Commit Graph
308 Commits
Author SHA1 Message Date
itsmattkc 898ea25e89 finished merge of viewer and footage 2021-04-06 13:08:56 +10:00
itsmattkc 4066fcba90 began merging footage and viewer 2021-04-05 16:41:37 +10:00
itsmattkc 6e7c8088b7 viewer: ensure instances are actually removed from list 2021-04-05 15:04:48 +10:00
itsmattkc 9be014c0b6 refactored so sequence is again a derivative of viewer 2021-04-05 14:41:59 +10:00
itsmattkc 5b04d84bfb null check for texture in paint function
Fixes #1515
2021-03-21 12:50:35 +11:00
itsmattkc a30d031a9c improved FPS counter
Shows real frame update time rather than refresh time
2021-03-15 11:34:09 +11:00
itsmattkc c885fbac5c viewer: count frames even when FPS is hidden 2021-03-11 11:05:36 +11:00
itsmattkc 60e828efa8 viewer: minor profiling
Allows users to show FPS counter and skipped frames count.
2021-03-10 13:40:17 +11:00
itsmattkc 2c5aee4d2e reimplement footage viewer in new structure 2021-02-24 22:16:08 +11:00
itsmattkc 05cb3b86b8 viewer: fix double queue 2021-02-21 18:19:36 +11:00
itsmattkc 4827782331 moved sequence params into node graph too
Reduces code by reusing more of the existing node infrastructure
to synchronize sequence parameters the render backend.
2021-02-18 13:20:23 +11:00
itsmattkc d7c5ac4b44 implement entire project in nodes
Project items are now represented directly in nodes opening up more versatility and possibilities. This is the first iteration of this and will be buggy. Need to test thoroughly.
2021-02-15 21:31:57 +11:00
itsmattkc 81c1922911 use strings to connect nodes
This makes the node system somewhat more high-level with the intent of making
working with them far more flexible and stable. By making the architecture more
abstracted, it becomes far less rigid which should allow us to do even more
with it and make it much less crash prone.
2021-02-09 15:48:37 +11:00
itsmattkc 441a459774 viewer: use label instead of media name 2021-01-09 10:38:04 +11:00
itsmattkc 181235f6ce began new infrastructure
Yep, this is another one of my "famous" sweeping rewrites. Expect things to break.

Goals for this are:
- Greatly simplify node connections (particularly with arrays) so the code requires less maintenance/is more stable
- Redesign node structure to address issues where UI would stall for lengthy periods of time
- Less reliance on shared ptrs/greater reliance on QObject system for inheritance/memory management
- General code cleanup and improvements
2021-01-05 11:20:38 +11:00
itsmattkc 06b29b3a35 Merge branch 'master' of https://github.com/olive-editor/olive 2020-12-30 14:46:15 +11:00
itsmattkc b604a7271d viewer: fix regression where multiple viewers could play at once 2020-12-30 10:38:34 +11:00
itsmattkc 374fa3f75c moved some files around for better organization 2020-12-16 19:05:22 +11:00
itsmattkc 6cb6407bd8 don't use shared ptrs on streams 2020-12-16 13:46:19 +11:00
itsmattkc 7dd9115e3f audiowaveformview: clamp start to 0 2020-11-30 12:07:22 +11:00
itsmattkc d82f484c4c audiowaveformview: on validation, only update visible sections 2020-11-30 08:57:51 +11:00
itsmattkc b39565cff4 audiowaveformview: multithreaded waveform rendering 2020-11-30 08:18:11 +11:00
itsmattkc 90edc4f933 timebasedwidget: added infrastructure of passing scroll wheel signals to the scrollbar 2020-11-29 10:08:37 +11:00
itsmattkc f8a5e28c37 code: removed double "protected" marker 2020-11-26 19:53:42 +11:00
itsmattkc bd2b3f7a7c gizmos: detect generated images like titles
Fixes #1413
2020-11-25 09:43:15 +11:00
itsmattkc 3cf4d58716 viewer: rewrote pixel sampling coordinate system
Fixes #1395
2020-11-22 21:25:10 +11:00
itsmattkc af0f6163af use floats in viewer scale 2020-11-22 18:47:21 +11:00
itsmattkc a6d382f4d4 further improved gizmos 2020-11-22 18:21:24 +11:00
itsmattkc bd215b34bc viewer: simplified sizing algorithm and add padding for fit so gizmos are easier to use 2020-11-22 13:01:52 +11:00
itsmattkc 66bf5db2e1 gizmotraverser: return sequence resolution and adjust texture resolution by pixel aspect 2020-11-22 10:24:07 +11:00
itsmattkc 1b0e69c05b viewer: fixed deinterlacing and pan regression, reworked gizmos 2020-11-22 10:23:32 +11:00
itsmattkc b463c5e6a5 viewer: adjust viewport by device pixel ratio
Fixes #1377
2020-11-19 11:05:51 +11:00
itsmattkc b3c3fe0fc8 merged video and audio nodes into a single media node
They performed exactly the same function so I don't think we need the clutter.

Also bumped the project version, but old projects are automatically converted.
2020-11-18 13:48:14 +11:00
itsmattkc 75d4cd899b use hardcoded namespace
The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00
itsmattkc d241090a9f finally updated the copyright year 2020-11-17 20:13:22 +11:00
itsmattkc 0d0766e4fb improved render channel count system 2020-11-15 22:16:40 +11:00
itsmattkc ee5307336e re-implemented alpha assoc/deassoc when color managing 2020-11-15 10:41:29 +11:00
itsmattkc c9a8b96c89 reimplemented export process 2020-11-13 22:05:43 +11:00
itsmattkc 8776bb9c4a finished upgrade to ocio v2 2020-11-12 15:36:29 +11:00
itsmattkc 3c1ac3eeba upgraded to ocio v2 2020-11-11 21:53:24 +11:00
itsmattkc 0429e70fe0 merged all drawing functions into a single shader processing function 2020-11-10 15:50:13 +11:00
itsmattkc 1d61f89920 large scale renderer rework
- Abstracts all OpenGL functionality including UI objects
- Cleans up several rendering codepaths
- Improves threading functionality
- Removes old code and problematic functions
2020-11-10 11:24:51 +11:00
itsmattkc 6ecdb02fd0 okay maybe not 2020-11-08 00:47:59 +11:00
itsmattkc 83cefbd7c7 uhh yeah this might be fubar 2020-11-07 22:44:27 +11:00
itsmattkc b582843d27 moved things around and started rewriting render backend 2020-10-29 01:36:26 +11:00
itsmattkc 17efd0bd9b default to cache during playback 2020-10-24 10:13:16 +11:00
itsmattkc 4082f6d938 Merge branch 'master' of https://github.com/olive-editor/olive 2020-10-23 01:26:49 +11:00
itsmattkc bc60c74562 finalized very, very basic OTIO support
Ironed out various project and footage loading issues, and a single
cache invalidation issue.
2020-10-23 01:26:17 +11:00
itsmattkc 917738d1de Merge branch 'master' into otio 2020-10-22 20:26:16 +11:00
Thomas Wilshaw 4ddc659335 MediaInput: Rename streams access methods.
Change MediaInput::footage() to MediaInput::stream() and
MediaInput::SetFootage() to MediaInput::SetStream() as they access
streams not footage.

Also update all instances of access methods to reflect this change.
2020-10-19 15:50:36 +01:00