Files
oak-editor/app/widget/scope/waveform/waveform.cpp
T
itsmattkc 1d61f89920 large scale renderer rework
- Abstracts all OpenGL functionality including UI objects
- Cleans up several rendering codepaths
- Improves threading functionality
- Removes old code and problematic functions
2020-11-10 11:24:51 +11:00

118 lines
3.4 KiB
C++

/***
Olive - Non-Linear Video Editor
Copyright (C) 2019 Olive Team
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
***/
#include "waveform.h"
#include <QPainter>
#include <QtMath>
#include <QDebug>
#include <QVector2D>
#include <QVector3D>
#include "common/qtutils.h"
#include "node/node.h"
OLIVE_NAMESPACE_ENTER
WaveformScope::WaveformScope(QWidget* parent) :
ScopeBase(parent)
{
}
WaveformScope::~WaveformScope()
{
OnDestroy();
}
ShaderCode WaveformScope::GenerateShaderCode()
{
return ShaderCode(Node::ReadFileAsString(":/shaders/rgbwaveform.frag"),
Node::ReadFileAsString(":/shaders/rgbwaveform.vert"));
}
void WaveformScope::DrawScope(Renderer::TexturePtr managed_tex, QVariant pipeline)
{
float waveform_scale = 0.80f;
// Draw waveform through shader
Renderer::ShaderUniformMap value_map;
// Set viewport size
value_map.insert(QStringLiteral("viewport"),
{QVector2D(width(), height()), NodeParam::kVec2});
// Set luma coefficients
float luma_coeffs[3] = {0.0f, 0.0f, 0.0f};
color_manager()->GetDefaultLumaCoefs(luma_coeffs);
value_map.insert(QStringLiteral("luma_coeffs"),
{QVector3D(luma_coeffs[0], luma_coeffs[1], luma_coeffs[2]), NodeParam::kVec3});
// Scale of the waveform relative to the viewport surface.
value_map.insert(QStringLiteral("waveform_scale"), {waveform_scale, NodeParam::kFloat});
renderer()->Blit(managed_tex.get(), pipeline, value_map);
float waveform_dim_x = ceil((width() - 1.0) * waveform_scale);
float waveform_dim_y = ceil((height() - 1.0) * waveform_scale);
float waveform_start_dim_x =
((width() - 1.0) - waveform_dim_x) / 2.0f;
float waveform_start_dim_y =
((height() - 1.0) - waveform_dim_y) / 2.0f;
float waveform_end_dim_x = (width() - 1.0) - waveform_start_dim_x;
// Draw line overlays
QPainter p(this);
QFont font;
font.setPixelSize(10);
QFontMetrics font_metrics = QFontMetrics(font);
QString label;
float ire_increment = 0.1f;
int ire_steps = qRound(1.0 / ire_increment);
QVector<QLine> ire_lines(ire_steps + 1);
int font_x_offset = 0;
int font_y_offset = font_metrics.capHeight() / 2.0f;
p.setCompositionMode(QPainter::CompositionMode_Plus);
p.setPen(QColor(0.0, 0.6 * 255.0, 0.0));
p.setFont(font);
for (int i=0; i <= ire_steps; i++) {
ire_lines[i].setLine(
waveform_start_dim_x,
(waveform_dim_y * (i * ire_increment)) + waveform_start_dim_y,
waveform_end_dim_x,
(waveform_dim_y * (i * ire_increment)) + waveform_start_dim_y);
label = QString::number(1.0 - (i * ire_increment), 'f', 1);
font_x_offset = QFontMetricsWidth(font_metrics, label) + 4;
p.drawText(
waveform_start_dim_x - font_x_offset,
(waveform_dim_y * (i * ire_increment)) + waveform_start_dim_y + font_y_offset,
label);
}
p.drawLines(ire_lines);
}
OLIVE_NAMESPACE_EXIT