gizmotraverser: return sequence resolution and adjust texture resolution by pixel aspect
This commit is contained in:
@@ -28,7 +28,8 @@ QVariant GizmoTraverser::ProcessVideoFootage(StreamPtr stream, const rational &i
|
||||
|
||||
VideoStreamPtr image_stream = std::static_pointer_cast<VideoStream>(stream);
|
||||
|
||||
return QSize(image_stream->width(), image_stream->height());
|
||||
return QVector2D(image_stream->width() * image_stream->pixel_aspect_ratio().toDouble(),
|
||||
image_stream->height());
|
||||
}
|
||||
|
||||
QVariant GizmoTraverser::ProcessShader(const Node *node, const TimeRange &range, const ShaderJob &job)
|
||||
|
||||
@@ -28,7 +28,7 @@ namespace olive {
|
||||
class GizmoTraverser : public NodeTraverser
|
||||
{
|
||||
public:
|
||||
GizmoTraverser(const QSize& sequence_resolution) :
|
||||
GizmoTraverser(const QVector2D& sequence_resolution) :
|
||||
size_(sequence_resolution)
|
||||
{
|
||||
}
|
||||
@@ -38,10 +38,15 @@ protected:
|
||||
|
||||
virtual QVariant ProcessShader(const Node *node, const TimeRange &range, const ShaderJob& job);
|
||||
|
||||
virtual QVector2D GenerateResolution() const
|
||||
{
|
||||
return size_;
|
||||
}
|
||||
|
||||
// FIXME: Do something about audio?
|
||||
|
||||
private:
|
||||
QSize size_;
|
||||
QVector2D size_;
|
||||
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user