
||||
|
||||
// If the input isn't keyframing, we don't need to update it unless it's connected, in which case it may change
|
||||
if (input->IsConnected() || input->is_keyframing()) {
|
||||
input_params.Insert(input, ProcessInput(input, TimeRange(this_sample_time, this_sample_time)));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
node->ProcessSamples(input_params,
|
||||
audio_params_,
|
||||
input_buffer,
|
||||
output_buffer,
|
||||
i);
|
||||
}
|
||||
|
||||
output_params.Push(NodeParam::kSamples, QVariant::fromValue(output_buffer));
|
||||
}
|
||||
|
||||
void RenderWorker::FootageProcessingEvent(StreamPtr stream, const TimeRange &input_time, NodeValueTable *table)
|
||||
{
|
||||
if (stream->type() == Stream::kVideo || stream->type() == Stream::kImage) {
|
||||
|
||||
ImageStreamPtr video_stream = std::static_pointer_cast<ImageStream>(stream);
|
||||
rational time_match = (stream->type() == Stream::kImage) ? rational() : input_time.in();
|
||||
QString colorspace_match = video_stream->get_colorspace_match_string();
|
||||
|
||||
NodeValue value;
|
||||
bool found_cache = false;
|
||||
|
||||
if (still_image_cache_.Has(stream.get())) {
|
||||
CachedStill cs = still_image_cache_.Get(stream.get());
|
||||
|
||||
if (cs.colorspace == colorspace_match
|
||||
&& cs.alpha_is_associated == video_stream->premultiplied_alpha()
|
||||
&& cs.divider == video_params_.divider()
|
||||
&& cs.time == time_match) {
|
||||
value = cs.texture;
|
||||
found_cache = true;
|
||||
} else {
|
||||
still_image_cache_.Remove(stream.get());
|
||||
}
|
||||
}
|
||||
|
||||
if (!found_cache) {
|
||||
|
||||
value = GetDataFromStream(stream, input_time);
|
||||
|
||||
still_image_cache_.Add(stream.get(), {value,
|
||||
colorspace_match,
|
||||
video_stream->premultiplied_alpha(),
|
||||
video_params_.divider(),
|
||||
time_match});
|
||||
|
||||
}
|
||||
|
||||
table->Push(value);
|
||||
|
||||
} else if (stream->type() == Stream::kAudio) {
|
||||
|
||||
table->Push(GetDataFromStream(stream, input_time));
|
||||
|
||||
}
|
||||
}
|
||||
|
||||
NodeValue RenderWorker::GetDataFromStream(StreamPtr stream, const TimeRange &input_time)
|
||||
{
|
||||
DecoderPtr decoder = ResolveDecoderFromInput(stream);
|
||||
|
||||
if (decoder) {
|
||||
return FrameToTexture(decoder, stream, input_time);
|
||||
}
|
||||
|
||||
return NodeValue();
|
||||
}
|
||||
|
||||
DecoderPtr RenderWorker::ResolveDecoderFromInput(StreamPtr stream)
|
||||
{
|
||||
// Access a map of Node inputs and decoder instances and retrieve a frame!
|
||||
|
||||
DecoderPtr decoder = decoder_cache_.Get(stream.get());
|
||||
|
||||
if (!decoder && stream) {
|
||||
// Create a new Decoder here
|
||||
decoder = Decoder::CreateFromID(stream->footage()->decoder());
|
||||
decoder->set_stream(stream);
|
||||
|
||||
if (decoder->Open()) {
|
||||
decoder_cache_.Add(stream.get(), decoder);
|
||||
} else {
|
||||
decoder = nullptr;
|
||||
qWarning() << "Failed to open decoder for" << stream->footage()->filename()
|
||||
<< "::" << stream->index();
|
||||
}
|
||||
}
|
||||
|
||||
return decoder;
|
||||
}
|
||||
|
||||
void RenderWorker::Queue(NodeInput *input)
|
||||
{
|
||||
if (!queued_updates_.isEmpty()) {
|
||||
// Remove any inputs that are dependents of this input since they may have been removed since
|
||||
// it was queued
|
||||
QList<Node*> deps = input->GetDependencies();
|
||||
|
||||
for (int i=0;i<queued_updates_.size();i++) {
|
||||
if (deps.contains(queued_updates_.at(i)->parentNode())) {
|
||||
// We don't need to queue this value since this input supersedes it
|
||||
queued_updates_.removeAt(i);
|
||||
i--;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
queued_updates_.append(input);
|
||||
}
|
||||
|
||||
void RenderWorker::ProcessQueue()
|
||||
{
|
