itsmattkc
30b0af4f3a
opengl: dropped minimum version to es 3.0
2020-11-19 16:55:19 +11:00
itsmattkc
dcf56781b4
removed version macros from shaders and add automatically in compile step
2020-11-19 14:36:05 +11:00
itsmattkc
aeb7bc02b6
autocache: added brief delay between changes and recache
2020-11-18 13:08:09 +11:00
itsmattkc
75d4cd899b
use hardcoded namespace
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The macro defined namespaces confused the hell out of lupdate and more or less broke translations permanently. Looks like the only way we can do it is to have a hardcoded namespace, which goes against my instinct, but honestly how likely is it that we'll change the namespace anyway (I guess forks might want to do it, but that's their problem ;) )
2020-11-17 20:24:42 +11:00
itsmattkc
d241090a9f
finally updated the copyright year
2020-11-17 20:13:22 +11:00
Simran Spiller
21f6717187
Add missing includes
2020-11-16 12:34:39 +01:00
Simran Spiller
a88a687b93
Macros already include semicolon. Fixes pedantic GCC errors.
2020-11-16 12:23:19 +01:00
itsmattkc
1b9bf6d92c
switched many QLists for QVectors
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Minor optimization
2020-11-16 16:17:43 +11:00
itsmattkc
39149d28c7
fixed bug that prevented cached footage from being reused
2020-11-16 02:02:45 +11:00
itsmattkc
17b9a7e3ad
renderer: moved alpha channel detection to where texture is actually made
2020-11-16 02:02:12 +11:00
itsmattkc
96d4d88471
renderer: fixed bug that caused threads to hang indefinitely
2020-11-16 01:37:39 +11:00
itsmattkc
c81bb003d3
framehashcache: minor code cleanup
2020-11-16 01:35:52 +11:00
itsmattkc
c0b710b8c0
use round instead of floor to convert time to samples
2020-11-15 23:51:12 +11:00
itsmattkc
fbfa3e1348
use virtual texture size rather than physical and clear destination when running shaders
2020-11-15 23:02:20 +11:00
itsmattkc
0d0766e4fb
improved render channel count system
2020-11-15 22:16:40 +11:00
itsmattkc
ee5307336e
re-implemented alpha assoc/deassoc when color managing
2020-11-15 10:41:29 +11:00
itsmattkc
c9a8b96c89
reimplemented export process
2020-11-13 22:05:43 +11:00
itsmattkc
8776bb9c4a
finished upgrade to ocio v2
2020-11-12 15:36:29 +11:00
itsmattkc
ddbca1ba51
Merge branch 'master' of https://github.com/olive-editor/olive into render-singleton
2020-11-12 00:57:12 +11:00
itsmattkc
3c1ac3eeba
upgraded to ocio v2
2020-11-11 21:53:24 +11:00
itsmattkc
0429e70fe0
merged all drawing functions into a single shader processing function
2020-11-10 15:50:13 +11:00
itsmattkc
1d61f89920
large scale renderer rework
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- Abstracts all OpenGL functionality including UI objects
- Cleans up several rendering codepaths
- Improves threading functionality
- Removes old code and problematic functions
2020-11-10 11:24:51 +11:00
itsmattkc
6ecdb02fd0
okay maybe not
2020-11-08 00:47:59 +11:00
itsmattkc
83cefbd7c7
uhh yeah this might be fubar
2020-11-07 22:44:27 +11:00
itsmattkc
13dd31d5be
began rewrite of renderer inner workings
2020-11-06 20:18:10 +11:00
itsmattkc
26e351d363
moved frame cache saving to our custom thread pool so we can control the priority
2020-10-29 03:12:04 +11:00
itsmattkc
84a1ec0ca3
began graphics backend enum
2020-10-29 02:59:18 +11:00
itsmattkc
a3a57181a6
re-copy list when waiting since it may have changed
2020-10-29 02:59:10 +11:00
itsmattkc
34cb7c96de
further enclosed C locale setting
2020-10-29 02:20:59 +11:00
itsmattkc
00fef29cac
fixed issues where hashes wouldn't set correctly
2020-10-29 02:18:58 +11:00
itsmattkc
07dc7104c5
made timerangelist a encapsulation rather than a derivation
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Locks off functionality that really shouldn't be used.
2020-10-29 02:18:41 +11:00
itsmattkc
59241f9023
generate OCIO extraction directory BEFORE setting C locale for OCIO
2020-10-29 01:39:22 +11:00
itsmattkc
b582843d27
moved things around and started rewriting render backend
2020-10-29 01:36:26 +11:00
itsmattkc
43873e79e9
clear decoders when viewer is disconnected
2020-10-28 15:50:20 +11:00
itsmattkc
5343ec4b86
use default playback cache if there's no project
2020-10-28 15:49:53 +11:00
itsmattkc
5f5d6e82ab
audioplaybackcache: fixed bug in one of the shift operations
2020-10-24 14:18:59 +11:00
itsmattkc
921608e1df
audioplaybackcache: fixed various audio issues
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Fixes #1276
2020-10-24 13:59:12 +11:00
itsmattkc
7e637a7372
calculate audio bytes as a 64-bit number
2020-10-24 13:55:07 +11:00
itsmattkc
bc60c74562
finalized very, very basic OTIO support
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Ironed out various project and footage loading issues, and a single
cache invalidation issue.
2020-10-23 01:26:17 +11:00
itsmattkc
917738d1de
Merge branch 'master' into otio
2020-10-22 20:26:16 +11:00
itsmattkc
e5b18fa45b
audioplaybackcache: fixed bug where the wrong segment may be targeted
2020-10-14 17:40:15 +11:00
itsmattkc
d20877570e
Merge branch 'master' of https://github.com/olive-editor/olive
2020-10-13 23:59:52 +11:00
itsmattkc
65507d81ea
audioplaybackcache: use null samplebuffer to write silence
2020-10-13 23:48:59 +11:00
Thomas Wilshaw
b676f2f8b6
Fix #1252
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Checks if the SampleBuffer is valid before trying to extract its
packed data. If it is not valid Olive writes blank segments instead.
2020-10-13 12:19:06 +01:00
itsmattkc
f7ab0bb640
audio: rewrote audio cache to write to contiguous segments rather than one long file
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Fixes issues with PCM file placement, optimizes some audio-based timeline
and cache operations, just generally a better approach.
2020-10-11 23:27:40 +11:00
itsmattkc
909dd37cc2
files: continue using temp location for temp files and use cache location just for ocio
2020-09-28 14:20:48 +10:00
itsmattkc
6db591e89f
footage: merge video and image streams and improve image sequence import process
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Image streams were initially separated from video streams, but they're now
joined with a parameter defining if they're a still image, image sequence,
or regular video. The image sequence import process has also improved so
that if images from the same sequence are imported too, they'll either be
ignored or the user won't be asked again for those if they should be an
image sequence (fixes #1193 ). Also shifts decoder "probe" process to return
an item, useful if the decoder returns a non-footage item.
2020-09-26 19:45:07 +10:00
itsmattkc
871bc08c12
Revert "renderer: if texture is null, don't allocate a frame unless exporting"
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This reverts commit 8e0c86a6fa .
Fixes #1209
2020-09-21 17:28:28 +10:00
itsmattkc
9a46fc5891
cache: invalidate AFTER iterating map
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Fixes #1183
2020-09-21 12:28:47 +10:00
itsmattkc
8e0c86a6fa
renderer: if texture is null, don't allocate a frame unless exporting
2020-09-19 12:53:07 +10:00