Commit Graph
305 Commits
Author SHA1 Message Date
itsmattkc 23d92df3c8 nodeviewitem: don't expand if control is held during the double click 2020-06-11 21:27:18 +10:00
itsmattkc 71ec148e76 renderer: moved all shader code into one solidified function
Makes texture-based optimizations easier when they're all in one place.
2020-06-10 01:54:02 +10:00
itsmattkc c1ed84b90e viewer: receive audio invalidation signal
Invalidates and runs cache task correctly even if there are no video
nodes connected.
2020-05-30 02:50:30 +10:00
itsmattkc 14ac1ada6e various: adding files missing in last commit
Oddly some files didn't commit previously. This commit adds those.
2020-05-27 03:24:37 +10:00
itsmattkc 1ed0814e83 nodeview: associate disconnected nodes with selected blocks until re-connected 2020-05-13 16:06:13 +10:00
itsmattkc ce58671fd6 nodeview: started core node filtering work 2020-05-11 22:48:27 +10:00
itsmattkc 9c30f13a2e nodeview: added setting for curved/straight edges 2020-05-10 04:33:37 +10:00
itsmattkc eb1b76896e nodeview: reimplemented crude autopositioning system 2020-05-10 03:23:03 +10:00
itsmattkc fc694296f1 nodeviewscene: added basic standard filtering modes 2020-05-09 03:33:41 +10:00
itsmattkc 16d4cccdb5 nodeview: optimized selecting
Rather than responding to every single selection change, the selection operation
can function as-is and then respond to all of them at the end.
2020-05-09 03:33:36 +10:00
itsmattkc 218c63f933 nodecombobox: implemented node combobox widget 2020-05-09 03:22:09 +10:00
itsmattkc 3d0f11c6ef nodeview: first attempt at filter dialog 2020-05-08 23:12:00 +10:00
itsmattkc 1efd4e9f99 nodeview: further improved auto-positioning system 2020-05-08 19:20:24 +10:00
itsmattkc e5e0d0323e nodeview: implemented weighted auto-positioning
Similar to the previous approach, but cleaner and hopefully easier to extend.
2020-05-06 22:53:01 +10:00
itsmattkc 0628ddb901 nodes: use different colors from config based on category 2020-05-05 23:24:00 +10:00
itsmattkc 4ac5513e3f nodeview: implemented ability to select and delete node edges 2020-04-29 17:25:41 +10:00
itsmattkc bf68a4d631 nodes: added ability to label nodes 2020-04-29 15:35:05 +10:00
itsmattkc 13dc79d0cd nodeview: implemented duplicate feature 2020-04-29 15:04:53 +10:00
itsmattkc d83073cf85 nodeview: attach pasted nodes to the cursor 2020-04-29 14:49:43 +10:00
itsmattkc 1db5cf4de4 nodeview: reduce width of items 2020-04-29 14:36:06 +10:00
itsmattkc 999e841bc7 nodes: implemented short name
Nodes can provide "short" names for use in the node graph, distinct from their
full names shown everywhere else.
2020-04-29 14:33:57 +10:00
itsmattkc ff1a470aa0 Merge branch 'master' into nodeviewredux 2020-04-29 05:01:11 +10:00
itsmattkc 8ab91a70cc nodeview: implemented moving with either the hand tool or middle mouse button
Includes splitting off this functionality from TimelineViewBase so it can be
re-used in any QGraphicsView.
2020-04-29 04:56:58 +10:00
itsmattkc f04fa12c06 nodeview: allow expanded views of nodes again
Re-implementing expanding nodes to see the connections (but nicer this time).
2020-04-29 03:56:50 +10:00
itsmattkc d74d6a1542 nodes: implementing saving/loading node positions from project file 2020-04-28 03:43:35 +10:00
itsmattkc 3c01b14a14 palette: fixed disabled text color 2020-04-28 03:32:50 +10:00
itsmattkc b57d12868f nodeview: allow dropping a node on any edge
Before we checked data types to ensure compatibility, but some nodes (e.g. the
math node) may be compatible despite a not apparently compatible data type.
We allow users to make any connection quickly this way.
2020-04-28 03:20:08 +10:00
itsmattkc e154b5d5d4 nodeview: make auto-position a manual and specific function, allow different flow directions
The first in many NodeView improvements. Up until now, nodes have been forcibly
auto-arranged, which has worked as a reasonable stop-gap just so that all the
nodes are visible during testing/development. However this does not make a good
user experience.