||||
while (!queued_updates_.isEmpty()) {
|
||||
CopyNodeInputValue(queued_updates_.takeFirst());
|
||||
}
|
||||
}
|
||||
|
||||
void RenderWorker::CopyNodeInputValue(NodeInput *input)
|
||||
{
|
||||
// Find our copy of this parameter
|
||||
Node* our_copy_node = copy_map_.value(input->parentNode());
|
||||
NodeInput* our_copy = our_copy_node->GetInputWithID(input->id());
|
||||
|
||||
// Copy the standard/keyframe values between these two inputs
|
||||
NodeInput::CopyValues(input,
|
||||
our_copy,
|
||||
false);
|
||||
|
||||
// Handle connections
|
||||
if (input->IsConnected() || our_copy->IsConnected()) {
|
||||
// If one of the inputs is connected, it's likely this change came from connecting or
|
||||
// disconnecting whatever was connected to it
|
||||
|
||||
// We start by removing all old dependencies from the map
|
||||
QList<Node*> old_deps = our_copy->GetExclusiveDependencies();
|
||||
foreach (Node* i, old_deps) {
|
||||
delete copy_map_.take(copy_map_.key(i));
|
||||
}
|
||||
|
||||
// And clear any other edges
|
||||
while (!our_copy->edges().isEmpty()) {
|
||||
NodeParam::DisconnectEdge(our_copy->edges().first());
|
||||
}
|
||||
|
||||
// Then we copy all node dependencies and connections (if there are any)
|
||||
CopyNodeMakeConnection(input, our_copy);
|
||||
}
|
||||
|
||||
// Call on sub-elements too
|
||||
if (input->IsArray()) {
|
||||
foreach (NodeInput* i, static_cast<NodeInputArray*>(input)->sub_params()) {
|
||||
CopyNodeInputValue(i);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Node* RenderWorker::CopyNodeConnections(Node* src_node)
|
||||
{
|
||||
// Check if this node is already in the map
|
||||
Node* dst_node = copy_map_.value(src_node);
|
||||
|
||||
// If not, create it now
|
||||
if (!dst_node) {
|
||||
dst_node = src_node->copy();
|
||||
copy_map_.insert(src_node, dst_node);
|
||||
}
|
||||
|
||||
// Make sure its values are copied
|
||||
Node::CopyInputs(src_node, dst_node, false);
|
||||
|
||||
// Copy all connections
|
||||
QList<NodeInput*> src_node_inputs = src_node->GetInputsIncludingArrays();
|
||||
QList<NodeInput*> dst_node_inputs = dst_node->GetInputsIncludingArrays();
|
||||
|
||||
for (int i=0;i<src_node_inputs.size();i++) {
|
||||
NodeInput* src_input = src_node_inputs.at(i);
|
||||
|
||||
CopyNodeMakeConnection(src_input, dst_node_inputs.at(i));
|
||||
}
|
||||
|
||||
return dst_node;
|
||||
}
|
||||
|
||||
void RenderWorker::CopyNodeMakeConnection(NodeInput* src_input, NodeInput* dst_input)
|
||||
{
|
||||
if (src_input->IsConnected()) {
|
||||
Node* dst_node = CopyNodeConnections(src_input->get_connected_node());
|
||||
|
||||
NodeOutput* corresponding_output = dst_node->GetOutputWithID(src_input->get_connected_output()->id());
|
||||
|
||||
NodeParam::ConnectEdge(corresponding_output,
|
||||
dst_input);
|
||||
}
|
||||
}
|
||||
|
||||
void RenderWorker::Init(ViewerOutput* viewer)
|
||||
{
|
||||
viewer_ = static_cast<ViewerOutput*>(viewer->copy());
|
||||
copy_map_.insert(viewer, viewer_);
|
||||
|
||||
Queue(viewer->texture_input());
|
||||
Queue(viewer->samples_input());
|
||||
ProcessQueue();
|
||||
}
|
||||
|
||||
void RenderWorker::Close()
|
||||
{
|
||||
qDeleteAll(copy_map_);
|
||||
copy_map_.clear();
|
||||
|
||||
viewer_ = nullptr;
|
||||
}
|
||||
|
||||
OLIVE_NAMESPACE_EXIT
|
||||
@@ -0,0 +1,166 @@
|
||||
/***
|
||||
|
||||
Olive - Non-Linear Video Editor
|
||||
Copyright (C) 2019 Olive Team
|
||||
|
||||
This program is free software: you can redistribute it and/or modify
|
||||
it under the terms of the GNU General Public License as published by
|
||||
the Free Software Foundation, either version 3 of the License, or
|
||||
(at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program. If not, see <http://www.gnu.org/licenses/>.
