Hide non-texture OFX params from node graph
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OFX plugins like ColorCorrect expose dozens of scalar parameters as
node inputs, making nodes extremely tall and pushing Source/Mask far
down. Previously attempted via kInputFlagHidden, but that also hid
them from the parameter panel.
Fix: move the filter to NodeViewItem::IsInputValid() instead.
For OFX plugin nodes (getPluginInstance() != nullptr), only
kTexture inputs are rendered as ports. Scalar parameters remain
fully visible in the parameter panel.
Files: app/widget/nodeview/nodeviewitem.cpp
app/node/plugins/Plugin.cpp
Standardize OFX host coordinate system
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Olive's OFX host had partial and inconsistent coordinate handling.
1. Fix Project coordinate methods
- getProjectSize() / getProjectExtent() / getProjectOffset()
now multiply X by pixel_aspect_ratio(), returning canonical
coordinates per the OFX spec.
2. Fix Clip default RoD
- OliveClipInstance::getRegionOfDefinition() default now returns
{0, 0, width*PAR, height} instead of raw pixel coords.
3. Add parameter coordinate system conversion
- DoubleInstance / Double2DInstance / Double3DInstance now check
_descriptor.getDefaultCoordinateSystem().
- For kOfxParamCoordinatesNormalised:
get: internal pixel value -> normalised (divide by extent)
set: normalised plugin value -> pixel (multiply by extent)
- DefaultValueForParam() also converts normalised defaults to
canonical before storing in Node, keeping Olive internal/UI
values consistently in pixel space.
Files: app/pluginSupport/OlivePluginInstance.cpp
app/pluginSupport/OliveClip.cpp
app/pluginSupport/paraminstance.h
app/node/plugins/Plugin.cpp
All OpenFX plugins were previously hardcoded to return kCategoryUnknown,
causing them to pile up under "Uncategorized" in the node creation menu.
This commit introduces a two-level grouping system for OFX plugins:
1. Add new kCategoryOpenFX top-level category
- Node::CategoryID enum extended with kCategoryOpenFX
- PluginNode::Category() now returns {kCategoryOpenFX}
- Node::GetCategoryName() returns "OpenFX"
2. Add secondary sub-grouping support
- Node base class gains virtual SubCategory() method
- PluginNode implements SubCategory() backed by sub_category_ member
- sub_category_ is set in the constructor from the plugin's OFX context:
Filter → "Filter"
Generator → "Generator"
Transition → "Transition"
others → "General"
3. Update NodeFactory::CreateMenu()
- When a node belongs to kCategoryOpenFX and provides a non-empty
SubCategory(), creates a second-level submenu under "OpenFX"
- Nodes without a sub-category are placed directly in the top menu
Expected menu layout:
OpenFX
├── Filter
│ ├── ColorCorrect
│ └── ...
├── Generator
├── Transition
└── General
All 4 test suites pass.
ColorCorrectOFX and similar plugins declare per-channel controls
(Gamma, Contrast, Saturation, Gain, Offset) as kOfxParamTypeRGBA.
Olive previously mapped every RGBA param to NodeValue::kColor and
rendered it as a ColorButton, which is semantically wrong for
adjustment sliders.
This commit adds heuristic semantic detection to distinguish
"true color" inputs (color pickers) from "per-channel scalar"
inputs (float sliders):
- label/hint/name keywords ("gamma", "contrast", "gain", ...)
- display range outside [0, 1]
- uniform default values across all channels
The detected semantic ("color" or "scalar") is stored as the
node input property "color_semantic". The display range and hint
are also persisted as "min" / "max" / "tooltip".
NodeParamViewWidgetBridge now branches on "color_semantic":
- "scalar" → 4× FloatSlider (reuses existing ProcessSlider /
keyframe-track logic, since kColor already splits into 4 tracks)
- otherwise → ColorButton (unchanged)
All 4 test suites pass.