We move the auto-arrange code to a manual function that can be used when the
user or program deems it necessary, and also abstract the node positions so that
the view can ultimately determine the exact amount of spacing (useful for
changing DPIs) or orientation, so users can direct the flow whichever way they
want.
2020-04-28 00:28:38 +10:00
itsmattkc b947b2224a nodeview: support multiple flow directions 2020-04-27 16:08:48 +10:00
itsmattkc c41b43ea06 nodeview: don't try to delete nodes marked as undeletable 2020-04-23 03:09:38 +10:00
itsmattkc 26b928597c nodeview: only select if a graph is currently active
Fixes segfault where timeline attempted to signal NodeView to select nodes
after it had already cleared itself.
2020-04-22 18:18:22 +10:00
itsmattkc 410f3d25dc fixed menu bugs introduced in f2bff5f150
Turns out setting a QMenu parent *not* in the constructor leads to very strange
behavior. All parents are now set in the constructor.
2020-04-19 16:19:08 +10:00
itsmattkc f2bff5f150 menu: ensure all addMenu() calls are followed with setParent() calls
Ensures memory taken by creating a new menu is freed.
2020-04-19 01:26:54 +10:00
itsmattkc f73c41d3fa various: implemented multiple project support
This required various changes to various parts of the infrastructure (mostly
using paths to finding the "root project" of any given object throughout).
Now theoretically infinite projects can be opened and accounted for at any
given time.
2020-04-18 01:50:47 +10:00
itsmattkc 1aa87cbda6 various: encapsulate all code in the olive namespace to avoid name collisions
Large-scale code cleanup. Also adds a license to the top of all files that were
missing it.
2020-04-06 15:29:53 +10:00
itsmattkc 378c354277 nodeview: improved nodeview usage
Rather than the cumbersome and small "node connectors" (introduced a while ago
when nodes had more than one output), this is a more streamlined system of
connecting nodes (hold Ctrl and drag to connect)
2020-04-03 08:34:47 +11:00
itsmattkc 2bda306866 timeline/various: implemented block copy/paste
Implemented the ability to copy/paste blocks/clips in the timeline. This did
require some large scale changes and reworking of the copy/paste system
introduced a few commits ago, but should be largely functional now.
2020-03-31 02:19:05 +11:00
itsmattkc 2bfe9f44df nodeview: added ctrl+scroll zooming 2020-03-30 01:27:10 +11:00
itsmattkc bb326e2b50 nodeview/core: moved node copy/paste functions to core so they can be used elsewhere 2020-03-23 15:27:58 +11:00
itsmattkc e5ac72fa9d Merge branch 'master' into typos 2020-03-19 12:16:09 +11:00
itsmattkc a1f5c85f49 various: use simpler/smarter XML reading functions
Should address any XML parsing issues and allows for simpler, more maintainable
code. Should also address a crash that could occur when pasting nodes that had
inputs that weren't copied.
2020-03-17 02:38:17 +11:00
itsmattkc 72eb3a5d82 nodeview: worked around qt issue where the selection signal would still be sent after an item was deleted 2020-03-17 00:34:32 +11:00
itsmattkc 34f60e639a nodeview: implemented copying/pasting nodes
Re-uses XML-based project saving/loading functions to store nodes, their
parameters, and their connections in a text-based format in the clipboard.
2020-03-15 20:01:58 +11:00
luz.paz 321e7d1606 Fix doxygen and misc. typos
Found via `codespell -q 3 -L ba,keypair,numer,uint`
2020-03-10 15:00:56 -04:00
itsmattkc 8ec3258234 nodeview: added asserts for improved debugging 2020-03-07 20:40:52 +11:00
itsmattkc baf3fbde05 global: made every user action set a project "modified" state that will prevent
the main window from closing instantly
2020-03-03 14:33:45 +11:00
itsmattkc d8f83f1452 nodeview: further optimization of node view 2020-03-03 01:50:31 +11:00
itsmattkc 3e34975dd9 nodeview: improved and optimized some selection code 2020-03-02 17:03:03 +11:00
itsmattkc f6d602d8e0 nodeview: improved code structures 2020-03-02 16:07:24 +11:00
itsmattkc e578ee6264 nodeviewedge: fixed float conversion warning 2020-02-26 01:59:46 +11:00