|
||||
|
||||
***/
|
||||
|
||||
#ifndef RENDERWORKER_H
|
||||
#define RENDERWORKER_H
|
||||
|
||||
#include <QMatrix4x4>
|
||||
|
||||
#include "decodercache.h"
|
||||
#include "node/traverser.h"
|
||||
#include "node/output/viewer/viewer.h"
|
||||
#include "render/backend/rendercache.h"
|
||||
|
||||
OLIVE_NAMESPACE_ENTER
|
||||
|
||||
class RenderWorker : public QObject, public NodeTraverser
|
||||
{
|
||||
Q_OBJECT
|
||||
public:
|
||||
RenderWorker();
|
||||
|
||||
virtual ~RenderWorker() override;
|
||||
|
||||
void Init(ViewerOutput *viewer);
|
||||
void Close();
|
||||
|
||||
void Queue(NodeInput* input);
|
||||
void ProcessQueue();
|
||||
|
||||
bool IsAvailable() const
|
||||
{
|
||||
return available_;
|
||||
}
|
||||
|
||||
void SetAvailable(bool a)
|
||||
{
|
||||
available_ = a;
|
||||
}
|
||||
|
||||
ViewerOutput* GetViewer() const
|
||||
{
|
||||
return viewer_;
|
||||
}
|
||||
|
||||
void SetVideoParams(const VideoRenderingParams& params)
|
||||
{
|
||||
video_params_ = params;
|
||||
}
|
||||
|
||||
void SetAudioParams(const AudioRenderingParams& params)
|
||||
{
|
||||
audio_params_ = params;
|
||||
}
|
||||
|
||||
void SetVideoDownloadMatrix(const QMatrix4x4& mat)
|
||||
{
|
||||
video_download_matrix_ = mat;
|
||||
}
|
||||
|
||||
/**
|
||||
* @brief Return a unique ID for the image generated at this time
|
||||
*
|
||||
* This hash should always be unique to this image and can therefore be used to match existing
|
||||
* cached frames.
|
||||
*
|
||||
* @return
|
||||
*
|
||||
* SHA-1 hash or empty QByteArray if no viewer node is set.
|
||||
*/
|
||||
QByteArray Hash(const rational &time) const;
|
||||
|
||||
/**
|
||||
* @brief Render the frame at this time
|
||||
*
|
||||
* Produces a fully rendered frame from the connected viewer at this time.
|
||||
*
|
||||
* @return
|
||||
*
|
||||
* A frame corresponding to the set video parameters. If no nodes are active at the time, this
|
||||
* function will still return a blank frame with the same parameters. If no viewer node is set,
|
||||
* nullptr is returned.
|
||||
*/
|
||||
FramePtr RenderFrame(const rational& time);
|
||||
|
||||
SampleBufferPtr RenderAudio(ViewerOutput* viewer,
|
||||
const TimeRange& range,
|
||||
const SampleFormat::Format& sample_fmt);
|
||||
|
||||
protected:
|
||||
virtual void TextureToFrame(const QVariant& texture, FramePtr frame, const QMatrix4x4 &mat) const = 0;
|
||||
|
||||
virtual NodeValue FrameToTexture(DecoderPtr decoder, StreamPtr stream, const TimeRange &range) const = 0;
|
||||
|
||||
virtual void FootageProcessingEvent(StreamPtr stream, const TimeRange &input_time, NodeValueTable* table) override;
|
||||
|
||||
virtual NodeValueTable GenerateBlockTable(const TrackOutput *track, const TimeRange &range) override;
|
||||
|
||||
virtual void ProcessNodeEvent(const Node *node, const TimeRange &range, NodeValueDatabase &input_params_in, NodeValueTable &output_params) override;
|
||||
|
||||
const VideoRenderingParams& video_params() const
|
||||
{
|
||||
return video_params_;
|
||||
}
|
||||
|
||||
const AudioRenderingParams& audio_params() const
|
||||
{
|
||||
return audio_params_;
|
||||
}
|
||||
|
||||
signals:
|
||||
void AudioConformUnavailable();
|
||||
|
||||
private:
|
||||
NodeValue GetDataFromStream(StreamPtr stream, const TimeRange& input_time);
|
||||
|
||||
DecoderPtr ResolveDecoderFromInput(StreamPtr stream);
|
||||
|
||||
void CopyNodeInputValue(NodeInput* input);
