itsmattkc
3c1ac3eeba
upgraded to ocio v2
2020-11-11 21:53:24 +11:00
itsmattkc
0429e70fe0
merged all drawing functions into a single shader processing function
2020-11-10 15:50:13 +11:00
itsmattkc
1d61f89920
large scale renderer rework
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- Abstracts all OpenGL functionality including UI objects
- Cleans up several rendering codepaths
- Improves threading functionality
- Removes old code and problematic functions
2020-11-10 11:24:51 +11:00
itsmattkc
6ecdb02fd0
okay maybe not
2020-11-08 00:47:59 +11:00
Troy James Sobotka
80badaa5a8
Waveform Fixes and Modifications
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Fixes:
* Values exceeding the encoded range.
Future may account for a certain range
above and below current values.
* Minor calculation problem that prevented
the above fix from working properly.
* Streamlined the shader code.
* Add a vertex shader to handle the scaling.
* Use the viewport resolution as the scaled
version to save performance.
2020-05-19 00:13:13 -07:00
itsmattkc
721f6a79b4
mild conform to the rest of the code
2020-05-06 00:22:43 +10:00
Thomas Wilshaw
1e81969fca
Waveform fixes
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- Due to a floating point division error not all the bars on the waveform were
being drawn.
- Fix ratio in the fragment shader
2020-05-05 11:29:15 +01:00
itsmattkc
51c896ed7e
scopes: moved all shared code to a base class to easily add more scopes
2020-05-05 02:41:16 +10:00
itsmattkc
2b1640ac04
frame/texture: use dividers when allocating buffers
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Allows render pipeline to know the "real" and "simulated" resolution of a
divided buffer.
2020-05-04 01:08:46 +10:00
itsmattkc
9335815d20
waveform: ensure waveform updates on null buffers
2020-05-01 14:20:35 +10:00
itsmattkc
ba94aa0b22
fixed some float typing for msvc build
2020-04-29 18:43:00 +10:00
itsmattkc
dfedcb97b2
waveform: use qfontmetrics macro for version compatibility
2020-04-29 15:56:24 +10:00
Troy James Sobotka
949e43cada
Update IRE increments
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Move to 10% increments.
2020-04-28 15:59:40 -07:00
Troy James Sobotka
c06bdc5eac
Update flourishes
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Centre and align text.
2020-04-28 15:39:16 -07:00
Troy James Sobotka
4af10b2b5c
Update Waveform Output
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Updates:
* Added IRE text on 20% increments
* Added waveform lines that work
* Scaled waveform to a subsection of the surface
2020-04-28 15:06:22 -07:00
Troy James Sobotka
b9a62eb1aa
Add lines
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Adding waveform lines. Still requires scaling to
fit in arbitrary range.
2020-04-28 15:06:22 -07:00
itsmattkc
69d399105a
manageddisplaywidgets: fixed issue that caused buffers to be drawn on the main window
2020-04-29 01:24:21 +10:00
itsmattkc
3070aa7e40
waveformscope: convert buffers to DVL before drawing the waveform
2020-04-29 00:36:55 +10:00
itsmattkc
61dd75a2ed
scopes: only update if visible
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Updating scopes can require heavy processing so we limit updates to only
when the scope is visible
2020-04-28 23:55:40 +10:00
itsmattkc
ad419754a9
waveformscope: fixed double free on close
2020-04-28 17:40:22 +10:00
itsmattkc
4906bb7d53
scopes: don't use shared context
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OpenGL shared contexts (through Qt at least) seem to be buggy. Scopes have been
shifted to a non-shared approach as a result.
2020-04-28 17:08:52 +10:00
itsmattkc
8c44f8d03d
viewer/various: split off color management into separate base class
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Also moves scopes to said base class.
2020-04-24 03:45:07 +10:00
itsmattkc
1bad7e9b11
waveformscope: pass viewport in as uniform
2020-04-23 23:28:57 +10:00
itsmattkc
6f4bf70d3e
scope: implemented waveform scope
2020-04-20 22:58:29 +10:00