b2de04962d8fd1de6ad04cfcd233c498b1384bd5
ColorCorrectOFX and similar plugins declare per-channel controls
(Gamma, Contrast, Saturation, Gain, Offset) as kOfxParamTypeRGBA.
Olive previously mapped every RGBA param to NodeValue::kColor and
rendered it as a ColorButton, which is semantically wrong for
adjustment sliders.
This commit adds heuristic semantic detection to distinguish
"true color" inputs (color pickers) from "per-channel scalar"
inputs (float sliders):
- label/hint/name keywords ("gamma", "contrast", "gain", ...)
- display range outside [0, 1]
- uniform default values across all channels
The detected semantic ("color" or "scalar") is stored as the
node input property "color_semantic". The display range and hint
are also persisted as "min" / "max" / "tooltip".
NodeParamViewWidgetBridge now branches on "color_semantic":
- "scalar" → 4× FloatSlider (reuses existing ProcessSlider /
keyframe-track logic, since kColor already splits into 4 tracks)
- otherwise → ColorButton (unchanged)
All 4 test suites pass.
Oak Video Editor
Oak Video Editor is a free non-linear video editor for Windows, macOS, and Linux.
Unfortunately, the original author has not submitted code updates for over 7 months, and no public contact information (email or otherwise) is available to reach them directly.
This project is a community-maintained fork of Olive Video Editor.

NOTE: Oak Video Editor is alpha software and is considered highly unstable. While we highly appreciate users testing and providing usage information, please use at your own risk.
Binaries
The original author compiled following binaries:
OpenFX Support TODO
- Implement plugin discovery/loading from a given path and populate the cache (currently creates host/cache only).
app/pluginSupport/OliveHost.cpp - Wire output clip image storage: allocate a backing buffer, set
kOfxImagePropData, and update bounds/rowBytes before render.app/pluginSupport/OliveClip.cpp - Provide real input clip image fetches (currently returns an empty
Imagefor inputs).app/pluginSupport/OliveClip.cpp - Ensure render path sets per-frame output data and handles ROD/bounds correctly.
app/render/plugin/pluginrenderer.cpp - Add missing param instance types (String, Double3D/Integer3D, Group/Page, Custom/Bytes) and mapping to node inputs.
app/pluginSupport/OlivePluginInstance.cpp,app/node/plugins/Plugin.cpp - Implement
editBegin/editEnd, progress, and timeline hooks instead of stubs.app/pluginSupport/OlivePluginInstance.cpp,app/pluginSupport/OlivePluginInstance.h - Integrate persistent message handling with the app UI (currently TODO placeholders).
app/pluginSupport/OlivePluginInstance.cpp - Decide and enforce project extent/fielding behavior instead of the current placeholder comment.
app/pluginSupport/OlivePluginInstance.cpp - Add OpenGL texture render suite support or explicitly disable it (currently
loadTexturereturns null).app/pluginSupport/OliveClip.h
Languages
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3.3%
GLSL
0.5%