|
||||
Node *CopyNodeConnections(Node *src_node);
|
||||
void CopyNodeMakeConnection(NodeInput *src_input, NodeInput *dst_input);
|
||||
|
||||
VideoRenderingParams video_params_;
|
||||
|
||||
AudioRenderingParams audio_params_;
|
||||
|
||||
struct CachedStill {
|
||||
NodeValue texture;
|
||||
QString colorspace;
|
||||
bool alpha_is_associated;
|
||||
int divider;
|
||||
rational time;
|
||||
};
|
||||
|
||||
RenderCache<Stream*, CachedStill> still_image_cache_;
|
||||
|
||||
QMatrix4x4 video_download_matrix_;
|
||||
|
||||
DecoderCache decoder_cache_;
|
||||
|
||||
ViewerOutput* viewer_;
|
||||
QList<NodeInput*> queued_updates_;
|
||||
QHash<Node*, Node*> copy_map_;
|
||||
bool available_;
|
||||
|
||||
};
|
||||
|
||||
OLIVE_NAMESPACE_EXIT
|
||||
|
||||
#endif // RENDERWORKER_H
|
||||
@@ -22,7 +22,7 @@
|
||||
|
||||
OLIVE_NAMESPACE_ENTER
|
||||
|
||||
void GizmoTraverser::FootageProcessingEvent(StreamPtr stream, const TimeRange &/*input_time*/, NodeValueTable *table) const
|
||||
void GizmoTraverser::FootageProcessingEvent(StreamPtr stream, const TimeRange &/*input_time*/, NodeValueTable *table)
|
||||
{
|
||||
if (stream->type() == Stream::kVideo || stream->type() == Stream::kAudio) {
|
||||
|
||||
|
||||
@@ -31,7 +31,7 @@ public:
|
||||
GizmoTraverser() = default;
|
||||
|
||||
protected:
|
||||
virtual void FootageProcessingEvent(StreamPtr stream, const TimeRange &input_time, NodeValueTable* table) const override;
|
||||
virtual void FootageProcessingEvent(StreamPtr stream, const TimeRange &input_time, NodeValueTable* table) override;
|
||||
|
||||
};
|
||||
|
||||
|
||||
@@ -159,7 +159,7 @@ void ViewerWidget::ConnectNodeInternal(ViewerOutput *n)
|
||||
connect(n, &ViewerOutput::TimebaseChanged, this, &ViewerWidget::SetTimebase);
|
||||
connect(n, &ViewerOutput::SizeChanged, this, &ViewerWidget::SizeChangedSlot);
|
||||
connect(n, &ViewerOutput::LengthChanged, this, &ViewerWidget::LengthChangedSlot);
|
||||
connect(n, &ViewerOutput::VideoParamsChanged, this, &ViewerWidget::UpdateRendererParameters);
|
||||
connect(n, &ViewerOutput::ParamsChanged, this, &ViewerWidget::UpdateRendererParameters);
|
||||
connect(n, &ViewerOutput::VisibleInvalidated, this, &ViewerWidget::InvalidateVisible);
|
||||
connect(n, &ViewerOutput::GraphChangedFrom, this, &ViewerWidget::UpdateStack);
|
||||
|
||||
@@ -202,7 +202,7 @@ void ViewerWidget::DisconnectNodeInternal(ViewerOutput *n)
|
||||
disconnect(n, &ViewerOutput::TimebaseChanged, this, &ViewerWidget::SetTimebase);
|
||||
disconnect(n, &ViewerOutput::SizeChanged, this, &ViewerWidget::SizeChangedSlot);
|
||||
disconnect(n, &ViewerOutput::LengthChanged, this, &ViewerWidget::LengthChangedSlot);
|
||||
disconnect(n, &ViewerOutput::VideoParamsChanged, this, &ViewerWidget::UpdateRendererParameters);
|
||||
disconnect(n, &ViewerOutput::ParamsChanged, this, &ViewerWidget::UpdateRendererParameters);
|
||||
disconnect(n, &ViewerOutput::VisibleInvalidated, this, &ViewerWidget::InvalidateVisible);
|
||||
disconnect(n, &ViewerOutput::GraphChangedFrom, this, &ViewerWidget::UpdateStack);
|
||||
|
||||
@@ -234,12 +234,14 @@ void ViewerWidget::resizeEvent(QResizeEvent *event)
|
||||
{
|
||||
TimeBasedWidget::resizeEvent(event);
|
||||
|
||||
/*
|
||||
int new_div = CalculateDivider();
|
||||
if (new_div != divider_) {
|
||||
divider_ = new_div;
|
||||
|
||||
UpdateRendererParameters();
|
||||
}
|
||||
*/
|
||||
|
||||
UpdateMinimumScale();
|
||||
}
|
||||
@@ -365,11 +367,20 @@ void ViewerWidget::UpdateTextureFromNode(const rational& time)
|
||||
QString frame_fn = GetCachedFilenameFromTime(time);
|
||||
|
||||
if (frame_fn.isEmpty()) {
|
||||
// FIXME: Connect QFutureWatcher to this
|
||||
renderer_->RenderFrame(time);
|
||||
|
||||
QFutureWatcher<FramePtr>* watcher = new QFutureWatcher<FramePtr>();
|
||||
connect(watcher,
|
||||
&QFutureWatcher<FramePtr>::finished,
|
||||
this,
|
||||
&ViewerWidget::RendererGeneratedFrame);
|
||||
|
||||
watcher->setFuture(renderer_->RenderFrame(time, true));
|
||||
|
||||
} else {
|
||||
|
||||
FramePtr f = DecodeCachedImage(frame_fn);
|
||||
SetDisplayImage(f, false);
|
||||
|
||||
}
|
||||
} else {
|
||||
SetDisplayImage(nullptr, false);
|
||||
@@ -518,12 +529,15 @@ QString ViewerWidget::GetCachedFilenameFromTime(const rational &time)
|
||||
{
|
||||
if (FrameExistsAtTime(time)) {
|
||||
QByteArray hash = GetConnectedNode()->video_frame_cache()->GetHash(time);
|
||||
return GetConnectedNode()->video_frame_cache()->CachePathName(
|
||||
hash,
|
||||
PixelFormat::instance()->GetConfiguredFormatForMode(RenderMode::kOffline));
|
||||
} else {
|
||||
return QString();
|
||||
|
||||
if (!hash.isEmpty()) {
|
||||
|
||||
return GetConnectedNode()->video_frame_cache()->CachePathName(
|
||||
hash,
|
||||
PixelFormat::instance()->GetConfiguredFormatForMode(RenderMode::kOffline));
|
||||
}
|
||||
}
|
||||
return QString();
|
||||
}
|
||||
|
||||
bool ViewerWidget::FrameExistsAtTime(const rational &time)
|
||||
@@ -649,7 +663,8 @@ void ViewerWidget::ContextMenuSetCustomSafeMargins()
|
||||
|
||||
QMessageBox::warning(this,
|
||||
tr("Invalid custom ratio"),
|
||||
tr("Failed to parse \"%1\" into an aspect ratio. Please format a rational fraction with a ':' or a '/' separator.").arg(s),
|
||||
tr("Failed to parse \"%1\" into an aspect ratio. Please format a rational "
|
||||
"fraction with a ':' or a '/' separator.").arg(s),
|
||||
QMessageBox::Ok);
|
||||
}
|
||||
}
|
||||
@@ -664,17 +679,17 @@ void ViewerWidget::ContextMenuScopeTriggered(QAction *action)
|
||||
emit RequestScopePanel(static_cast<ScopePanel::Type>(action->data().toInt()));
|
||||
}
|
||||
|
||||
void ViewerWidget::RendererGeneratedFrame(FramePtr f)
|
||||
void ViewerWidget::RendererGeneratedFrame()
|
||||
{
|
||||
SetDisplayImage(f, false);
|
||||
QFutureWatcher<FramePtr>* watcher = static_cast<QFutureWatcher<FramePtr>*>(sender());
|
||||
FramePtr frame = watcher->result();
|
||||
watcher->deleteLater();
|
||||
|
||||
SetDisplayImage(frame, false);
|
||||
}
|
||||
|
||||
void ViewerWidget::UpdateRendererParameters()
|
||||
{
|
||||
if (!GetConnectedNode()) {
|
||||
return;
|
||||
}
|
||||
|
||||
RenderMode::Mode render_mode = RenderMode::kOffline;
|
||||
|
||||
renderer_->SetDivider(divider_);
|
||||
|
||||
@@ -85,11 +85,13 @@ public:
|
||||
|
||||
void ForceUpdate();
|
||||
|
||||
RenderBackend* renderer() const {
|
||||
RenderBackend* renderer() const
|
||||
{
|
||||
return renderer_;
|
||||
}
|
||||
|
||||
ColorManager* color_manager() const {
|
||||
ColorManager* color_manager() const
|
||||
{
|
||||
return display_widget_->color_manager();
|
||||
}
|
||||
|
||||
@@ -254,7 +256,7 @@ private slots:
|
||||
|
||||
void ContextMenuScopeTriggered(QAction* action);
|
||||
|
||||
void RendererGeneratedFrame(FramePtr f);
|
||||
void RendererGeneratedFrame();
|
||||
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user